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+/**
+ * Marlin 3D Printer Firmware
+ * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
+ *
+ * Based on Sprinter and grbl.
+ * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <https://www.gnu.org/licenses/>.
+ *
+ */
+
+#include "../inc/MarlinConfig.h"
+
+#ifdef LED_BACKLIGHT_TIMEOUT
+ #include "../feature/leds/leds.h"
+#endif
+
+#if ENABLED(HOST_ACTION_COMMANDS)
+ #include "../feature/host_actions.h"
+#endif
+
+#if ENABLED(BROWSE_MEDIA_ON_INSERT, PASSWORD_ON_SD_PRINT_MENU)
+ #include "../feature/password/password.h"
+#endif
+
+// All displays share the MarlinUI class
+#include "marlinui.h"
+MarlinUI ui;
+
+#if HAS_DISPLAY
+ #include "../module/printcounter.h"
+ #include "../MarlinCore.h"
+ #include "../gcode/queue.h"
+ #include "fontutils.h"
+ #include "../sd/cardreader.h"
+ #if EITHER(EXTENSIBLE_UI, DWIN_CREALITY_LCD)
+ #define START_OF_UTF8_CHAR(C) (((C) & 0xC0u) != 0x80U)
+ #endif
+#endif
+
+#if LCD_HAS_WAIT_FOR_MOVE
+ bool MarlinUI::wait_for_move; // = false
+#endif
+
+constexpr uint8_t epps = ENCODER_PULSES_PER_STEP;
+
+#if HAS_WIRED_LCD
+ #if ENABLED(STATUS_MESSAGE_SCROLLING)
+ uint8_t MarlinUI::status_scroll_offset; // = 0
+ constexpr uint8_t MAX_MESSAGE_LENGTH = _MAX(LONG_FILENAME_LENGTH, MAX_LANG_CHARSIZE * 2 * (LCD_WIDTH));
+ #else
+ constexpr uint8_t MAX_MESSAGE_LENGTH = MAX_LANG_CHARSIZE * (LCD_WIDTH);
+ #endif
+#elif EITHER(EXTENSIBLE_UI, DWIN_CREALITY_LCD)
+ constexpr uint8_t MAX_MESSAGE_LENGTH = 63;
+#endif
+
+#if EITHER(HAS_WIRED_LCD, EXTENSIBLE_UI)
+ uint8_t MarlinUI::alert_level; // = 0
+ char MarlinUI::status_message[MAX_MESSAGE_LENGTH + 1];
+#endif
+
+#if ENABLED(LCD_SET_PROGRESS_MANUALLY)
+ MarlinUI::progress_t MarlinUI::progress_override; // = 0
+ #if BOTH(LCD_SET_PROGRESS_MANUALLY, USE_M73_REMAINING_TIME)
+ uint32_t MarlinUI::remaining_time;
+ #endif
+#endif
+
+#if HAS_MULTI_LANGUAGE
+ uint8_t MarlinUI::language; // Initialized by settings.load()
+#endif
+
+#if ENABLED(SOUND_MENU_ITEM)
+ bool MarlinUI::buzzer_enabled = true;
+#endif
+
+#if EITHER(PCA9632_BUZZER, USE_BEEPER)
+ #include "../libs/buzzer.h" // for BUZZ() macro
+ #if ENABLED(PCA9632_BUZZER)
+ #include "../feature/leds/pca9632.h"
+ #endif
+ void MarlinUI::buzz(const long duration, const uint16_t freq) {
+ if (!buzzer_enabled) return;
+ #if ENABLED(PCA9632_BUZZER)
+ PCA9632_buzz(duration, freq);
+ #elif USE_BEEPER
+ buzzer.tone(duration, freq);
+ #endif
+ }
+#endif
+
+#if PREHEAT_COUNT
+ preheat_t MarlinUI::material_preset[PREHEAT_COUNT]; // Initialized by settings.load()
+ PGM_P MarlinUI::get_preheat_label(const uint8_t m) {
+ #ifdef PREHEAT_1_LABEL
+ static PGMSTR(preheat_0_label, PREHEAT_1_LABEL);
+ #endif
+ #ifdef PREHEAT_2_LABEL
+ static PGMSTR(preheat_1_label, PREHEAT_2_LABEL);
+ #endif
+ #ifdef PREHEAT_3_LABEL
+ static PGMSTR(preheat_2_label, PREHEAT_3_LABEL);
+ #endif
+ #ifdef PREHEAT_4_LABEL
+ static PGMSTR(preheat_3_label, PREHEAT_4_LABEL);
+ #endif
+ #ifdef PREHEAT_5_LABEL
+ static PGMSTR(preheat_4_label, PREHEAT_5_LABEL);
+ #endif
+
+ #define _PLBL(N) preheat_##N##_label,
+ static PGM_P const preheat_labels[PREHEAT_COUNT] PROGMEM = { REPEAT(PREHEAT_COUNT, _PLBL) };
+
+ return (PGM_P)pgm_read_ptr(&preheat_labels[m]);
+ }
+#endif
+
+#if HAS_WIRED_LCD
+
+#if HAS_MARLINUI_U8GLIB
+ #include "dogm/marlinui_DOGM.h"
+#endif
+
+#include "lcdprint.h"
+
+#include "../sd/cardreader.h"
+
+#include "../module/temperature.h"
+#include "../module/planner.h"
+#include "../module/motion.h"
+
+#if HAS_LCD_MENU
+ #include "../module/settings.h"
+#endif
+
+#if ENABLED(AUTO_BED_LEVELING_UBL)
+ #include "../feature/bedlevel/bedlevel.h"
+#endif
+
+#if HAS_TRINAMIC_CONFIG
+ #include "../feature/tmc_util.h"
+#endif
+
+#if HAS_ADC_BUTTONS
+ #include "../module/thermistor/thermistors.h"
+#endif
+
+#if HAS_POWER_MONITOR
+ #include "../feature/power_monitor.h"
+#endif
+
+#if HAS_ENCODER_ACTION
+ volatile uint8_t MarlinUI::buttons;
+ #if HAS_SLOW_BUTTONS
+ volatile uint8_t MarlinUI::slow_buttons;
+ #endif
+ #if HAS_TOUCH_BUTTONS
+ #include "touch/touch_buttons.h"
+ bool MarlinUI::on_edit_screen = false;
+ #endif
+#endif
+
+#if HAS_LCD_MENU && LCD_TIMEOUT_TO_STATUS > 0
+ bool MarlinUI::defer_return_to_status;
+#endif
+
+uint8_t MarlinUI::lcd_status_update_delay = 1; // First update one loop delayed
+
+#if BOTH(FILAMENT_LCD_DISPLAY, SDSUPPORT)
+ millis_t MarlinUI::next_filament_display; // = 0
+#endif
+
+millis_t MarlinUI::next_button_update_ms; // = 0
+
+#if HAS_MARLINUI_U8GLIB
+ bool MarlinUI::drawing_screen, MarlinUI::first_page; // = false
+#endif
+
+// Encoder Handling
+#if HAS_ENCODER_ACTION
+ uint32_t MarlinUI::encoderPosition;
+ volatile int8_t encoderDiff; // Updated in update_buttons, added to encoderPosition every LCD update
+#endif
+
+#if ENABLED(SDSUPPORT)
+
+ #include "../sd/cardreader.h"
+
+ #if MARLINUI_SCROLL_NAME
+ uint8_t MarlinUI::filename_scroll_pos, MarlinUI::filename_scroll_max;
+ #endif
+
+ const char * MarlinUI::scrolled_filename(CardReader &theCard, const uint8_t maxlen, uint8_t hash, const bool doScroll) {
+ const char *outstr = theCard.longest_filename();
+ if (theCard.longFilename[0]) {
+ #if MARLINUI_SCROLL_NAME
+ if (doScroll) {
+ for (uint8_t l = FILENAME_LENGTH; l--;)
+ hash = ((hash << 1) | (hash >> 7)) ^ theCard.filename[l]; // rotate, xor
+ static uint8_t filename_scroll_hash;
+ if (filename_scroll_hash != hash) { // If the hash changed...
+ filename_scroll_hash = hash; // Save the new hash
+ filename_scroll_max = _MAX(0, utf8_strlen(theCard.longFilename) - maxlen); // Update the scroll limit
+ filename_scroll_pos = 0; // Reset scroll to the start
+ lcd_status_update_delay = 8; // Don't scroll right away
+ }
+ // Advance byte position corresponding to filename_scroll_pos char position
+ outstr += TERN(UTF_FILENAME_SUPPORT, utf8_byte_pos_by_char_num(outstr, filename_scroll_pos), filename_scroll_pos);
+ }
+ #else
+ theCard.longFilename[
+ TERN(UTF_FILENAME_SUPPORT, utf8_byte_pos_by_char_num(theCard.longFilename, maxlen), maxlen)
+ ] = '\0'; // cutoff at screen edge
+ #endif
+ }
+ return outstr;
+ }
+
+#endif
+
+#if HAS_LCD_MENU
+ #include "menu/menu.h"
+
+ screenFunc_t MarlinUI::currentScreen; // Initialized in CTOR
+ bool MarlinUI::screen_changed;
+
+ #if ENABLED(ENCODER_RATE_MULTIPLIER)
+ bool MarlinUI::encoderRateMultiplierEnabled;
+ millis_t MarlinUI::lastEncoderMovementMillis = 0;
+ void MarlinUI::enable_encoder_multiplier(const bool onoff) {
+ encoderRateMultiplierEnabled = onoff;
+ lastEncoderMovementMillis = 0;
+ }
+ #endif
+
+ #if EITHER(REVERSE_MENU_DIRECTION, REVERSE_SELECT_DIRECTION)
+ int8_t MarlinUI::encoderDirection = ENCODERBASE;
+ #endif
+
+ #if HAS_TOUCH_BUTTONS
+ uint8_t MarlinUI::touch_buttons;
+ uint8_t MarlinUI::repeat_delay;
+ #endif
+
+ bool MarlinUI::lcd_clicked;
+
+ bool MarlinUI::use_click() {
+ const bool click = lcd_clicked;
+ lcd_clicked = false;
+ return click;
+ }
+
+ #if EITHER(AUTO_BED_LEVELING_UBL, G26_MESH_VALIDATION)
+
+ bool MarlinUI::external_control; // = false
+
+ void MarlinUI::wait_for_release() {
+ while (button_pressed()) safe_delay(50);
+ safe_delay(50);
+ }
+
+ #endif
+
+ #if !HAS_GRAPHICAL_TFT
+
+ void _wrap_string(uint8_t &col, uint8_t &row, const char * const string, read_byte_cb_t cb_read_byte, bool wordwrap/*=false*/) {
+ SETCURSOR(col, row);
+ if (!string) return;
+
+ auto _newline = [&col, &row]{
+ col = 0; row++; // Move col to string len (plus space)
+ SETCURSOR(0, row); // Simulate carriage return
+ };
+
+ uint8_t *p = (uint8_t*)string;
+ wchar_t ch;
+ if (wordwrap) {
+ uint8_t *wrd = nullptr, c = 0;
+ // find the end of the part
+ for (;;) {
+ if (!wrd) wrd = p; // Get word start /before/ advancing
+ p = get_utf8_value_cb(p, cb_read_byte, &ch);
+ const bool eol = !ch; // zero ends the string
+ // End or a break between phrases?
+ if (eol || ch == ' ' || ch == '-' || ch == '+' || ch == '.') {
+ if (!c && ch == ' ') { if (wrd) wrd++; continue; } // collapse extra spaces
+ // Past the right and the word is not too long?
+ if (col + c > LCD_WIDTH && col >= (LCD_WIDTH) / 4) _newline(); // should it wrap?
+ c += !eol; // +1 so the space will be printed
+ col += c; // advance col to new position
+ while (c) { // character countdown
+ --c; // count down to zero
+ wrd = get_utf8_value_cb(wrd, cb_read_byte, &ch); // get characters again
+ lcd_put_wchar(ch); // character to the LCD
+ }
+ if (eol) break; // all done!
+ wrd = nullptr; // set up for next word
+ }
+ else c++; // count word characters
+ }
+ }
+ else {
+ for (;;) {
+ p = get_utf8_value_cb(p, cb_read_byte, &ch);
+ if (!ch) break;
+ lcd_put_wchar(ch);
+ col++;
+ if (col >= LCD_WIDTH) _newline();
+ }
+ }
+ }
+
+ void MarlinUI::draw_select_screen_prompt(PGM_P const pref, const char * const string/*=nullptr*/, PGM_P const suff/*=nullptr*/) {
+ const uint8_t plen = utf8_strlen_P(pref), slen = suff ? utf8_strlen_P(suff) : 0;
+ uint8_t col = 0, row = 0;
+ if (!string && plen + slen <= LCD_WIDTH) {
+ col = (LCD_WIDTH - plen - slen) / 2;
+ row = LCD_HEIGHT > 3 ? 1 : 0;
+ }
+ wrap_string_P(col, row, pref, true);
+ if (string) {
+ if (col) { col = 0; row++; } // Move to the start of the next line
+ wrap_string(col, row, string);
+ }
+ if (suff) wrap_string_P(col, row, suff);
+ }
+
+ #endif // !HAS_GRAPHICAL_TFT
+
+#endif // HAS_LCD_MENU
+
+void MarlinUI::init() {
+
+ init_lcd();
+
+ #if HAS_DIGITAL_BUTTONS
+ #if BUTTON_EXISTS(EN1)
+ SET_INPUT_PULLUP(BTN_EN1);
+ #endif
+ #if BUTTON_EXISTS(EN2)
+ SET_INPUT_PULLUP(BTN_EN2);
+ #endif
+ #if BUTTON_EXISTS(ENC)
+ SET_INPUT_PULLUP(BTN_ENC);
+ #endif
+ #if BUTTON_EXISTS(ENC_EN)
+ SET_INPUT_PULLUP(BTN_ENC_EN);
+ #endif
+ #if BUTTON_EXISTS(BACK)
+ SET_INPUT_PULLUP(BTN_BACK);
+ #endif
+ #if BUTTON_EXISTS(UP)
+ SET_INPUT(BTN_UP);
+ #endif
+ #if BUTTON_EXISTS(DWN)
+ SET_INPUT(BTN_DWN);
+ #endif
+ #if BUTTON_EXISTS(LFT)
+ SET_INPUT(BTN_LFT);
+ #endif
+ #if BUTTON_EXISTS(RT)
+ SET_INPUT(BTN_RT);
+ #endif
+ #endif
+
+ #if HAS_SHIFT_ENCODER
+
+ #if ENABLED(SR_LCD_2W_NL) // Non latching 2 wire shift register
+
+ SET_OUTPUT(SR_DATA_PIN);
+ SET_OUTPUT(SR_CLK_PIN);
+
+ #elif PIN_EXISTS(SHIFT_CLK)
+
+ SET_OUTPUT(SHIFT_CLK_PIN);
+ OUT_WRITE(SHIFT_LD_PIN, HIGH);
+ #if PIN_EXISTS(SHIFT_EN)
+ OUT_WRITE(SHIFT_EN_PIN, LOW);
+ #endif
+ SET_INPUT_PULLUP(SHIFT_OUT_PIN);
+
+ #endif
+
+ #endif // HAS_SHIFT_ENCODER
+
+ #if BOTH(HAS_ENCODER_ACTION, HAS_SLOW_BUTTONS)
+ slow_buttons = 0;
+ #endif
+
+ update_buttons();
+
+ TERN_(HAS_ENCODER_ACTION, encoderDiff = 0);
+}
+
+bool MarlinUI::get_blink() {
+ static uint8_t blink = 0;
+ static millis_t next_blink_ms = 0;
+ millis_t ms = millis();
+ if (ELAPSED(ms, next_blink_ms)) {
+ blink ^= 0xFF;
+ next_blink_ms = ms + 1000 - (LCD_UPDATE_INTERVAL) / 2;
+ }
+ return blink != 0;
+}
+
+////////////////////////////////////////////
+///////////// Keypad Handling //////////////
+////////////////////////////////////////////
+
+#if IS_RRW_KEYPAD && HAS_ENCODER_ACTION
+
+ volatile uint8_t MarlinUI::keypad_buttons;
+
+ #if HAS_LCD_MENU && !HAS_ADC_BUTTONS
+
+ void lcd_move_x();
+ void lcd_move_y();
+ void lcd_move_z();
+
+ void _reprapworld_keypad_move(const AxisEnum axis, const int16_t dir) {
+ ui.manual_move.menu_scale = REPRAPWORLD_KEYPAD_MOVE_STEP;
+ ui.encoderPosition = dir;
+ switch (axis) {
+ case X_AXIS: lcd_move_x(); break;
+ case Y_AXIS: lcd_move_y(); break;
+ case Z_AXIS: lcd_move_z();
+ default: break;
+ }
+ }
+
+ #endif
+
+ bool MarlinUI::handle_keypad() {
+
+ #if HAS_ADC_BUTTONS
+
+ #define ADC_MIN_KEY_DELAY 100
+ if (keypad_buttons) {
+ #if HAS_ENCODER_ACTION
+ refresh(LCDVIEW_REDRAW_NOW);
+ #if HAS_LCD_MENU
+ if (encoderDirection == -(ENCODERBASE)) { // HAS_ADC_BUTTONS forces REVERSE_MENU_DIRECTION, so this indicates menu navigation
+ if (RRK(EN_KEYPAD_UP)) encoderPosition += ENCODER_STEPS_PER_MENU_ITEM;
+ else if (RRK(EN_KEYPAD_DOWN)) encoderPosition -= ENCODER_STEPS_PER_MENU_ITEM;
+ else if (RRK(EN_KEYPAD_LEFT)) { MenuItem_back::action(); quick_feedback(); }
+ else if (RRK(EN_KEYPAD_RIGHT)) { return_to_status(); quick_feedback(); }
+ }
+ else
+ #endif
+ {
+ #if HAS_LCD_MENU
+ if (RRK(EN_KEYPAD_UP)) encoderPosition -= epps;
+ else if (RRK(EN_KEYPAD_DOWN)) encoderPosition += epps;
+ else if (RRK(EN_KEYPAD_LEFT)) { MenuItem_back::action(); quick_feedback(); }
+ else if (RRK(EN_KEYPAD_RIGHT)) encoderPosition = 0;
+ #else
+ if (RRK(EN_KEYPAD_UP) || RRK(EN_KEYPAD_LEFT)) encoderPosition -= epps;
+ else if (RRK(EN_KEYPAD_DOWN) || RRK(EN_KEYPAD_RIGHT)) encoderPosition += epps;
+ #endif
+ }
+ #endif
+ next_button_update_ms = millis() + ADC_MIN_KEY_DELAY;
+ return true;
+ }
+
+ #else // !HAS_ADC_BUTTONS
+
+ static uint8_t keypad_debounce = 0;
+
+ if (!RRK( EN_KEYPAD_F1 | EN_KEYPAD_F2
+ | EN_KEYPAD_F3 | EN_KEYPAD_DOWN
+ | EN_KEYPAD_RIGHT | EN_KEYPAD_MIDDLE
+ | EN_KEYPAD_UP | EN_KEYPAD_LEFT )
+ ) {
+ if (keypad_debounce > 0) keypad_debounce--;
+ }
+ else if (!keypad_debounce) {
+ keypad_debounce = 2;
+
+ const bool homed = all_axes_homed();
+
+ #if HAS_LCD_MENU
+
+ if (RRK(EN_KEYPAD_MIDDLE)) goto_screen(menu_move);
+
+ #if DISABLED(DELTA) && Z_HOME_DIR < 0
+ if (RRK(EN_KEYPAD_F2)) _reprapworld_keypad_move(Z_AXIS, 1);
+ #endif
+
+ if (homed) {
+ #if ENABLED(DELTA) || Z_HOME_DIR != -1
+ if (RRK(EN_KEYPAD_F2)) _reprapworld_keypad_move(Z_AXIS, 1);
+ #endif
+ if (RRK(EN_KEYPAD_F3)) _reprapworld_keypad_move(Z_AXIS, -1);
+ if (RRK(EN_KEYPAD_LEFT)) _reprapworld_keypad_move(X_AXIS, -1);
+ if (RRK(EN_KEYPAD_RIGHT)) _reprapworld_keypad_move(X_AXIS, 1);
+ if (RRK(EN_KEYPAD_DOWN)) _reprapworld_keypad_move(Y_AXIS, 1);
+ if (RRK(EN_KEYPAD_UP)) _reprapworld_keypad_move(Y_AXIS, -1);
+ }
+
+ #endif // HAS_LCD_MENU
+
+ if (!homed && RRK(EN_KEYPAD_F1)) queue.inject_P(G28_STR);
+ return true;
+ }
+
+ #endif // !HAS_ADC_BUTTONS
+
+ return false;
+ }
+
+#endif // IS_RRW_KEYPAD && HAS_ENCODER_ACTION
+
+/**
+ * Status Screen
+ *
+ * This is very display-dependent, so the lcd implementation draws this.
+ */
+
+#if ENABLED(LCD_PROGRESS_BAR) && !IS_TFTGLCD_PANEL
+ millis_t MarlinUI::progress_bar_ms; // = 0
+ #if PROGRESS_MSG_EXPIRE > 0
+ millis_t MarlinUI::expire_status_ms; // = 0
+ #endif
+#endif
+
+void MarlinUI::status_screen() {
+
+ TERN_(HAS_LCD_MENU, ENCODER_RATE_MULTIPLY(false));
+
+ #if ENABLED(LCD_PROGRESS_BAR) && !IS_TFTGLCD_PANEL
+
+ //
+ // HD44780 implements the following message blinking and
+ // message expiration because Status Line and Progress Bar
+ // share the same line on the display.
+ //
+
+ #if DISABLED(PROGRESS_MSG_ONCE) || (PROGRESS_MSG_EXPIRE > 0)
+ #define GOT_MS
+ const millis_t ms = millis();
+ #endif
+
+ // If the message will blink rather than expire...
+ #if DISABLED(PROGRESS_MSG_ONCE)
+ if (ELAPSED(ms, progress_bar_ms + PROGRESS_BAR_MSG_TIME + PROGRESS_BAR_BAR_TIME))
+ progress_bar_ms = ms;
+ #endif
+
+ #if PROGRESS_MSG_EXPIRE > 0
+
+ // Handle message expire
+ if (expire_status_ms) {
+
+ // Expire the message if a job is active and the bar has ticks
+ if (get_progress_percent() > 2 && !print_job_timer.isPaused()) {
+ if (ELAPSED(ms, expire_status_ms)) {
+ status_message[0] = '\0';
+ expire_status_ms = 0;
+ }
+ }
+ else {
+ // Defer message expiration before bar appears
+ // and during any pause (not just SD)
+ expire_status_ms += LCD_UPDATE_INTERVAL;
+ }
+ }
+
+ #endif // PROGRESS_MSG_EXPIRE
+
+ #endif // LCD_PROGRESS_BAR
+
+ #if HAS_LCD_MENU
+ if (use_click()) {
+ #if BOTH(FILAMENT_LCD_DISPLAY, SDSUPPORT)
+ next_filament_display = millis() + 5000UL; // Show status message for 5s
+ #endif
+ goto_screen(menu_main);
+ #if DISABLED(NO_LCD_REINIT)
+ init_lcd(); // May revive the LCD if static electricity killed it
+ #endif
+ return;
+ }
+
+ #endif
+
+ #if ENABLED(ULTIPANEL_FEEDMULTIPLY)
+
+ const int16_t old_frm = feedrate_percentage;
+ int16_t new_frm = old_frm + int16_t(encoderPosition);
+
+ // Dead zone at 100% feedrate
+ if (old_frm == 100) {
+ if (int16_t(encoderPosition) > ENCODER_FEEDRATE_DEADZONE)
+ new_frm -= ENCODER_FEEDRATE_DEADZONE;
+ else if (int16_t(encoderPosition) < -(ENCODER_FEEDRATE_DEADZONE))
+ new_frm += ENCODER_FEEDRATE_DEADZONE;
+ else
+ new_frm = old_frm;
+ }
+ else if ((old_frm < 100 && new_frm > 100) || (old_frm > 100 && new_frm < 100))
+ new_frm = 100;
+
+ LIMIT(new_frm, 10, 999);
+
+ if (old_frm != new_frm) {
+ feedrate_percentage = new_frm;
+ encoderPosition = 0;
+ #if BOTH(HAS_BUZZER, BEEP_ON_FEEDRATE_CHANGE)
+ static millis_t next_beep;
+ #ifndef GOT_MS
+ const millis_t ms = millis();
+ #endif
+ if (ELAPSED(ms, next_beep)) {
+ buzz(FEEDRATE_CHANGE_BEEP_DURATION, FEEDRATE_CHANGE_BEEP_FREQUENCY);
+ next_beep = ms + 500UL;
+ }
+ #endif
+ }
+
+ #endif // ULTIPANEL_FEEDMULTIPLY
+
+ draw_status_screen();
+}
+
+void MarlinUI::kill_screen(PGM_P lcd_error, PGM_P lcd_component) {
+ init();
+ status_printf_P(1, PSTR(S_FMT ": " S_FMT), lcd_error, lcd_component);
+ TERN_(HAS_LCD_MENU, return_to_status());
+
+ // RED ALERT. RED ALERT.
+ #ifdef LED_BACKLIGHT_TIMEOUT
+ leds.set_color(LEDColorRed());
+ #ifdef NEOPIXEL_BKGD_LED_INDEX
+ neo.set_pixel_color(NEOPIXEL_BKGD_LED_INDEX, 255, 0, 0, 0);
+ neo.show();
+ #endif
+ #endif
+
+ draw_kill_screen();
+}
+
+void MarlinUI::quick_feedback(const bool clear_buttons/*=true*/) {
+
+ TERN_(HAS_LCD_MENU, refresh());
+
+ #if HAS_ENCODER_ACTION
+ if (clear_buttons) buttons = 0;
+ next_button_update_ms = millis() + 500;
+ #else
+ UNUSED(clear_buttons);
+ #endif
+
+ #if HAS_CHIRP
+ chirp(); // Buzz and wait. Is the delay needed for buttons to settle?
+ #if BOTH(HAS_LCD_MENU, USE_BEEPER)
+ for (int8_t i = 5; i--;) { buzzer.tick(); delay(2); }
+ #elif HAS_LCD_MENU
+ delay(10);
+ #endif
+ #endif
+}
+
+////////////////////////////////////////////
+/////////////// Manual Move ////////////////
+////////////////////////////////////////////
+
+#if HAS_LCD_MENU
+
+ ManualMove MarlinUI::manual_move{};
+
+ millis_t ManualMove::start_time = 0;
+ float ManualMove::menu_scale = 1;
+ #if IS_KINEMATIC
+ float ManualMove::offset = 0;
+ xyze_pos_t ManualMove::all_axes_destination = { 0 };
+ bool ManualMove::processing = false;
+ #endif
+ TERN_(MULTI_MANUAL, int8_t ManualMove::e_index = 0);
+ AxisEnum ManualMove::axis = NO_AXIS;
+
+ /**
+ * If a manual move has been posted and its time has arrived, and if the planner
+ * has a space for it, then add a linear move to current_position the planner.
+ *
+ * If any manual move needs to be interrupted, make sure to force a manual move
+ * by setting manual_move.start_time to millis() after updating current_position.
+ *
+ * To post a manual move:
+ * - Update current_position to the new place you want to go.
+ * - Set manual_move.axis to an axis like X_AXIS. Use ALL_AXES for diagonal moves.
+ * - Set manual_move.start_time to a point in the future (in ms) when the move should be done.
+ *
+ * For kinematic machines:
+ * - Set manual_move.offset to modify one axis and post the move.
+ * This is used to achieve more rapid stepping on kinematic machines.
+ *
+ * Currently used by the _lcd_move_xyz function in menu_motion.cpp
+ * and the ubl_map_move_to_xy funtion in menu_ubl.cpp.
+ */
+ void ManualMove::task() {
+
+ if (processing) return; // Prevent re-entry from idle() calls
+
+ // Add a manual move to the queue?
+ if (axis != NO_AXIS && ELAPSED(millis(), start_time) && !planner.is_full()) {
+
+ const feedRate_t fr_mm_s = (axis <= E_AXIS) ? manual_feedrate_mm_s[axis] : XY_PROBE_FEEDRATE_MM_S;
+
+ #if IS_KINEMATIC
+
+ #if HAS_MULTI_EXTRUDER
+ REMEMBER(ae, active_extruder);
+ if (axis == E_AXIS) active_extruder = e_index;
+ #endif
+
+ // Apply a linear offset to a single axis
+ if (axis == ALL_AXES)
+ destination = all_axes_destination;
+ else if (axis <= XYZE) {
+ destination = current_position;
+ destination[axis] += offset;
+ }
+
+ // Reset for the next move
+ offset = 0;
+ axis = NO_AXIS;
+
+ // DELTA and SCARA machines use segmented moves, which could fill the planner during the call to
+ // move_to_destination. This will cause idle() to be called, which can then call this function while the
+ // previous invocation is being blocked. Modifications to offset shouldn't be made while
+ // processing is true or the planner will get out of sync.
+ processing = true;
+ prepare_internal_move_to_destination(fr_mm_s); // will set current_position from destination
+ processing = false;
+
+ #else
+
+ // For Cartesian / Core motion simply move to the current_position
+ planner.buffer_line(current_position, fr_mm_s, axis == E_AXIS ? e_index : active_extruder);
+
+ //SERIAL_ECHOLNPAIR("Add planner.move with Axis ", int(axis), " at FR ", fr_mm_s);
+
+ axis = NO_AXIS;
+
+ #endif
+ }
+ }
+
+ //
+ // Tell ui.update() to start a move to current_position after a short delay.
+ //
+ void ManualMove::soon(AxisEnum move_axis
+ #if MULTI_MANUAL
+ , const int8_t eindex/*=-1*/
+ #endif
+ ) {
+ #if MULTI_MANUAL
+ if (move_axis == E_AXIS) e_index = eindex >= 0 ? eindex : active_extruder;
+ #endif
+ start_time = millis() + (menu_scale < 0.99f ? 0UL : 250UL); // delay for bigger moves
+ axis = move_axis;
+ //SERIAL_ECHOLNPAIR("Post Move with Axis ", int(axis), " soon.");
+ }
+
+ #if ENABLED(AUTO_BED_LEVELING_UBL)
+
+ void MarlinUI::external_encoder() {
+ if (external_control && encoderDiff) {
+ ubl.encoder_diff += encoderDiff; // Encoder for UBL G29 mesh editing
+ encoderDiff = 0; // Hide encoder events from the screen handler
+ refresh(LCDVIEW_REDRAW_NOW); // ...but keep the refresh.
+ }
+ }
+
+ #endif
+
+#endif // HAS_LCD_MENU
+
+/**
+ * Update the LCD, read encoder buttons, etc.
+ * - Read button states
+ * - Check the SD Card slot state
+ * - Act on RepRap World keypad input
+ * - Update the encoder position
+ * - Apply acceleration to the encoder position
+ * - Do refresh(LCDVIEW_CALL_REDRAW_NOW) on controller events
+ * - Reset the Info Screen timeout if there's any input
+ * - Update status indicators, if any
+ *
+ * Run the current LCD menu handler callback function:
+ * - Call the handler only if lcdDrawUpdate != LCDVIEW_NONE
+ * - Before calling the handler, LCDVIEW_CALL_NO_REDRAW => LCDVIEW_NONE
+ * - Call the menu handler. Menu handlers should do the following:
+ * - If a value changes, set lcdDrawUpdate to LCDVIEW_REDRAW_NOW and draw the value
+ * (Encoder events automatically set lcdDrawUpdate for you.)
+ * - if (should_draw()) { redraw }
+ * - Before exiting the handler set lcdDrawUpdate to:
+ * - LCDVIEW_CLEAR_CALL_REDRAW to clear screen and set LCDVIEW_CALL_REDRAW_NEXT.
+ * - LCDVIEW_REDRAW_NOW to draw now (including remaining stripes).
+ * - LCDVIEW_CALL_REDRAW_NEXT to draw now and get LCDVIEW_REDRAW_NOW on the next loop.
+ * - LCDVIEW_CALL_NO_REDRAW to draw now and get LCDVIEW_NONE on the next loop.
+ * - NOTE: For graphical displays menu handlers may be called 2 or more times per loop,
+ * so don't change lcdDrawUpdate without considering this.
+ *
+ * After the menu handler callback runs (or not):
+ * - Clear the LCD if lcdDrawUpdate == LCDVIEW_CLEAR_CALL_REDRAW
+ * - Update lcdDrawUpdate for the next loop (i.e., move one state down, usually)
+ *
+ * This function is only called from the main thread.
+ */
+
+LCDViewAction MarlinUI::lcdDrawUpdate = LCDVIEW_CLEAR_CALL_REDRAW;
+millis_t next_lcd_update_ms;
+#if HAS_LCD_MENU && LCD_TIMEOUT_TO_STATUS
+ millis_t MarlinUI::return_to_status_ms = 0;
+#endif
+
+inline bool can_encode() {
+ return !BUTTON_PRESSED(ENC_EN); // Update encoder only when ENC_EN is not LOW (pressed)
+}
+
+void MarlinUI::update() {
+
+ static uint16_t max_display_update_time = 0;
+ millis_t ms = millis();
+
+ #if HAS_LCD_MENU && LCD_TIMEOUT_TO_STATUS > 0
+ #define RESET_STATUS_TIMEOUT() (return_to_status_ms = ms + LCD_TIMEOUT_TO_STATUS)
+ #else
+ #define RESET_STATUS_TIMEOUT() NOOP
+ #endif
+
+ #ifdef LED_BACKLIGHT_TIMEOUT
+ leds.update_timeout(powersupply_on);
+ #endif
+
+ #if HAS_LCD_MENU
+
+ // Handle any queued Move Axis motion
+ manual_move.task();
+
+ // Update button states for button_pressed(), etc.
+ // If the state changes the next update may be delayed 300-500ms.
+ update_buttons();
+
+ // If the action button is pressed...
+ static bool wait_for_unclick; // = false
+
+ auto do_click = [&]{
+ wait_for_unclick = true; // - Set debounce flag to ignore continous clicks
+ lcd_clicked = !wait_for_user; // - Keep the click if not waiting for a user-click
+ wait_for_user = false; // - Any click clears wait for user
+ quick_feedback(); // - Always make a click sound
+ };
+
+ #if HAS_TOUCH_BUTTONS
+ if (touch_buttons) {
+ RESET_STATUS_TIMEOUT();
+ if (touch_buttons & (EN_A | EN_B)) { // Menu arrows, in priority
+ if (ELAPSED(ms, next_button_update_ms)) {
+ encoderDiff = (ENCODER_STEPS_PER_MENU_ITEM) * epps * encoderDirection;
+ if (touch_buttons & EN_A) encoderDiff *= -1;
+ TERN_(AUTO_BED_LEVELING_UBL, external_encoder());
+ next_button_update_ms = ms + repeat_delay; // Assume the repeat delay
+ if (!wait_for_unclick) {
+ next_button_update_ms += 250; // Longer delay on first press
+ wait_for_unclick = true; // Avoid Back/Select click while repeating
+ chirp();
+ }
+ }
+ }
+ else if (!wait_for_unclick && (buttons & EN_C)) // OK button, if not waiting for a debounce release:
+ do_click();
+ }
+ // keep wait_for_unclick value
+ #endif
+
+ if (!touch_buttons) {
+ // Integrated LCD click handling via button_pressed
+ if (!external_control && button_pressed()) {
+ if (!wait_for_unclick) do_click(); // Handle the click
+ }
+ else
+ wait_for_unclick = false;
+ }
+
+ if (LCD_BACK_CLICKED()) {
+ quick_feedback();
+ goto_previous_screen();
+ }
+
+ #endif // HAS_LCD_MENU
+
+ if (ELAPSED(ms, next_lcd_update_ms) || TERN0(HAS_MARLINUI_U8GLIB, drawing_screen)) {
+
+ next_lcd_update_ms = ms + LCD_UPDATE_INTERVAL;
+
+ #if HAS_TOUCH_BUTTONS
+
+ if (on_status_screen()) next_lcd_update_ms += (LCD_UPDATE_INTERVAL) * 2;
+
+ TERN_(HAS_ENCODER_ACTION, touch_buttons = touch.read_buttons());
+
+ #endif
+
+ TERN_(LCD_HAS_STATUS_INDICATORS, update_indicators());
+
+ #if HAS_ENCODER_ACTION
+
+ TERN_(HAS_SLOW_BUTTONS, slow_buttons = read_slow_buttons()); // Buttons that take too long to read in interrupt context
+
+ if (TERN0(IS_RRW_KEYPAD, handle_keypad()))
+ RESET_STATUS_TIMEOUT();
+
+ uint8_t abs_diff = ABS(encoderDiff);
+
+ #if ENCODER_PULSES_PER_STEP > 1
+ // When reversing the encoder direction, a movement step can be missed because
+ // encoderDiff has a non-zero residual value, making the controller unresponsive.
+ // The fix clears the residual value when the encoder is idle.
+ // Also check if past half the threshold to compensate for missed single steps.
+ static int8_t lastEncoderDiff;
+
+ // Timeout? No decoder change since last check. 10 or 20 times per second.
+ if (encoderDiff == lastEncoderDiff && abs_diff <= epps / 2) // Same direction & size but not over a half-step?
+ encoderDiff = 0; // Clear residual pulses.
+ else if (WITHIN(abs_diff, epps / 2 + 1, epps - 1)) { // Past half of threshold?
+ abs_diff = epps; // Treat as a full step size
+ encoderDiff = (encoderDiff < 0 ? -1 : 1) * abs_diff; // ...in the spin direction.
+ }
+ lastEncoderDiff = encoderDiff;
+ #endif
+
+ const bool encoderPastThreshold = (abs_diff >= epps);
+ if (encoderPastThreshold || lcd_clicked) {
+ if (encoderPastThreshold && TERN1(IS_TFTGLCD_PANEL, !external_control)) {
+
+ #if BOTH(HAS_LCD_MENU, ENCODER_RATE_MULTIPLIER)
+
+ int32_t encoderMultiplier = 1;
+
+ if (encoderRateMultiplierEnabled) {
+ const float encoderMovementSteps = float(abs_diff) / epps;
+
+ if (lastEncoderMovementMillis) {
+ // Note that the rate is always calculated between two passes through the
+ // loop and that the abs of the encoderDiff value is tracked.
+ const float encoderStepRate = encoderMovementSteps / float(ms - lastEncoderMovementMillis) * 1000;
+
+ if (encoderStepRate >= ENCODER_100X_STEPS_PER_SEC) encoderMultiplier = 100;
+ else if (encoderStepRate >= ENCODER_10X_STEPS_PER_SEC) encoderMultiplier = 10;
+
+ // Enable to output the encoder steps per second value
+ //#define ENCODER_RATE_MULTIPLIER_DEBUG
+ #if ENABLED(ENCODER_RATE_MULTIPLIER_DEBUG)
+ SERIAL_ECHO_START();
+ SERIAL_ECHOPAIR("Enc Step Rate: ", encoderStepRate);
+ SERIAL_ECHOPAIR(" Multiplier: ", encoderMultiplier);
+ SERIAL_ECHOPAIR(" ENCODER_10X_STEPS_PER_SEC: ", ENCODER_10X_STEPS_PER_SEC);
+ SERIAL_ECHOPAIR(" ENCODER_100X_STEPS_PER_SEC: ", ENCODER_100X_STEPS_PER_SEC);
+ SERIAL_EOL();
+ #endif
+ }
+
+ lastEncoderMovementMillis = ms;
+ } // encoderRateMultiplierEnabled
+
+ #else
+
+ constexpr int32_t encoderMultiplier = 1;
+
+ #endif // ENCODER_RATE_MULTIPLIER
+
+ if (can_encode()) encoderPosition += (encoderDiff * encoderMultiplier) / epps;
+
+ encoderDiff = 0;
+ }
+
+ RESET_STATUS_TIMEOUT();
+
+ refresh(LCDVIEW_REDRAW_NOW);
+
+ #ifdef LED_BACKLIGHT_TIMEOUT
+ leds.reset_timeout(ms);
+ #endif
+ }
+
+ #endif
+
+ // This runs every ~100ms when idling often enough.
+ // Instead of tracking changes just redraw the Status Screen once per second.
+ if (on_status_screen() && !lcd_status_update_delay--) {
+ lcd_status_update_delay = TERN(HAS_MARLINUI_U8GLIB, 12, 9);
+ if (max_display_update_time) max_display_update_time--; // Be sure never go to a very big number
+ refresh(LCDVIEW_REDRAW_NOW);
+ }
+
+ #if BOTH(HAS_LCD_MENU, SCROLL_LONG_FILENAMES)
+ // If scrolling of long file names is enabled and we are in the sd card menu,
+ // cause a refresh to occur until all the text has scrolled into view.
+ if (currentScreen == menu_media && !lcd_status_update_delay--) {
+ lcd_status_update_delay = ++filename_scroll_pos >= filename_scroll_max ? 12 : 4; // Long delay at end and start
+ if (filename_scroll_pos > filename_scroll_max) filename_scroll_pos = 0;
+ refresh(LCDVIEW_REDRAW_NOW);
+ RESET_STATUS_TIMEOUT();
+ }
+ #endif
+
+ // Then we want to use only 50% of the time
+ const uint16_t bbr2 = planner.block_buffer_runtime() >> 1;
+
+ if ((should_draw() || drawing_screen) && (!bbr2 || bbr2 > max_display_update_time)) {
+
+ // Change state of drawing flag between screen updates
+ if (!drawing_screen) switch (lcdDrawUpdate) {
+ case LCDVIEW_CALL_NO_REDRAW:
+ refresh(LCDVIEW_NONE);
+ break;
+ case LCDVIEW_CLEAR_CALL_REDRAW:
+ case LCDVIEW_CALL_REDRAW_NEXT:
+ refresh(LCDVIEW_REDRAW_NOW);
+ case LCDVIEW_REDRAW_NOW: // set above, or by a handler through LCDVIEW_CALL_REDRAW_NEXT
+ case LCDVIEW_NONE:
+ break;
+ } // switch
+
+ TERN_(HAS_ADC_BUTTONS, keypad_buttons = 0);
+
+ #if HAS_MARLINUI_U8GLIB
+
+ #if ENABLED(LIGHTWEIGHT_UI)
+ const bool in_status = on_status_screen(),
+ do_u8g_loop = !in_status;
+ lcd_in_status(in_status);
+ if (in_status) status_screen();
+ #else
+ constexpr bool do_u8g_loop = true;
+ #endif
+
+ if (do_u8g_loop) {
+ if (!drawing_screen) { // If not already drawing pages
+ u8g.firstPage(); // Start the first page
+ drawing_screen = first_page = true; // Flag as drawing pages
+ }
+ set_font(FONT_MENU); // Setup font for every page draw
+ u8g.setColorIndex(1); // And reset the color
+ run_current_screen(); // Draw and process the current screen
+ first_page = false;
+
+ // The screen handler can clear drawing_screen for an action that changes the screen.
+ // If still drawing and there's another page, update max-time and return now.
+ // The nextPage will already be set up on the next call.
+ if (drawing_screen && (drawing_screen = u8g.nextPage())) {
+ if (on_status_screen())
+ NOLESS(max_display_update_time, millis() - ms);
+ return;
+ }
+ }
+
+ #else
+
+ run_current_screen();
+
+ #endif
+
+ TERN_(HAS_LCD_MENU, lcd_clicked = false);
+
+ // Keeping track of the longest time for an individual LCD update.
+ // Used to do screen throttling when the planner starts to fill up.
+ if (on_status_screen())
+ NOLESS(max_display_update_time, millis() - ms);
+ }
+
+ #if HAS_LCD_MENU && LCD_TIMEOUT_TO_STATUS > 0
+ // Return to Status Screen after a timeout
+ if (on_status_screen() || defer_return_to_status)
+ RESET_STATUS_TIMEOUT();
+ else if (ELAPSED(ms, return_to_status_ms))
+ return_to_status();
+ #endif
+
+ // Change state of drawing flag between screen updates
+ if (!drawing_screen) switch (lcdDrawUpdate) {
+ case LCDVIEW_CLEAR_CALL_REDRAW:
+ clear_lcd(); break;
+ case LCDVIEW_REDRAW_NOW:
+ refresh(LCDVIEW_NONE);
+ case LCDVIEW_NONE:
+ case LCDVIEW_CALL_REDRAW_NEXT:
+ case LCDVIEW_CALL_NO_REDRAW:
+ default: break;
+ } // switch
+
+ } // ELAPSED(ms, next_lcd_update_ms)
+
+ TERN_(HAS_GRAPHICAL_TFT, tft_idle());
+}
+
+#if HAS_ADC_BUTTONS
+
+ typedef struct {
+ uint16_t ADCKeyValueMin, ADCKeyValueMax;
+ uint8_t ADCKeyNo;
+ } _stADCKeypadTable_;
+
+ #ifndef ADC_BUTTONS_VALUE_SCALE
+ #define ADC_BUTTONS_VALUE_SCALE 1.0 // for the power voltage equal to the reference voltage
+ #endif
+ #ifndef ADC_BUTTONS_R_PULLUP
+ #define ADC_BUTTONS_R_PULLUP 4.7 // common pull-up resistor in the voltage divider
+ #endif
+ #ifndef ADC_BUTTONS_LEFT_R_PULLDOWN
+ #define ADC_BUTTONS_LEFT_R_PULLDOWN 0.47 // pull-down resistor for LEFT button voltage divider
+ #endif
+ #ifndef ADC_BUTTONS_RIGHT_R_PULLDOWN
+ #define ADC_BUTTONS_RIGHT_R_PULLDOWN 4.7 // pull-down resistor for RIGHT button voltage divider
+ #endif
+ #ifndef ADC_BUTTONS_UP_R_PULLDOWN
+ #define ADC_BUTTONS_UP_R_PULLDOWN 1.0 // pull-down resistor for UP button voltage divider
+ #endif
+ #ifndef ADC_BUTTONS_DOWN_R_PULLDOWN
+ #define ADC_BUTTONS_DOWN_R_PULLDOWN 10.0 // pull-down resistor for DOWN button voltage divider
+ #endif
+ #ifndef ADC_BUTTONS_MIDDLE_R_PULLDOWN
+ #define ADC_BUTTONS_MIDDLE_R_PULLDOWN 2.2 // pull-down resistor for MIDDLE button voltage divider
+ #endif
+
+ // Calculate the ADC value for the voltage divider with specified pull-down resistor value
+ #define ADC_BUTTON_VALUE(r) int(HAL_ADC_RANGE * (ADC_BUTTONS_VALUE_SCALE) * r / (r + ADC_BUTTONS_R_PULLUP))
+
+ static constexpr uint16_t adc_button_tolerance = HAL_ADC_RANGE * 25 / 1024,
+ adc_other_button = HAL_ADC_RANGE * 1000 / 1024;
+ static const _stADCKeypadTable_ stADCKeyTable[] PROGMEM = {
+ // VALUE_MIN, VALUE_MAX, KEY
+ { adc_other_button, HAL_ADC_RANGE, 1 + BLEN_KEYPAD_F1 }, // F1
+ { adc_other_button, HAL_ADC_RANGE, 1 + BLEN_KEYPAD_F2 }, // F2
+ { adc_other_button, HAL_ADC_RANGE, 1 + BLEN_KEYPAD_F3 }, // F3
+ { ADC_BUTTON_VALUE(ADC_BUTTONS_LEFT_R_PULLDOWN) - adc_button_tolerance,
+ ADC_BUTTON_VALUE(ADC_BUTTONS_LEFT_R_PULLDOWN) + adc_button_tolerance, 1 + BLEN_KEYPAD_LEFT }, // LEFT ( 272 ... 472)
+ { ADC_BUTTON_VALUE(ADC_BUTTONS_RIGHT_R_PULLDOWN) - adc_button_tolerance,
+ ADC_BUTTON_VALUE(ADC_BUTTONS_RIGHT_R_PULLDOWN) + adc_button_tolerance, 1 + BLEN_KEYPAD_RIGHT }, // RIGHT (1948 ... 2148)
+ { ADC_BUTTON_VALUE(ADC_BUTTONS_UP_R_PULLDOWN) - adc_button_tolerance,
+ ADC_BUTTON_VALUE(ADC_BUTTONS_UP_R_PULLDOWN) + adc_button_tolerance, 1 + BLEN_KEYPAD_UP }, // UP ( 618 ... 818)
+ { ADC_BUTTON_VALUE(ADC_BUTTONS_DOWN_R_PULLDOWN) - adc_button_tolerance,
+ ADC_BUTTON_VALUE(ADC_BUTTONS_DOWN_R_PULLDOWN) + adc_button_tolerance, 1 + BLEN_KEYPAD_DOWN }, // DOWN (2686 ... 2886)
+ { ADC_BUTTON_VALUE(ADC_BUTTONS_MIDDLE_R_PULLDOWN) - adc_button_tolerance,
+ ADC_BUTTON_VALUE(ADC_BUTTONS_MIDDLE_R_PULLDOWN) + adc_button_tolerance, 1 + BLEN_KEYPAD_MIDDLE }, // ENTER (1205 ... 1405)
+ };
+
+ uint8_t get_ADC_keyValue() {
+ if (thermalManager.ADCKey_count >= 16) {
+ const uint16_t currentkpADCValue = thermalManager.current_ADCKey_raw;
+ thermalManager.current_ADCKey_raw = HAL_ADC_RANGE;
+ thermalManager.ADCKey_count = 0;
+ if (currentkpADCValue < adc_other_button)
+ LOOP_L_N(i, ADC_KEY_NUM) {
+ const uint16_t lo = pgm_read_word(&stADCKeyTable[i].ADCKeyValueMin),
+ hi = pgm_read_word(&stADCKeyTable[i].ADCKeyValueMax);
+ if (WITHIN(currentkpADCValue, lo, hi)) return pgm_read_byte(&stADCKeyTable[i].ADCKeyNo);
+ }
+ }
+ return 0;
+ }
+
+#endif // HAS_ADC_BUTTONS
+
+#if HAS_ENCODER_ACTION
+
+ /**
+ * Read encoder buttons from the hardware registers
+ * Warning: This function is called from interrupt context!
+ */
+ void MarlinUI::update_buttons() {
+ const millis_t now = millis();
+ if (ELAPSED(now, next_button_update_ms)) {
+
+ #if HAS_DIGITAL_BUTTONS
+
+ #if ANY_BUTTON(EN1, EN2, ENC, BACK)
+
+ uint8_t newbutton = 0;
+ if (BUTTON_PRESSED(EN1)) newbutton |= EN_A;
+ if (BUTTON_PRESSED(EN2)) newbutton |= EN_B;
+ if (can_encode() && BUTTON_PRESSED(ENC)) newbutton |= EN_C;
+ if (BUTTON_PRESSED(BACK)) newbutton |= EN_D;
+
+ #else
+
+ constexpr uint8_t newbutton = 0;
+
+ #endif
+
+ //
+ // Directional buttons
+ //
+ #if ANY_BUTTON(UP, DWN, LFT, RT)
+
+ const int8_t pulses = epps * encoderDirection;
+
+ if (BUTTON_PRESSED(UP)) {
+ encoderDiff = (ENCODER_STEPS_PER_MENU_ITEM) * pulses;
+ next_button_update_ms = now + 300;
+ }
+ else if (BUTTON_PRESSED(DWN)) {
+ encoderDiff = -(ENCODER_STEPS_PER_MENU_ITEM) * pulses;
+ next_button_update_ms = now + 300;
+ }
+ else if (BUTTON_PRESSED(LFT)) {
+ encoderDiff = -pulses;
+ next_button_update_ms = now + 300;
+ }
+ else if (BUTTON_PRESSED(RT)) {
+ encoderDiff = pulses;
+ next_button_update_ms = now + 300;
+ }
+
+ #endif // UP || DWN || LFT || RT
+
+ buttons = (newbutton | TERN0(HAS_SLOW_BUTTONS, slow_buttons)
+ #if BOTH(HAS_TOUCH_BUTTONS, HAS_ENCODER_ACTION)
+ | (touch_buttons & TERN(HAS_ENCODER_WHEEL, ~(EN_A | EN_B), 0xFF))
+ #endif
+ );
+
+ #elif HAS_ADC_BUTTONS
+
+ buttons = 0;
+
+ #endif
+
+ #if HAS_ADC_BUTTONS
+ if (keypad_buttons == 0) {
+ const uint8_t b = get_ADC_keyValue();
+ if (WITHIN(b, 1, 8)) keypad_buttons = _BV(b - 1);
+ }
+ #endif
+
+ #if HAS_SHIFT_ENCODER
+ /**
+ * Set up Rotary Encoder bit values (for two pin encoders to indicate movement).
+ * These values are independent of which pins are used for EN_A / EN_B indications.
+ * The rotary encoder part is also independent of the LCD chipset.
+ */
+ uint8_t val = 0;
+ WRITE(SHIFT_LD_PIN, LOW);
+ WRITE(SHIFT_LD_PIN, HIGH);
+ LOOP_L_N(i, 8) {
+ val >>= 1;
+ if (READ(SHIFT_OUT_PIN)) SBI(val, 7);
+ WRITE(SHIFT_CLK_PIN, HIGH);
+ WRITE(SHIFT_CLK_PIN, LOW);
+ }
+ TERN(REPRAPWORLD_KEYPAD, keypad_buttons, buttons) = ~val;
+ #endif
+
+ #if IS_TFTGLCD_PANEL
+ next_button_update_ms = now + (LCD_UPDATE_INTERVAL / 2);
+ buttons = slow_buttons;
+ TERN_(AUTO_BED_LEVELING_UBL, external_encoder());
+ #endif
+
+ } // next_button_update_ms
+
+ #if HAS_ENCODER_WHEEL
+ static uint8_t lastEncoderBits;
+
+ // Manage encoder rotation
+ #define ENCODER_SPIN(_E1, _E2) switch (lastEncoderBits) { case _E1: encoderDiff += encoderDirection; break; case _E2: encoderDiff -= encoderDirection; }
+
+ uint8_t enc = 0;
+ if (buttons & EN_A) enc |= B01;
+ if (buttons & EN_B) enc |= B10;
+ if (enc != lastEncoderBits) {
+ switch (enc) {
+ case ENCODER_PHASE_0: ENCODER_SPIN(ENCODER_PHASE_3, ENCODER_PHASE_1); break;
+ case ENCODER_PHASE_1: ENCODER_SPIN(ENCODER_PHASE_0, ENCODER_PHASE_2); break;
+ case ENCODER_PHASE_2: ENCODER_SPIN(ENCODER_PHASE_1, ENCODER_PHASE_3); break;
+ case ENCODER_PHASE_3: ENCODER_SPIN(ENCODER_PHASE_2, ENCODER_PHASE_0); break;
+ }
+ #if BOTH(HAS_LCD_MENU, AUTO_BED_LEVELING_UBL)
+ external_encoder();
+ #endif
+ lastEncoderBits = enc;
+ }
+
+ #endif // HAS_ENCODER_WHEEL
+ }
+
+#endif // HAS_ENCODER_ACTION
+
+#endif // HAS_WIRED_LCD
+
+#if HAS_STATUS_MESSAGE
+
+ ////////////////////////////////////////////
+ ////////////// Status Message //////////////
+ ////////////////////////////////////////////
+
+ #if ENABLED(EXTENSIBLE_UI)
+ #include "extui/ui_api.h"
+ #endif
+
+ bool MarlinUI::has_status() { return (status_message[0] != '\0'); }
+
+ void MarlinUI::set_status(const char * const message, const bool persist) {
+ if (alert_level) return;
+
+ TERN_(HOST_PROMPT_SUPPORT, host_action_notify(message));
+
+ // Here we have a problem. The message is encoded in UTF8, so
+ // arbitrarily cutting it will be a problem. We MUST be sure
+ // that there is no cutting in the middle of a multibyte character!
+
+ // Get a pointer to the null terminator
+ const char* pend = message + strlen(message);
+
+ // If length of supplied UTF8 string is greater than
+ // our buffer size, start cutting whole UTF8 chars
+ while ((pend - message) > MAX_MESSAGE_LENGTH) {
+ --pend;
+ while (!START_OF_UTF8_CHAR(*pend)) --pend;
+ };
+
+ // At this point, we have the proper cut point. Use it
+ uint8_t maxLen = pend - message;
+ strncpy(status_message, message, maxLen);
+ status_message[maxLen] = '\0';
+
+ finish_status(persist);
+ }
+
+ /**
+ * Reset the status message
+ */
+ void MarlinUI::reset_status(const bool no_welcome) {
+ #if SERVICE_INTERVAL_1 > 0
+ static PGMSTR(service1, "> " SERVICE_NAME_1 "!");
+ #endif
+ #if SERVICE_INTERVAL_2 > 0
+ static PGMSTR(service2, "> " SERVICE_NAME_2 "!");
+ #endif
+ #if SERVICE_INTERVAL_3 > 0
+ static PGMSTR(service3, "> " SERVICE_NAME_3 "!");
+ #endif
+ PGM_P msg;
+ if (printingIsPaused())
+ msg = GET_TEXT(MSG_PRINT_PAUSED);
+ #if ENABLED(SDSUPPORT)
+ else if (IS_SD_PRINTING())
+ return set_status(card.longest_filename(), true);
+ #endif
+ else if (print_job_timer.isRunning())
+ msg = GET_TEXT(MSG_PRINTING);
+
+ #if SERVICE_INTERVAL_1 > 0
+ else if (print_job_timer.needsService(1)) msg = service1;
+ #endif
+ #if SERVICE_INTERVAL_2 > 0
+ else if (print_job_timer.needsService(2)) msg = service2;
+ #endif
+ #if SERVICE_INTERVAL_3 > 0
+ else if (print_job_timer.needsService(3)) msg = service3;
+ #endif
+
+ else if (!no_welcome)
+ msg = GET_TEXT(WELCOME_MSG);
+ else
+ return;
+
+ set_status_P(msg, -1);
+ }
+
+ void MarlinUI::set_status_P(PGM_P const message, int8_t level) {
+ if (level < 0) level = alert_level = 0;
+ if (level < alert_level) return;
+ alert_level = level;
+
+ TERN_(HOST_PROMPT_SUPPORT, host_action_notify_P(message));
+
+ // Since the message is encoded in UTF8 it must
+ // only be cut on a character boundary.
+
+ // Get a pointer to the null terminator
+ PGM_P pend = message + strlen_P(message);
+
+ // If length of supplied UTF8 string is greater than
+ // the buffer size, start cutting whole UTF8 chars
+ while ((pend - message) > MAX_MESSAGE_LENGTH) {
+ --pend;
+ while (!START_OF_UTF8_CHAR(pgm_read_byte(pend))) --pend;
+ };
+
+ // At this point, we have the proper cut point. Use it
+ uint8_t maxLen = pend - message;
+ strncpy_P(status_message, message, maxLen);
+ status_message[maxLen] = '\0';
+
+ finish_status(level > 0);
+ }
+
+ void MarlinUI::set_alert_status_P(PGM_P const message) {
+ set_status_P(message, 1);
+ TERN_(HAS_LCD_MENU, return_to_status());
+ }
+
+ #include <stdarg.h>
+
+ void MarlinUI::status_printf_P(const uint8_t level, PGM_P const fmt, ...) {
+ if (level < alert_level) return;
+ alert_level = level;
+ va_list args;
+ va_start(args, fmt);
+ vsnprintf_P(status_message, MAX_MESSAGE_LENGTH, fmt, args);
+ va_end(args);
+ finish_status(level > 0);
+ }
+
+ void MarlinUI::finish_status(const bool persist) {
+
+ #if HAS_SPI_LCD
+
+ #if !(ENABLED(LCD_PROGRESS_BAR) && (PROGRESS_MSG_EXPIRE) > 0)
+ UNUSED(persist);
+ #endif
+
+ #if ENABLED(LCD_PROGRESS_BAR) || BOTH(FILAMENT_LCD_DISPLAY, SDSUPPORT)
+ const millis_t ms = millis();
+ #endif
+
+ #if ENABLED(LCD_PROGRESS_BAR)
+ progress_bar_ms = ms;
+ #if PROGRESS_MSG_EXPIRE > 0
+ expire_status_ms = persist ? 0 : ms + PROGRESS_MSG_EXPIRE;
+ #endif
+ #endif
+
+ #if BOTH(FILAMENT_LCD_DISPLAY, SDSUPPORT)
+ next_filament_display = ms + 5000UL; // Show status message for 5s
+ #endif
+
+ #if ENABLED(STATUS_MESSAGE_SCROLLING)
+ status_scroll_offset = 0;
+ #endif
+ #else // HAS_SPI_LCD
+ UNUSED(persist);
+ #endif
+
+ TERN_(EXTENSIBLE_UI, ExtUI::onStatusChanged(status_message));
+ }
+
+ #if ENABLED(STATUS_MESSAGE_SCROLLING)
+
+ void MarlinUI::advance_status_scroll() {
+ // Advance by one UTF8 code-word
+ if (status_scroll_offset < utf8_strlen(status_message))
+ while (!START_OF_UTF8_CHAR(status_message[++status_scroll_offset]));
+ else
+ status_scroll_offset = 0;
+ }
+
+ char* MarlinUI::status_and_len(uint8_t &len) {
+ char *out = status_message + status_scroll_offset;
+ len = utf8_strlen(out);
+ return out;
+ }
+
+ #endif
+
+#endif
+
+#if HAS_DISPLAY
+
+ #if ENABLED(SDSUPPORT)
+ extern bool wait_for_user, wait_for_heatup;
+ #endif
+
+ void MarlinUI::abort_print() {
+ #if ENABLED(SDSUPPORT)
+ wait_for_heatup = wait_for_user = false;
+ card.flag.abort_sd_printing = true;
+ #endif
+ #ifdef ACTION_ON_CANCEL
+ host_action_cancel();
+ #endif
+ IF_DISABLED(SDSUPPORT, print_job_timer.stop());
+ TERN_(HOST_PROMPT_SUPPORT, host_prompt_open(PROMPT_INFO, PSTR("UI Aborted"), DISMISS_STR));
+ LCD_MESSAGEPGM(MSG_PRINT_ABORTED);
+ TERN_(HAS_LCD_MENU, return_to_status());
+ }
+
+ #if ANY(PARK_HEAD_ON_PAUSE, SDSUPPORT)
+ #include "../gcode/queue.h"
+ #endif
+
+ void MarlinUI::pause_print() {
+ #if HAS_LCD_MENU
+ synchronize(GET_TEXT(MSG_PAUSING));
+ defer_status_screen();
+ #endif
+
+ TERN_(HOST_PROMPT_SUPPORT, host_prompt_open(PROMPT_PAUSE_RESUME, PSTR("UI Pause"), PSTR("Resume")));
+
+ LCD_MESSAGEPGM(MSG_PRINT_PAUSED);
+
+ #if ENABLED(PARK_HEAD_ON_PAUSE)
+ pause_show_message(PAUSE_MESSAGE_PARKING, PAUSE_MODE_PAUSE_PRINT); // Show message immediately to let user know about pause in progress
+ queue.inject_P(PSTR("M25 P\nM24"));
+ #elif ENABLED(SDSUPPORT)
+ queue.inject_P(PSTR("M25"));
+ #elif defined(ACTION_ON_PAUSE)
+ host_action_pause();
+ #endif
+ }
+
+ void MarlinUI::resume_print() {
+ reset_status();
+ TERN_(PARK_HEAD_ON_PAUSE, wait_for_heatup = wait_for_user = false);
+ TERN_(SDSUPPORT, if (IS_SD_PAUSED()) queue.inject_P(M24_STR));
+ #ifdef ACTION_ON_RESUME
+ host_action_resume();
+ #endif
+ print_job_timer.start(); // Also called by M24
+ }
+
+ #if HAS_PRINT_PROGRESS
+
+ MarlinUI::progress_t MarlinUI::_get_progress() {
+ return (
+ TERN0(LCD_SET_PROGRESS_MANUALLY, (progress_override & PROGRESS_MASK))
+ #if ENABLED(SDSUPPORT)
+ ?: TERN(HAS_PRINT_PROGRESS_PERMYRIAD, card.permyriadDone(), card.percentDone())
+ #endif
+ );
+ }
+
+ #endif
+
+ #if HAS_TOUCH_BUTTONS
+
+ //
+ // Screen Click
+ // - On menu screens move directly to the touched item
+ // - On menu screens, right side (last 3 cols) acts like a scroll - half up => prev page, half down = next page
+ // - On select screens (and others) touch the Right Half for +, Left Half for -
+ // - On edit screens, touch Up Half for -, Bottom Half to +
+ //
+ void MarlinUI::screen_click(const uint8_t row, const uint8_t col, const uint8_t, const uint8_t) {
+ const millis_t now = millis();
+ if (PENDING(now, next_button_update_ms)) return;
+ next_button_update_ms = now + repeat_delay; // Assume the repeat delay
+ const int8_t xdir = col < (LCD_WIDTH ) / 2 ? -1 : 1,
+ ydir = row < (LCD_HEIGHT) / 2 ? -1 : 1;
+ if (on_edit_screen)
+ encoderDiff = epps * ydir;
+ else if (screen_items > 0) {
+ // Last 5 cols act as a scroll :-)
+ if (col > (LCD_WIDTH) - 5)
+ // 2 * LCD_HEIGHT to scroll to bottom of next page. (LCD_HEIGHT would only go 1 item down.)
+ encoderDiff = epps * (encoderLine - encoderTopLine + 2 * (LCD_HEIGHT)) * ydir;
+ else
+ encoderDiff = epps * (row - encoderPosition + encoderTopLine);
+ }
+ else if (!on_status_screen())
+ encoderDiff = epps * xdir;
+ }
+
+ #endif
+
+#else // !HAS_DISPLAY
+
+ //
+ // Send the status line as a host notification
+ //
+ void MarlinUI::set_status(const char * const message, const bool) {
+ TERN(HOST_PROMPT_SUPPORT, host_action_notify(message), UNUSED(message));
+ }
+ void MarlinUI::set_status_P(PGM_P message, const int8_t) {
+ TERN(HOST_PROMPT_SUPPORT, host_action_notify_P(message), UNUSED(message));
+ }
+ void MarlinUI::status_printf_P(const uint8_t, PGM_P const message, ...) {
+ TERN(HOST_PROMPT_SUPPORT, host_action_notify_P(message), UNUSED(message));
+ }
+
+#endif // !HAS_DISPLAY
+
+#if ENABLED(SDSUPPORT)
+
+ #if ENABLED(EXTENSIBLE_UI)
+ #include "extui/ui_api.h"
+ #endif
+
+ void MarlinUI::media_changed(const uint8_t old_status, const uint8_t status) {
+ if (old_status == status) {
+ TERN_(EXTENSIBLE_UI, ExtUI::onMediaError()); // Failed to mount/unmount
+ return;
+ }
+
+ if (status) {
+ if (old_status < 2) {
+ TERN_(EXTENSIBLE_UI, ExtUI::onMediaInserted()); // ExtUI response
+ #if ENABLED(BROWSE_MEDIA_ON_INSERT)
+ clear_menu_history();
+ quick_feedback();
+ goto_screen(MEDIA_MENU_GATEWAY);
+ #else
+ LCD_MESSAGEPGM(MSG_MEDIA_INSERTED);
+ #endif
+ }
+ }
+ else {
+ if (old_status < 2) {
+ TERN_(EXTENSIBLE_UI, ExtUI::onMediaRemoved()); // ExtUI response
+ #if PIN_EXISTS(SD_DETECT)
+ LCD_MESSAGEPGM(MSG_MEDIA_REMOVED);
+ #if HAS_LCD_MENU
+ if (!defer_return_to_status) return_to_status();
+ #endif
+ #endif
+ }
+ }
+
+ #if PIN_EXISTS(SD_DETECT) && DISABLED(NO_LCD_REINIT)
+ init_lcd(); // Revive a noisy shared SPI LCD
+ #endif
+
+ refresh();
+
+ #if HAS_WIRED_LCD || defined(LED_BACKLIGHT_TIMEOUT)
+ const millis_t ms = millis();
+ #endif
+
+ TERN_(HAS_WIRED_LCD, next_lcd_update_ms = ms + LCD_UPDATE_INTERVAL); // Delay LCD update for SD activity
+
+ #ifdef LED_BACKLIGHT_TIMEOUT
+ leds.reset_timeout(ms);
+ #endif
+ }
+
+#endif // SDSUPPORT
+
+#if HAS_LCD_MENU
+ void MarlinUI::reset_settings() { settings.reset(); completion_feedback(); }
+#endif
+
+#if ENABLED(EEPROM_SETTINGS)
+
+ #if HAS_LCD_MENU
+ void MarlinUI::init_eeprom() {
+ const bool good = settings.init_eeprom();
+ completion_feedback(good);
+ return_to_status();
+ }
+ void MarlinUI::load_settings() {
+ const bool good = settings.load();
+ completion_feedback(good);
+ }
+ void MarlinUI::store_settings() {
+ const bool good = settings.save();
+ completion_feedback(good);
+ }
+ #endif
+
+ #if DISABLED(EEPROM_AUTO_INIT)
+
+ static inline PGM_P eeprom_err(const uint8_t msgid) {
+ switch (msgid) {
+ default:
+ case 0: return GET_TEXT(MSG_ERR_EEPROM_CRC);
+ case 1: return GET_TEXT(MSG_ERR_EEPROM_INDEX);
+ case 2: return GET_TEXT(MSG_ERR_EEPROM_VERSION);
+ }
+ }
+
+ void MarlinUI::eeprom_alert(const uint8_t msgid) {
+ #if HAS_LCD_MENU
+ editable.uint8 = msgid;
+ goto_screen([]{
+ PGM_P const restore_msg = GET_TEXT(MSG_INIT_EEPROM);
+ char msg[utf8_strlen_P(restore_msg) + 1];
+ strcpy_P(msg, restore_msg);
+ MenuItem_confirm::select_screen(
+ GET_TEXT(MSG_BUTTON_RESET), GET_TEXT(MSG_BUTTON_IGNORE),
+ init_eeprom, return_to_status,
+ eeprom_err(editable.uint8), msg, PSTR("?")
+ );
+ });
+ #else
+ set_status_P(eeprom_err(msgid));
+ #endif
+ }
+
+ #endif // EEPROM_AUTO_INIT
+
+#endif // EEPROM_SETTINGS