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+/**
+ * Marlin 3D Printer Firmware
+ * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
+ *
+ * Based on Sprinter and grbl.
+ * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <https://www.gnu.org/licenses/>.
+ *
+ */
+#pragma once
+
+#include "DGUSDisplay.h"
+#include "DGUSVPVariable.h"
+
+#include "../../../../inc/MarlinConfig.h"
+
+enum DGUSLCD_Screens : uint8_t;
+
+class DGUSScreenHandler {
+public:
+ DGUSScreenHandler() = default;
+
+ static bool loop();
+
+ /// Send all 4 strings that are displayed on the infoscreen, confirmation screen and kill screen
+ /// The bools specifing whether the strings are in RAM or FLASH.
+ static void sendinfoscreen(const char* line1, const char* line2, const char* line3, const char* line4, bool l1inflash, bool l2inflash, bool l3inflash, bool liinflash);
+
+ static void HandleUserConfirmationPopUp(uint16_t ConfirmVP, const char* line1, const char* line2, const char* line3, const char* line4, bool l1inflash, bool l2inflash, bool l3inflash, bool liinflash);
+
+ /// "M117" Message -- msg is a RAM ptr.
+ static void setstatusmessage(const char* msg);
+ /// The same for messages from Flash
+ static void setstatusmessagePGM(PGM_P const msg);
+ // Callback for VP "Display wants to change screen on idle printer"
+ static void ScreenChangeHookIfIdle(DGUS_VP_Variable &var, void *val_ptr);
+ // Callback for VP "Screen has been changed"
+ static void ScreenChangeHook(DGUS_VP_Variable &var, void *val_ptr);
+ // Callback for VP "All Heaters Off"
+ static void HandleAllHeatersOff(DGUS_VP_Variable &var, void *val_ptr);
+ // Hook for "Change this temperature"
+ static void HandleTemperatureChanged(DGUS_VP_Variable &var, void *val_ptr);
+ // Hook for "Change Flowrate"
+ static void HandleFlowRateChanged(DGUS_VP_Variable &var, void *val_ptr);
+ #if ENABLED(DGUS_UI_MOVE_DIS_OPTION)
+ // Hook for manual move option
+ static void HandleManualMoveOption(DGUS_VP_Variable &var, void *val_ptr);
+ #endif
+ // Hook for manual move.
+ static void HandleManualMove(DGUS_VP_Variable &var, void *val_ptr);
+ // Hook for manual extrude.
+ static void HandleManualExtrude(DGUS_VP_Variable &var, void *val_ptr);
+ // Hook for motor lock and unlook
+ static void HandleMotorLockUnlock(DGUS_VP_Variable &var, void *val_ptr);
+ #if ENABLED(POWER_LOSS_RECOVERY)
+ // Hook for power loss recovery.
+ static void HandlePowerLossRecovery(DGUS_VP_Variable &var, void *val_ptr);
+ #endif
+ // Hook for settings
+ static void HandleSettings(DGUS_VP_Variable &var, void *val_ptr);
+ static void HandleStepPerMMChanged(DGUS_VP_Variable &var, void *val_ptr);
+ static void HandleStepPerMMExtruderChanged(DGUS_VP_Variable &var, void *val_ptr);
+ #if HAS_PID_HEATING
+ // Hook for "Change this temperature PID para"
+ static void HandleTemperaturePIDChanged(DGUS_VP_Variable &var, void *val_ptr);
+ // Hook for PID autotune
+ static void HandlePIDAutotune(DGUS_VP_Variable &var, void *val_ptr);
+ #endif
+ #if HAS_BED_PROBE
+ // Hook for "Change probe offset z"
+ static void HandleProbeOffsetZChanged(DGUS_VP_Variable &var, void *val_ptr);
+ #endif
+ #if ENABLED(BABYSTEPPING)
+ // Hook for live z adjust action
+ static void HandleLiveAdjustZ(DGUS_VP_Variable &var, void *val_ptr);
+ #endif
+ #if HAS_FAN
+ // Hook for fan control
+ static void HandleFanControl(DGUS_VP_Variable &var, void *val_ptr);
+ #endif
+ // Hook for heater control
+ static void HandleHeaterControl(DGUS_VP_Variable &var, void *val_ptr);
+ #if ENABLED(DGUS_PREHEAT_UI)
+ // Hook for preheat
+ static void HandlePreheat(DGUS_VP_Variable &var, void *val_ptr);
+ #endif
+ #if ENABLED(DGUS_FILAMENT_LOADUNLOAD)
+ // Hook for filament load and unload filament option
+ static void HandleFilamentOption(DGUS_VP_Variable &var, void *val_ptr);
+ // Hook for filament load and unload
+ static void HandleFilamentLoadUnload(DGUS_VP_Variable &var);
+ #endif
+
+ #if ENABLED(SDSUPPORT)
+ // Callback for VP "Display wants to change screen when there is a SD card"
+ static void ScreenChangeHookIfSD(DGUS_VP_Variable &var, void *val_ptr);
+ /// Scroll buttons on the file listing screen.
+ static void DGUSLCD_SD_ScrollFilelist(DGUS_VP_Variable &var, void *val_ptr);
+ /// File touched.
+ static void DGUSLCD_SD_FileSelected(DGUS_VP_Variable &var, void *val_ptr);
+ /// start print after confirmation received.
+ static void DGUSLCD_SD_StartPrint(DGUS_VP_Variable &var, void *val_ptr);
+ /// User hit the pause, resume or abort button.
+ static void DGUSLCD_SD_ResumePauseAbort(DGUS_VP_Variable &var, void *val_ptr);
+ /// User confirmed the abort action
+ static void DGUSLCD_SD_ReallyAbort(DGUS_VP_Variable &var, void *val_ptr);
+ /// User hit the tune button
+ static void DGUSLCD_SD_PrintTune(DGUS_VP_Variable &var, void *val_ptr);
+ /// Send a single filename to the display.
+ static void DGUSLCD_SD_SendFilename(DGUS_VP_Variable &var);
+ /// Marlin informed us that a new SD has been inserted.
+ static void SDCardInserted();
+ /// Marlin informed us that the SD Card has been removed().
+ static void SDCardRemoved();
+ /// Marlin informed us about a bad SD Card.
+ static void SDCardError();
+ #endif
+
+ // OK Button the Confirm screen.
+ static void ScreenConfirmedOK(DGUS_VP_Variable &var, void *val_ptr);
+
+ // Update data after went to new screen (by display or by GotoScreen)
+ // remember: store the last-displayed screen, so it can get returned to.
+ // (e.g for pop up messages)
+ static void UpdateNewScreen(DGUSLCD_Screens newscreen, bool popup=false);
+
+ // Recall the remembered screen.
+ static void PopToOldScreen();
+
+ // Make the display show the screen and update all VPs in it.
+ static void GotoScreen(DGUSLCD_Screens screen, bool ispopup = false);
+
+ static void UpdateScreenVPData();
+
+ // Helpers to convert and transfer data to the display.
+ static void DGUSLCD_SendWordValueToDisplay(DGUS_VP_Variable &var);
+ static void DGUSLCD_SendStringToDisplay(DGUS_VP_Variable &var);
+ static void DGUSLCD_SendStringToDisplayPGM(DGUS_VP_Variable &var);
+ static void DGUSLCD_SendTemperaturePID(DGUS_VP_Variable &var);
+ static void DGUSLCD_SendPercentageToDisplay(DGUS_VP_Variable &var);
+ static void DGUSLCD_SendPrintProgressToDisplay(DGUS_VP_Variable &var);
+ static void DGUSLCD_SendPrintTimeToDisplay(DGUS_VP_Variable &var);
+ #if ENABLED(PRINTCOUNTER)
+ static void DGUSLCD_SendPrintAccTimeToDisplay(DGUS_VP_Variable &var);
+ static void DGUSLCD_SendPrintsTotalToDisplay(DGUS_VP_Variable &var);
+ #endif
+ #if HAS_FAN
+ static void DGUSLCD_SendFanStatusToDisplay(DGUS_VP_Variable &var);
+ #endif
+ static void DGUSLCD_SendHeaterStatusToDisplay(DGUS_VP_Variable &var);
+ #if ENABLED(DGUS_UI_WAITING)
+ static void DGUSLCD_SendWaitingStatusToDisplay(DGUS_VP_Variable &var);
+ #endif
+
+ /// Send a value from 0..100 to a variable with a range from 0..255
+ static void DGUSLCD_PercentageToUint8(DGUS_VP_Variable &var, void *val_ptr);
+
+ template<typename T>
+ static void DGUSLCD_SetValueDirectly(DGUS_VP_Variable &var, void *val_ptr) {
+ if (!var.memadr) return;
+ union { unsigned char tmp[sizeof(T)]; T t; } x;
+ unsigned char *ptr = (unsigned char*)val_ptr;
+ LOOP_L_N(i, sizeof(T)) x.tmp[i] = ptr[sizeof(T) - i - 1];
+ *(T*)var.memadr = x.t;
+ }
+
+ /// Send a float value to the display.
+ /// Display will get a 4-byte integer scaled to the number of digits:
+ /// Tell the display the number of digits and it cheats by displaying a dot between...
+ template<unsigned int decimals>
+ static void DGUSLCD_SendFloatAsLongValueToDisplay(DGUS_VP_Variable &var) {
+ if (var.memadr) {
+ float f = *(float *)var.memadr;
+ f *= cpow(10, decimals);
+ dgusdisplay.WriteVariable(var.VP, (long)f);
+ }
+ }
+
+ /// Send a float value to the display.
+ /// Display will get a 2-byte integer scaled to the number of digits:
+ /// Tell the display the number of digits and it cheats by displaying a dot between...
+ template<unsigned int decimals>
+ static void DGUSLCD_SendFloatAsIntValueToDisplay(DGUS_VP_Variable &var) {
+ if (var.memadr) {
+ float f = *(float *)var.memadr;
+ DEBUG_ECHOLNPAIR_F(" >> ", f, 6);
+ f *= cpow(10, decimals);
+ dgusdisplay.WriteVariable(var.VP, (int16_t)f);
+ }
+ }
+
+ /// Force an update of all VP on the current screen.
+ static inline void ForceCompleteUpdate() { update_ptr = 0; ScreenComplete = false; }
+ /// Has all VPs sent to the screen
+ static inline bool IsScreenComplete() { return ScreenComplete; }
+
+ static inline DGUSLCD_Screens getCurrentScreen() { return current_screen; }
+
+ static inline void SetupConfirmAction( void (*f)()) { confirm_action_cb = f; }
+
+private:
+ static DGUSLCD_Screens current_screen; ///< currently on screen
+ static constexpr uint8_t NUM_PAST_SCREENS = 4;
+ static DGUSLCD_Screens past_screens[NUM_PAST_SCREENS]; ///< LIFO with past screens for the "back" button.
+
+ static uint8_t update_ptr; ///< Last sent entry in the VPList for the actual screen.
+ static uint16_t skipVP; ///< When updating the screen data, skip this one, because the user is interacting with it.
+ static bool ScreenComplete; ///< All VPs sent to screen?
+
+ static uint16_t ConfirmVP; ///< context for confirm screen (VP that will be emulated-sent on "OK").
+
+ #if ENABLED(SDSUPPORT)
+ static int16_t top_file; ///< file on top of file chooser
+ static int16_t file_to_print; ///< touched file to be confirmed
+ #endif
+
+ static void (*confirm_action_cb)();
+};
+
+extern DGUSScreenHandler ScreenHandler;