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Diffstat (limited to 'Marlin/src/lcd/marlinui.cpp')
-rw-r--r-- | Marlin/src/lcd/marlinui.cpp | 1707 |
1 files changed, 1707 insertions, 0 deletions
diff --git a/Marlin/src/lcd/marlinui.cpp b/Marlin/src/lcd/marlinui.cpp new file mode 100644 index 0000000..46db571 --- /dev/null +++ b/Marlin/src/lcd/marlinui.cpp @@ -0,0 +1,1707 @@ +/** + * Marlin 3D Printer Firmware + * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] + * + * Based on Sprinter and grbl. + * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <https://www.gnu.org/licenses/>. + * + */ + +#include "../inc/MarlinConfig.h" + +#ifdef LED_BACKLIGHT_TIMEOUT + #include "../feature/leds/leds.h" +#endif + +#if ENABLED(HOST_ACTION_COMMANDS) + #include "../feature/host_actions.h" +#endif + +#if ENABLED(BROWSE_MEDIA_ON_INSERT, PASSWORD_ON_SD_PRINT_MENU) + #include "../feature/password/password.h" +#endif + +// All displays share the MarlinUI class +#include "marlinui.h" +MarlinUI ui; + +#if HAS_DISPLAY + #include "../module/printcounter.h" + #include "../MarlinCore.h" + #include "../gcode/queue.h" + #include "fontutils.h" + #include "../sd/cardreader.h" + #if EITHER(EXTENSIBLE_UI, DWIN_CREALITY_LCD) + #define START_OF_UTF8_CHAR(C) (((C) & 0xC0u) != 0x80U) + #endif +#endif + +#if LCD_HAS_WAIT_FOR_MOVE + bool MarlinUI::wait_for_move; // = false +#endif + +constexpr uint8_t epps = ENCODER_PULSES_PER_STEP; + +#if HAS_WIRED_LCD + #if ENABLED(STATUS_MESSAGE_SCROLLING) + uint8_t MarlinUI::status_scroll_offset; // = 0 + constexpr uint8_t MAX_MESSAGE_LENGTH = _MAX(LONG_FILENAME_LENGTH, MAX_LANG_CHARSIZE * 2 * (LCD_WIDTH)); + #else + constexpr uint8_t MAX_MESSAGE_LENGTH = MAX_LANG_CHARSIZE * (LCD_WIDTH); + #endif +#elif EITHER(EXTENSIBLE_UI, DWIN_CREALITY_LCD) + constexpr uint8_t MAX_MESSAGE_LENGTH = 63; +#endif + +#if EITHER(HAS_WIRED_LCD, EXTENSIBLE_UI) + uint8_t MarlinUI::alert_level; // = 0 + char MarlinUI::status_message[MAX_MESSAGE_LENGTH + 1]; +#endif + +#if ENABLED(LCD_SET_PROGRESS_MANUALLY) + MarlinUI::progress_t MarlinUI::progress_override; // = 0 + #if BOTH(LCD_SET_PROGRESS_MANUALLY, USE_M73_REMAINING_TIME) + uint32_t MarlinUI::remaining_time; + #endif +#endif + +#if HAS_MULTI_LANGUAGE + uint8_t MarlinUI::language; // Initialized by settings.load() +#endif + +#if ENABLED(SOUND_MENU_ITEM) + bool MarlinUI::buzzer_enabled = true; +#endif + +#if EITHER(PCA9632_BUZZER, USE_BEEPER) + #include "../libs/buzzer.h" // for BUZZ() macro + #if ENABLED(PCA9632_BUZZER) + #include "../feature/leds/pca9632.h" + #endif + void MarlinUI::buzz(const long duration, const uint16_t freq) { + if (!buzzer_enabled) return; + #if ENABLED(PCA9632_BUZZER) + PCA9632_buzz(duration, freq); + #elif USE_BEEPER + buzzer.tone(duration, freq); + #endif + } +#endif + +#if PREHEAT_COUNT + preheat_t MarlinUI::material_preset[PREHEAT_COUNT]; // Initialized by settings.load() + PGM_P MarlinUI::get_preheat_label(const uint8_t m) { + #ifdef PREHEAT_1_LABEL + static PGMSTR(preheat_0_label, PREHEAT_1_LABEL); + #endif + #ifdef PREHEAT_2_LABEL + static PGMSTR(preheat_1_label, PREHEAT_2_LABEL); + #endif + #ifdef PREHEAT_3_LABEL + static PGMSTR(preheat_2_label, PREHEAT_3_LABEL); + #endif + #ifdef PREHEAT_4_LABEL + static PGMSTR(preheat_3_label, PREHEAT_4_LABEL); + #endif + #ifdef PREHEAT_5_LABEL + static PGMSTR(preheat_4_label, PREHEAT_5_LABEL); + #endif + + #define _PLBL(N) preheat_##N##_label, + static PGM_P const preheat_labels[PREHEAT_COUNT] PROGMEM = { REPEAT(PREHEAT_COUNT, _PLBL) }; + + return (PGM_P)pgm_read_ptr(&preheat_labels[m]); + } +#endif + +#if HAS_WIRED_LCD + +#if HAS_MARLINUI_U8GLIB + #include "dogm/marlinui_DOGM.h" +#endif + +#include "lcdprint.h" + +#include "../sd/cardreader.h" + +#include "../module/temperature.h" +#include "../module/planner.h" +#include "../module/motion.h" + +#if HAS_LCD_MENU + #include "../module/settings.h" +#endif + +#if ENABLED(AUTO_BED_LEVELING_UBL) + #include "../feature/bedlevel/bedlevel.h" +#endif + +#if HAS_TRINAMIC_CONFIG + #include "../feature/tmc_util.h" +#endif + +#if HAS_ADC_BUTTONS + #include "../module/thermistor/thermistors.h" +#endif + +#if HAS_POWER_MONITOR + #include "../feature/power_monitor.h" +#endif + +#if HAS_ENCODER_ACTION + volatile uint8_t MarlinUI::buttons; + #if HAS_SLOW_BUTTONS + volatile uint8_t MarlinUI::slow_buttons; + #endif + #if HAS_TOUCH_BUTTONS + #include "touch/touch_buttons.h" + bool MarlinUI::on_edit_screen = false; + #endif +#endif + +#if HAS_LCD_MENU && LCD_TIMEOUT_TO_STATUS > 0 + bool MarlinUI::defer_return_to_status; +#endif + +uint8_t MarlinUI::lcd_status_update_delay = 1; // First update one loop delayed + +#if BOTH(FILAMENT_LCD_DISPLAY, SDSUPPORT) + millis_t MarlinUI::next_filament_display; // = 0 +#endif + +millis_t MarlinUI::next_button_update_ms; // = 0 + +#if HAS_MARLINUI_U8GLIB + bool MarlinUI::drawing_screen, MarlinUI::first_page; // = false +#endif + +// Encoder Handling +#if HAS_ENCODER_ACTION + uint32_t MarlinUI::encoderPosition; + volatile int8_t encoderDiff; // Updated in update_buttons, added to encoderPosition every LCD update +#endif + +#if ENABLED(SDSUPPORT) + + #include "../sd/cardreader.h" + + #if MARLINUI_SCROLL_NAME + uint8_t MarlinUI::filename_scroll_pos, MarlinUI::filename_scroll_max; + #endif + + const char * MarlinUI::scrolled_filename(CardReader &theCard, const uint8_t maxlen, uint8_t hash, const bool doScroll) { + const char *outstr = theCard.longest_filename(); + if (theCard.longFilename[0]) { + #if MARLINUI_SCROLL_NAME + if (doScroll) { + for (uint8_t l = FILENAME_LENGTH; l--;) + hash = ((hash << 1) | (hash >> 7)) ^ theCard.filename[l]; // rotate, xor + static uint8_t filename_scroll_hash; + if (filename_scroll_hash != hash) { // If the hash changed... + filename_scroll_hash = hash; // Save the new hash + filename_scroll_max = _MAX(0, utf8_strlen(theCard.longFilename) - maxlen); // Update the scroll limit + filename_scroll_pos = 0; // Reset scroll to the start + lcd_status_update_delay = 8; // Don't scroll right away + } + // Advance byte position corresponding to filename_scroll_pos char position + outstr += TERN(UTF_FILENAME_SUPPORT, utf8_byte_pos_by_char_num(outstr, filename_scroll_pos), filename_scroll_pos); + } + #else + theCard.longFilename[ + TERN(UTF_FILENAME_SUPPORT, utf8_byte_pos_by_char_num(theCard.longFilename, maxlen), maxlen) + ] = '\0'; // cutoff at screen edge + #endif + } + return outstr; + } + +#endif + +#if HAS_LCD_MENU + #include "menu/menu.h" + + screenFunc_t MarlinUI::currentScreen; // Initialized in CTOR + bool MarlinUI::screen_changed; + + #if ENABLED(ENCODER_RATE_MULTIPLIER) + bool MarlinUI::encoderRateMultiplierEnabled; + millis_t MarlinUI::lastEncoderMovementMillis = 0; + void MarlinUI::enable_encoder_multiplier(const bool onoff) { + encoderRateMultiplierEnabled = onoff; + lastEncoderMovementMillis = 0; + } + #endif + + #if EITHER(REVERSE_MENU_DIRECTION, REVERSE_SELECT_DIRECTION) + int8_t MarlinUI::encoderDirection = ENCODERBASE; + #endif + + #if HAS_TOUCH_BUTTONS + uint8_t MarlinUI::touch_buttons; + uint8_t MarlinUI::repeat_delay; + #endif + + bool MarlinUI::lcd_clicked; + + bool MarlinUI::use_click() { + const bool click = lcd_clicked; + lcd_clicked = false; + return click; + } + + #if EITHER(AUTO_BED_LEVELING_UBL, G26_MESH_VALIDATION) + + bool MarlinUI::external_control; // = false + + void MarlinUI::wait_for_release() { + while (button_pressed()) safe_delay(50); + safe_delay(50); + } + + #endif + + #if !HAS_GRAPHICAL_TFT + + void _wrap_string(uint8_t &col, uint8_t &row, const char * const string, read_byte_cb_t cb_read_byte, bool wordwrap/*=false*/) { + SETCURSOR(col, row); + if (!string) return; + + auto _newline = [&col, &row]{ + col = 0; row++; // Move col to string len (plus space) + SETCURSOR(0, row); // Simulate carriage return + }; + + uint8_t *p = (uint8_t*)string; + wchar_t ch; + if (wordwrap) { + uint8_t *wrd = nullptr, c = 0; + // find the end of the part + for (;;) { + if (!wrd) wrd = p; // Get word start /before/ advancing + p = get_utf8_value_cb(p, cb_read_byte, &ch); + const bool eol = !ch; // zero ends the string + // End or a break between phrases? + if (eol || ch == ' ' || ch == '-' || ch == '+' || ch == '.') { + if (!c && ch == ' ') { if (wrd) wrd++; continue; } // collapse extra spaces + // Past the right and the word is not too long? + if (col + c > LCD_WIDTH && col >= (LCD_WIDTH) / 4) _newline(); // should it wrap? + c += !eol; // +1 so the space will be printed + col += c; // advance col to new position + while (c) { // character countdown + --c; // count down to zero + wrd = get_utf8_value_cb(wrd, cb_read_byte, &ch); // get characters again + lcd_put_wchar(ch); // character to the LCD + } + if (eol) break; // all done! + wrd = nullptr; // set up for next word + } + else c++; // count word characters + } + } + else { + for (;;) { + p = get_utf8_value_cb(p, cb_read_byte, &ch); + if (!ch) break; + lcd_put_wchar(ch); + col++; + if (col >= LCD_WIDTH) _newline(); + } + } + } + + void MarlinUI::draw_select_screen_prompt(PGM_P const pref, const char * const string/*=nullptr*/, PGM_P const suff/*=nullptr*/) { + const uint8_t plen = utf8_strlen_P(pref), slen = suff ? utf8_strlen_P(suff) : 0; + uint8_t col = 0, row = 0; + if (!string && plen + slen <= LCD_WIDTH) { + col = (LCD_WIDTH - plen - slen) / 2; + row = LCD_HEIGHT > 3 ? 1 : 0; + } + wrap_string_P(col, row, pref, true); + if (string) { + if (col) { col = 0; row++; } // Move to the start of the next line + wrap_string(col, row, string); + } + if (suff) wrap_string_P(col, row, suff); + } + + #endif // !HAS_GRAPHICAL_TFT + +#endif // HAS_LCD_MENU + +void MarlinUI::init() { + + init_lcd(); + + #if HAS_DIGITAL_BUTTONS + #if BUTTON_EXISTS(EN1) + SET_INPUT_PULLUP(BTN_EN1); + #endif + #if BUTTON_EXISTS(EN2) + SET_INPUT_PULLUP(BTN_EN2); + #endif + #if BUTTON_EXISTS(ENC) + SET_INPUT_PULLUP(BTN_ENC); + #endif + #if BUTTON_EXISTS(ENC_EN) + SET_INPUT_PULLUP(BTN_ENC_EN); + #endif + #if BUTTON_EXISTS(BACK) + SET_INPUT_PULLUP(BTN_BACK); + #endif + #if BUTTON_EXISTS(UP) + SET_INPUT(BTN_UP); + #endif + #if BUTTON_EXISTS(DWN) + SET_INPUT(BTN_DWN); + #endif + #if BUTTON_EXISTS(LFT) + SET_INPUT(BTN_LFT); + #endif + #if BUTTON_EXISTS(RT) + SET_INPUT(BTN_RT); + #endif + #endif + + #if HAS_SHIFT_ENCODER + + #if ENABLED(SR_LCD_2W_NL) // Non latching 2 wire shift register + + SET_OUTPUT(SR_DATA_PIN); + SET_OUTPUT(SR_CLK_PIN); + + #elif PIN_EXISTS(SHIFT_CLK) + + SET_OUTPUT(SHIFT_CLK_PIN); + OUT_WRITE(SHIFT_LD_PIN, HIGH); + #if PIN_EXISTS(SHIFT_EN) + OUT_WRITE(SHIFT_EN_PIN, LOW); + #endif + SET_INPUT_PULLUP(SHIFT_OUT_PIN); + + #endif + + #endif // HAS_SHIFT_ENCODER + + #if BOTH(HAS_ENCODER_ACTION, HAS_SLOW_BUTTONS) + slow_buttons = 0; + #endif + + update_buttons(); + + TERN_(HAS_ENCODER_ACTION, encoderDiff = 0); +} + +bool MarlinUI::get_blink() { + static uint8_t blink = 0; + static millis_t next_blink_ms = 0; + millis_t ms = millis(); + if (ELAPSED(ms, next_blink_ms)) { + blink ^= 0xFF; + next_blink_ms = ms + 1000 - (LCD_UPDATE_INTERVAL) / 2; + } + return blink != 0; +} + +//////////////////////////////////////////// +///////////// Keypad Handling ////////////// +//////////////////////////////////////////// + +#if IS_RRW_KEYPAD && HAS_ENCODER_ACTION + + volatile uint8_t MarlinUI::keypad_buttons; + + #if HAS_LCD_MENU && !HAS_ADC_BUTTONS + + void lcd_move_x(); + void lcd_move_y(); + void lcd_move_z(); + + void _reprapworld_keypad_move(const AxisEnum axis, const int16_t dir) { + ui.manual_move.menu_scale = REPRAPWORLD_KEYPAD_MOVE_STEP; + ui.encoderPosition = dir; + switch (axis) { + case X_AXIS: lcd_move_x(); break; + case Y_AXIS: lcd_move_y(); break; + case Z_AXIS: lcd_move_z(); + default: break; + } + } + + #endif + + bool MarlinUI::handle_keypad() { + + #if HAS_ADC_BUTTONS + + #define ADC_MIN_KEY_DELAY 100 + if (keypad_buttons) { + #if HAS_ENCODER_ACTION + refresh(LCDVIEW_REDRAW_NOW); + #if HAS_LCD_MENU + if (encoderDirection == -(ENCODERBASE)) { // HAS_ADC_BUTTONS forces REVERSE_MENU_DIRECTION, so this indicates menu navigation + if (RRK(EN_KEYPAD_UP)) encoderPosition += ENCODER_STEPS_PER_MENU_ITEM; + else if (RRK(EN_KEYPAD_DOWN)) encoderPosition -= ENCODER_STEPS_PER_MENU_ITEM; + else if (RRK(EN_KEYPAD_LEFT)) { MenuItem_back::action(); quick_feedback(); } + else if (RRK(EN_KEYPAD_RIGHT)) { return_to_status(); quick_feedback(); } + } + else + #endif + { + #if HAS_LCD_MENU + if (RRK(EN_KEYPAD_UP)) encoderPosition -= epps; + else if (RRK(EN_KEYPAD_DOWN)) encoderPosition += epps; + else if (RRK(EN_KEYPAD_LEFT)) { MenuItem_back::action(); quick_feedback(); } + else if (RRK(EN_KEYPAD_RIGHT)) encoderPosition = 0; + #else + if (RRK(EN_KEYPAD_UP) || RRK(EN_KEYPAD_LEFT)) encoderPosition -= epps; + else if (RRK(EN_KEYPAD_DOWN) || RRK(EN_KEYPAD_RIGHT)) encoderPosition += epps; + #endif + } + #endif + next_button_update_ms = millis() + ADC_MIN_KEY_DELAY; + return true; + } + + #else // !HAS_ADC_BUTTONS + + static uint8_t keypad_debounce = 0; + + if (!RRK( EN_KEYPAD_F1 | EN_KEYPAD_F2 + | EN_KEYPAD_F3 | EN_KEYPAD_DOWN + | EN_KEYPAD_RIGHT | EN_KEYPAD_MIDDLE + | EN_KEYPAD_UP | EN_KEYPAD_LEFT ) + ) { + if (keypad_debounce > 0) keypad_debounce--; + } + else if (!keypad_debounce) { + keypad_debounce = 2; + + const bool homed = all_axes_homed(); + + #if HAS_LCD_MENU + + if (RRK(EN_KEYPAD_MIDDLE)) goto_screen(menu_move); + + #if DISABLED(DELTA) && Z_HOME_DIR < 0 + if (RRK(EN_KEYPAD_F2)) _reprapworld_keypad_move(Z_AXIS, 1); + #endif + + if (homed) { + #if ENABLED(DELTA) || Z_HOME_DIR != -1 + if (RRK(EN_KEYPAD_F2)) _reprapworld_keypad_move(Z_AXIS, 1); + #endif + if (RRK(EN_KEYPAD_F3)) _reprapworld_keypad_move(Z_AXIS, -1); + if (RRK(EN_KEYPAD_LEFT)) _reprapworld_keypad_move(X_AXIS, -1); + if (RRK(EN_KEYPAD_RIGHT)) _reprapworld_keypad_move(X_AXIS, 1); + if (RRK(EN_KEYPAD_DOWN)) _reprapworld_keypad_move(Y_AXIS, 1); + if (RRK(EN_KEYPAD_UP)) _reprapworld_keypad_move(Y_AXIS, -1); + } + + #endif // HAS_LCD_MENU + + if (!homed && RRK(EN_KEYPAD_F1)) queue.inject_P(G28_STR); + return true; + } + + #endif // !HAS_ADC_BUTTONS + + return false; + } + +#endif // IS_RRW_KEYPAD && HAS_ENCODER_ACTION + +/** + * Status Screen + * + * This is very display-dependent, so the lcd implementation draws this. + */ + +#if ENABLED(LCD_PROGRESS_BAR) && !IS_TFTGLCD_PANEL + millis_t MarlinUI::progress_bar_ms; // = 0 + #if PROGRESS_MSG_EXPIRE > 0 + millis_t MarlinUI::expire_status_ms; // = 0 + #endif +#endif + +void MarlinUI::status_screen() { + + TERN_(HAS_LCD_MENU, ENCODER_RATE_MULTIPLY(false)); + + #if ENABLED(LCD_PROGRESS_BAR) && !IS_TFTGLCD_PANEL + + // + // HD44780 implements the following message blinking and + // message expiration because Status Line and Progress Bar + // share the same line on the display. + // + + #if DISABLED(PROGRESS_MSG_ONCE) || (PROGRESS_MSG_EXPIRE > 0) + #define GOT_MS + const millis_t ms = millis(); + #endif + + // If the message will blink rather than expire... + #if DISABLED(PROGRESS_MSG_ONCE) + if (ELAPSED(ms, progress_bar_ms + PROGRESS_BAR_MSG_TIME + PROGRESS_BAR_BAR_TIME)) + progress_bar_ms = ms; + #endif + + #if PROGRESS_MSG_EXPIRE > 0 + + // Handle message expire + if (expire_status_ms) { + + // Expire the message if a job is active and the bar has ticks + if (get_progress_percent() > 2 && !print_job_timer.isPaused()) { + if (ELAPSED(ms, expire_status_ms)) { + status_message[0] = '\0'; + expire_status_ms = 0; + } + } + else { + // Defer message expiration before bar appears + // and during any pause (not just SD) + expire_status_ms += LCD_UPDATE_INTERVAL; + } + } + + #endif // PROGRESS_MSG_EXPIRE + + #endif // LCD_PROGRESS_BAR + + #if HAS_LCD_MENU + if (use_click()) { + #if BOTH(FILAMENT_LCD_DISPLAY, SDSUPPORT) + next_filament_display = millis() + 5000UL; // Show status message for 5s + #endif + goto_screen(menu_main); + #if DISABLED(NO_LCD_REINIT) + init_lcd(); // May revive the LCD if static electricity killed it + #endif + return; + } + + #endif + + #if ENABLED(ULTIPANEL_FEEDMULTIPLY) + + const int16_t old_frm = feedrate_percentage; + int16_t new_frm = old_frm + int16_t(encoderPosition); + + // Dead zone at 100% feedrate + if (old_frm == 100) { + if (int16_t(encoderPosition) > ENCODER_FEEDRATE_DEADZONE) + new_frm -= ENCODER_FEEDRATE_DEADZONE; + else if (int16_t(encoderPosition) < -(ENCODER_FEEDRATE_DEADZONE)) + new_frm += ENCODER_FEEDRATE_DEADZONE; + else + new_frm = old_frm; + } + else if ((old_frm < 100 && new_frm > 100) || (old_frm > 100 && new_frm < 100)) + new_frm = 100; + + LIMIT(new_frm, 10, 999); + + if (old_frm != new_frm) { + feedrate_percentage = new_frm; + encoderPosition = 0; + #if BOTH(HAS_BUZZER, BEEP_ON_FEEDRATE_CHANGE) + static millis_t next_beep; + #ifndef GOT_MS + const millis_t ms = millis(); + #endif + if (ELAPSED(ms, next_beep)) { + buzz(FEEDRATE_CHANGE_BEEP_DURATION, FEEDRATE_CHANGE_BEEP_FREQUENCY); + next_beep = ms + 500UL; + } + #endif + } + + #endif // ULTIPANEL_FEEDMULTIPLY + + draw_status_screen(); +} + +void MarlinUI::kill_screen(PGM_P lcd_error, PGM_P lcd_component) { + init(); + status_printf_P(1, PSTR(S_FMT ": " S_FMT), lcd_error, lcd_component); + TERN_(HAS_LCD_MENU, return_to_status()); + + // RED ALERT. RED ALERT. + #ifdef LED_BACKLIGHT_TIMEOUT + leds.set_color(LEDColorRed()); + #ifdef NEOPIXEL_BKGD_LED_INDEX + neo.set_pixel_color(NEOPIXEL_BKGD_LED_INDEX, 255, 0, 0, 0); + neo.show(); + #endif + #endif + + draw_kill_screen(); +} + +void MarlinUI::quick_feedback(const bool clear_buttons/*=true*/) { + + TERN_(HAS_LCD_MENU, refresh()); + + #if HAS_ENCODER_ACTION + if (clear_buttons) buttons = 0; + next_button_update_ms = millis() + 500; + #else + UNUSED(clear_buttons); + #endif + + #if HAS_CHIRP + chirp(); // Buzz and wait. Is the delay needed for buttons to settle? + #if BOTH(HAS_LCD_MENU, USE_BEEPER) + for (int8_t i = 5; i--;) { buzzer.tick(); delay(2); } + #elif HAS_LCD_MENU + delay(10); + #endif + #endif +} + +//////////////////////////////////////////// +/////////////// Manual Move //////////////// +//////////////////////////////////////////// + +#if HAS_LCD_MENU + + ManualMove MarlinUI::manual_move{}; + + millis_t ManualMove::start_time = 0; + float ManualMove::menu_scale = 1; + #if IS_KINEMATIC + float ManualMove::offset = 0; + xyze_pos_t ManualMove::all_axes_destination = { 0 }; + bool ManualMove::processing = false; + #endif + TERN_(MULTI_MANUAL, int8_t ManualMove::e_index = 0); + AxisEnum ManualMove::axis = NO_AXIS; + + /** + * If a manual move has been posted and its time has arrived, and if the planner + * has a space for it, then add a linear move to current_position the planner. + * + * If any manual move needs to be interrupted, make sure to force a manual move + * by setting manual_move.start_time to millis() after updating current_position. + * + * To post a manual move: + * - Update current_position to the new place you want to go. + * - Set manual_move.axis to an axis like X_AXIS. Use ALL_AXES for diagonal moves. + * - Set manual_move.start_time to a point in the future (in ms) when the move should be done. + * + * For kinematic machines: + * - Set manual_move.offset to modify one axis and post the move. + * This is used to achieve more rapid stepping on kinematic machines. + * + * Currently used by the _lcd_move_xyz function in menu_motion.cpp + * and the ubl_map_move_to_xy funtion in menu_ubl.cpp. + */ + void ManualMove::task() { + + if (processing) return; // Prevent re-entry from idle() calls + + // Add a manual move to the queue? + if (axis != NO_AXIS && ELAPSED(millis(), start_time) && !planner.is_full()) { + + const feedRate_t fr_mm_s = (axis <= E_AXIS) ? manual_feedrate_mm_s[axis] : XY_PROBE_FEEDRATE_MM_S; + + #if IS_KINEMATIC + + #if HAS_MULTI_EXTRUDER + REMEMBER(ae, active_extruder); + if (axis == E_AXIS) active_extruder = e_index; + #endif + + // Apply a linear offset to a single axis + if (axis == ALL_AXES) + destination = all_axes_destination; + else if (axis <= XYZE) { + destination = current_position; + destination[axis] += offset; + } + + // Reset for the next move + offset = 0; + axis = NO_AXIS; + + // DELTA and SCARA machines use segmented moves, which could fill the planner during the call to + // move_to_destination. This will cause idle() to be called, which can then call this function while the + // previous invocation is being blocked. Modifications to offset shouldn't be made while + // processing is true or the planner will get out of sync. + processing = true; + prepare_internal_move_to_destination(fr_mm_s); // will set current_position from destination + processing = false; + + #else + + // For Cartesian / Core motion simply move to the current_position + planner.buffer_line(current_position, fr_mm_s, axis == E_AXIS ? e_index : active_extruder); + + //SERIAL_ECHOLNPAIR("Add planner.move with Axis ", int(axis), " at FR ", fr_mm_s); + + axis = NO_AXIS; + + #endif + } + } + + // + // Tell ui.update() to start a move to current_position after a short delay. + // + void ManualMove::soon(AxisEnum move_axis + #if MULTI_MANUAL + , const int8_t eindex/*=-1*/ + #endif + ) { + #if MULTI_MANUAL + if (move_axis == E_AXIS) e_index = eindex >= 0 ? eindex : active_extruder; + #endif + start_time = millis() + (menu_scale < 0.99f ? 0UL : 250UL); // delay for bigger moves + axis = move_axis; + //SERIAL_ECHOLNPAIR("Post Move with Axis ", int(axis), " soon."); + } + + #if ENABLED(AUTO_BED_LEVELING_UBL) + + void MarlinUI::external_encoder() { + if (external_control && encoderDiff) { + ubl.encoder_diff += encoderDiff; // Encoder for UBL G29 mesh editing + encoderDiff = 0; // Hide encoder events from the screen handler + refresh(LCDVIEW_REDRAW_NOW); // ...but keep the refresh. + } + } + + #endif + +#endif // HAS_LCD_MENU + +/** + * Update the LCD, read encoder buttons, etc. + * - Read button states + * - Check the SD Card slot state + * - Act on RepRap World keypad input + * - Update the encoder position + * - Apply acceleration to the encoder position + * - Do refresh(LCDVIEW_CALL_REDRAW_NOW) on controller events + * - Reset the Info Screen timeout if there's any input + * - Update status indicators, if any + * + * Run the current LCD menu handler callback function: + * - Call the handler only if lcdDrawUpdate != LCDVIEW_NONE + * - Before calling the handler, LCDVIEW_CALL_NO_REDRAW => LCDVIEW_NONE + * - Call the menu handler. Menu handlers should do the following: + * - If a value changes, set lcdDrawUpdate to LCDVIEW_REDRAW_NOW and draw the value + * (Encoder events automatically set lcdDrawUpdate for you.) + * - if (should_draw()) { redraw } + * - Before exiting the handler set lcdDrawUpdate to: + * - LCDVIEW_CLEAR_CALL_REDRAW to clear screen and set LCDVIEW_CALL_REDRAW_NEXT. + * - LCDVIEW_REDRAW_NOW to draw now (including remaining stripes). + * - LCDVIEW_CALL_REDRAW_NEXT to draw now and get LCDVIEW_REDRAW_NOW on the next loop. + * - LCDVIEW_CALL_NO_REDRAW to draw now and get LCDVIEW_NONE on the next loop. + * - NOTE: For graphical displays menu handlers may be called 2 or more times per loop, + * so don't change lcdDrawUpdate without considering this. + * + * After the menu handler callback runs (or not): + * - Clear the LCD if lcdDrawUpdate == LCDVIEW_CLEAR_CALL_REDRAW + * - Update lcdDrawUpdate for the next loop (i.e., move one state down, usually) + * + * This function is only called from the main thread. + */ + +LCDViewAction MarlinUI::lcdDrawUpdate = LCDVIEW_CLEAR_CALL_REDRAW; +millis_t next_lcd_update_ms; +#if HAS_LCD_MENU && LCD_TIMEOUT_TO_STATUS + millis_t MarlinUI::return_to_status_ms = 0; +#endif + +inline bool can_encode() { + return !BUTTON_PRESSED(ENC_EN); // Update encoder only when ENC_EN is not LOW (pressed) +} + +void MarlinUI::update() { + + static uint16_t max_display_update_time = 0; + millis_t ms = millis(); + + #if HAS_LCD_MENU && LCD_TIMEOUT_TO_STATUS > 0 + #define RESET_STATUS_TIMEOUT() (return_to_status_ms = ms + LCD_TIMEOUT_TO_STATUS) + #else + #define RESET_STATUS_TIMEOUT() NOOP + #endif + + #ifdef LED_BACKLIGHT_TIMEOUT + leds.update_timeout(powersupply_on); + #endif + + #if HAS_LCD_MENU + + // Handle any queued Move Axis motion + manual_move.task(); + + // Update button states for button_pressed(), etc. + // If the state changes the next update may be delayed 300-500ms. + update_buttons(); + + // If the action button is pressed... + static bool wait_for_unclick; // = false + + auto do_click = [&]{ + wait_for_unclick = true; // - Set debounce flag to ignore continous clicks + lcd_clicked = !wait_for_user; // - Keep the click if not waiting for a user-click + wait_for_user = false; // - Any click clears wait for user + quick_feedback(); // - Always make a click sound + }; + + #if HAS_TOUCH_BUTTONS + if (touch_buttons) { + RESET_STATUS_TIMEOUT(); + if (touch_buttons & (EN_A | EN_B)) { // Menu arrows, in priority + if (ELAPSED(ms, next_button_update_ms)) { + encoderDiff = (ENCODER_STEPS_PER_MENU_ITEM) * epps * encoderDirection; + if (touch_buttons & EN_A) encoderDiff *= -1; + TERN_(AUTO_BED_LEVELING_UBL, external_encoder()); + next_button_update_ms = ms + repeat_delay; // Assume the repeat delay + if (!wait_for_unclick) { + next_button_update_ms += 250; // Longer delay on first press + wait_for_unclick = true; // Avoid Back/Select click while repeating + chirp(); + } + } + } + else if (!wait_for_unclick && (buttons & EN_C)) // OK button, if not waiting for a debounce release: + do_click(); + } + // keep wait_for_unclick value + #endif + + if (!touch_buttons) { + // Integrated LCD click handling via button_pressed + if (!external_control && button_pressed()) { + if (!wait_for_unclick) do_click(); // Handle the click + } + else + wait_for_unclick = false; + } + + if (LCD_BACK_CLICKED()) { + quick_feedback(); + goto_previous_screen(); + } + + #endif // HAS_LCD_MENU + + if (ELAPSED(ms, next_lcd_update_ms) || TERN0(HAS_MARLINUI_U8GLIB, drawing_screen)) { + + next_lcd_update_ms = ms + LCD_UPDATE_INTERVAL; + + #if HAS_TOUCH_BUTTONS + + if (on_status_screen()) next_lcd_update_ms += (LCD_UPDATE_INTERVAL) * 2; + + TERN_(HAS_ENCODER_ACTION, touch_buttons = touch.read_buttons()); + + #endif + + TERN_(LCD_HAS_STATUS_INDICATORS, update_indicators()); + + #if HAS_ENCODER_ACTION + + TERN_(HAS_SLOW_BUTTONS, slow_buttons = read_slow_buttons()); // Buttons that take too long to read in interrupt context + + if (TERN0(IS_RRW_KEYPAD, handle_keypad())) + RESET_STATUS_TIMEOUT(); + + uint8_t abs_diff = ABS(encoderDiff); + + #if ENCODER_PULSES_PER_STEP > 1 + // When reversing the encoder direction, a movement step can be missed because + // encoderDiff has a non-zero residual value, making the controller unresponsive. + // The fix clears the residual value when the encoder is idle. + // Also check if past half the threshold to compensate for missed single steps. + static int8_t lastEncoderDiff; + + // Timeout? No decoder change since last check. 10 or 20 times per second. + if (encoderDiff == lastEncoderDiff && abs_diff <= epps / 2) // Same direction & size but not over a half-step? + encoderDiff = 0; // Clear residual pulses. + else if (WITHIN(abs_diff, epps / 2 + 1, epps - 1)) { // Past half of threshold? + abs_diff = epps; // Treat as a full step size + encoderDiff = (encoderDiff < 0 ? -1 : 1) * abs_diff; // ...in the spin direction. + } + lastEncoderDiff = encoderDiff; + #endif + + const bool encoderPastThreshold = (abs_diff >= epps); + if (encoderPastThreshold || lcd_clicked) { + if (encoderPastThreshold && TERN1(IS_TFTGLCD_PANEL, !external_control)) { + + #if BOTH(HAS_LCD_MENU, ENCODER_RATE_MULTIPLIER) + + int32_t encoderMultiplier = 1; + + if (encoderRateMultiplierEnabled) { + const float encoderMovementSteps = float(abs_diff) / epps; + + if (lastEncoderMovementMillis) { + // Note that the rate is always calculated between two passes through the + // loop and that the abs of the encoderDiff value is tracked. + const float encoderStepRate = encoderMovementSteps / float(ms - lastEncoderMovementMillis) * 1000; + + if (encoderStepRate >= ENCODER_100X_STEPS_PER_SEC) encoderMultiplier = 100; + else if (encoderStepRate >= ENCODER_10X_STEPS_PER_SEC) encoderMultiplier = 10; + + // Enable to output the encoder steps per second value + //#define ENCODER_RATE_MULTIPLIER_DEBUG + #if ENABLED(ENCODER_RATE_MULTIPLIER_DEBUG) + SERIAL_ECHO_START(); + SERIAL_ECHOPAIR("Enc Step Rate: ", encoderStepRate); + SERIAL_ECHOPAIR(" Multiplier: ", encoderMultiplier); + SERIAL_ECHOPAIR(" ENCODER_10X_STEPS_PER_SEC: ", ENCODER_10X_STEPS_PER_SEC); + SERIAL_ECHOPAIR(" ENCODER_100X_STEPS_PER_SEC: ", ENCODER_100X_STEPS_PER_SEC); + SERIAL_EOL(); + #endif + } + + lastEncoderMovementMillis = ms; + } // encoderRateMultiplierEnabled + + #else + + constexpr int32_t encoderMultiplier = 1; + + #endif // ENCODER_RATE_MULTIPLIER + + if (can_encode()) encoderPosition += (encoderDiff * encoderMultiplier) / epps; + + encoderDiff = 0; + } + + RESET_STATUS_TIMEOUT(); + + refresh(LCDVIEW_REDRAW_NOW); + + #ifdef LED_BACKLIGHT_TIMEOUT + leds.reset_timeout(ms); + #endif + } + + #endif + + // This runs every ~100ms when idling often enough. + // Instead of tracking changes just redraw the Status Screen once per second. + if (on_status_screen() && !lcd_status_update_delay--) { + lcd_status_update_delay = TERN(HAS_MARLINUI_U8GLIB, 12, 9); + if (max_display_update_time) max_display_update_time--; // Be sure never go to a very big number + refresh(LCDVIEW_REDRAW_NOW); + } + + #if BOTH(HAS_LCD_MENU, SCROLL_LONG_FILENAMES) + // If scrolling of long file names is enabled and we are in the sd card menu, + // cause a refresh to occur until all the text has scrolled into view. + if (currentScreen == menu_media && !lcd_status_update_delay--) { + lcd_status_update_delay = ++filename_scroll_pos >= filename_scroll_max ? 12 : 4; // Long delay at end and start + if (filename_scroll_pos > filename_scroll_max) filename_scroll_pos = 0; + refresh(LCDVIEW_REDRAW_NOW); + RESET_STATUS_TIMEOUT(); + } + #endif + + // Then we want to use only 50% of the time + const uint16_t bbr2 = planner.block_buffer_runtime() >> 1; + + if ((should_draw() || drawing_screen) && (!bbr2 || bbr2 > max_display_update_time)) { + + // Change state of drawing flag between screen updates + if (!drawing_screen) switch (lcdDrawUpdate) { + case LCDVIEW_CALL_NO_REDRAW: + refresh(LCDVIEW_NONE); + break; + case LCDVIEW_CLEAR_CALL_REDRAW: + case LCDVIEW_CALL_REDRAW_NEXT: + refresh(LCDVIEW_REDRAW_NOW); + case LCDVIEW_REDRAW_NOW: // set above, or by a handler through LCDVIEW_CALL_REDRAW_NEXT + case LCDVIEW_NONE: + break; + } // switch + + TERN_(HAS_ADC_BUTTONS, keypad_buttons = 0); + + #if HAS_MARLINUI_U8GLIB + + #if ENABLED(LIGHTWEIGHT_UI) + const bool in_status = on_status_screen(), + do_u8g_loop = !in_status; + lcd_in_status(in_status); + if (in_status) status_screen(); + #else + constexpr bool do_u8g_loop = true; + #endif + + if (do_u8g_loop) { + if (!drawing_screen) { // If not already drawing pages + u8g.firstPage(); // Start the first page + drawing_screen = first_page = true; // Flag as drawing pages + } + set_font(FONT_MENU); // Setup font for every page draw + u8g.setColorIndex(1); // And reset the color + run_current_screen(); // Draw and process the current screen + first_page = false; + + // The screen handler can clear drawing_screen for an action that changes the screen. + // If still drawing and there's another page, update max-time and return now. + // The nextPage will already be set up on the next call. + if (drawing_screen && (drawing_screen = u8g.nextPage())) { + if (on_status_screen()) + NOLESS(max_display_update_time, millis() - ms); + return; + } + } + + #else + + run_current_screen(); + + #endif + + TERN_(HAS_LCD_MENU, lcd_clicked = false); + + // Keeping track of the longest time for an individual LCD update. + // Used to do screen throttling when the planner starts to fill up. + if (on_status_screen()) + NOLESS(max_display_update_time, millis() - ms); + } + + #if HAS_LCD_MENU && LCD_TIMEOUT_TO_STATUS > 0 + // Return to Status Screen after a timeout + if (on_status_screen() || defer_return_to_status) + RESET_STATUS_TIMEOUT(); + else if (ELAPSED(ms, return_to_status_ms)) + return_to_status(); + #endif + + // Change state of drawing flag between screen updates + if (!drawing_screen) switch (lcdDrawUpdate) { + case LCDVIEW_CLEAR_CALL_REDRAW: + clear_lcd(); break; + case LCDVIEW_REDRAW_NOW: + refresh(LCDVIEW_NONE); + case LCDVIEW_NONE: + case LCDVIEW_CALL_REDRAW_NEXT: + case LCDVIEW_CALL_NO_REDRAW: + default: break; + } // switch + + } // ELAPSED(ms, next_lcd_update_ms) + + TERN_(HAS_GRAPHICAL_TFT, tft_idle()); +} + +#if HAS_ADC_BUTTONS + + typedef struct { + uint16_t ADCKeyValueMin, ADCKeyValueMax; + uint8_t ADCKeyNo; + } _stADCKeypadTable_; + + #ifndef ADC_BUTTONS_VALUE_SCALE + #define ADC_BUTTONS_VALUE_SCALE 1.0 // for the power voltage equal to the reference voltage + #endif + #ifndef ADC_BUTTONS_R_PULLUP + #define ADC_BUTTONS_R_PULLUP 4.7 // common pull-up resistor in the voltage divider + #endif + #ifndef ADC_BUTTONS_LEFT_R_PULLDOWN + #define ADC_BUTTONS_LEFT_R_PULLDOWN 0.47 // pull-down resistor for LEFT button voltage divider + #endif + #ifndef ADC_BUTTONS_RIGHT_R_PULLDOWN + #define ADC_BUTTONS_RIGHT_R_PULLDOWN 4.7 // pull-down resistor for RIGHT button voltage divider + #endif + #ifndef ADC_BUTTONS_UP_R_PULLDOWN + #define ADC_BUTTONS_UP_R_PULLDOWN 1.0 // pull-down resistor for UP button voltage divider + #endif + #ifndef ADC_BUTTONS_DOWN_R_PULLDOWN + #define ADC_BUTTONS_DOWN_R_PULLDOWN 10.0 // pull-down resistor for DOWN button voltage divider + #endif + #ifndef ADC_BUTTONS_MIDDLE_R_PULLDOWN + #define ADC_BUTTONS_MIDDLE_R_PULLDOWN 2.2 // pull-down resistor for MIDDLE button voltage divider + #endif + + // Calculate the ADC value for the voltage divider with specified pull-down resistor value + #define ADC_BUTTON_VALUE(r) int(HAL_ADC_RANGE * (ADC_BUTTONS_VALUE_SCALE) * r / (r + ADC_BUTTONS_R_PULLUP)) + + static constexpr uint16_t adc_button_tolerance = HAL_ADC_RANGE * 25 / 1024, + adc_other_button = HAL_ADC_RANGE * 1000 / 1024; + static const _stADCKeypadTable_ stADCKeyTable[] PROGMEM = { + // VALUE_MIN, VALUE_MAX, KEY + { adc_other_button, HAL_ADC_RANGE, 1 + BLEN_KEYPAD_F1 }, // F1 + { adc_other_button, HAL_ADC_RANGE, 1 + BLEN_KEYPAD_F2 }, // F2 + { adc_other_button, HAL_ADC_RANGE, 1 + BLEN_KEYPAD_F3 }, // F3 + { ADC_BUTTON_VALUE(ADC_BUTTONS_LEFT_R_PULLDOWN) - adc_button_tolerance, + ADC_BUTTON_VALUE(ADC_BUTTONS_LEFT_R_PULLDOWN) + adc_button_tolerance, 1 + BLEN_KEYPAD_LEFT }, // LEFT ( 272 ... 472) + { ADC_BUTTON_VALUE(ADC_BUTTONS_RIGHT_R_PULLDOWN) - adc_button_tolerance, + ADC_BUTTON_VALUE(ADC_BUTTONS_RIGHT_R_PULLDOWN) + adc_button_tolerance, 1 + BLEN_KEYPAD_RIGHT }, // RIGHT (1948 ... 2148) + { ADC_BUTTON_VALUE(ADC_BUTTONS_UP_R_PULLDOWN) - adc_button_tolerance, + ADC_BUTTON_VALUE(ADC_BUTTONS_UP_R_PULLDOWN) + adc_button_tolerance, 1 + BLEN_KEYPAD_UP }, // UP ( 618 ... 818) + { ADC_BUTTON_VALUE(ADC_BUTTONS_DOWN_R_PULLDOWN) - adc_button_tolerance, + ADC_BUTTON_VALUE(ADC_BUTTONS_DOWN_R_PULLDOWN) + adc_button_tolerance, 1 + BLEN_KEYPAD_DOWN }, // DOWN (2686 ... 2886) + { ADC_BUTTON_VALUE(ADC_BUTTONS_MIDDLE_R_PULLDOWN) - adc_button_tolerance, + ADC_BUTTON_VALUE(ADC_BUTTONS_MIDDLE_R_PULLDOWN) + adc_button_tolerance, 1 + BLEN_KEYPAD_MIDDLE }, // ENTER (1205 ... 1405) + }; + + uint8_t get_ADC_keyValue() { + if (thermalManager.ADCKey_count >= 16) { + const uint16_t currentkpADCValue = thermalManager.current_ADCKey_raw; + thermalManager.current_ADCKey_raw = HAL_ADC_RANGE; + thermalManager.ADCKey_count = 0; + if (currentkpADCValue < adc_other_button) + LOOP_L_N(i, ADC_KEY_NUM) { + const uint16_t lo = pgm_read_word(&stADCKeyTable[i].ADCKeyValueMin), + hi = pgm_read_word(&stADCKeyTable[i].ADCKeyValueMax); + if (WITHIN(currentkpADCValue, lo, hi)) return pgm_read_byte(&stADCKeyTable[i].ADCKeyNo); + } + } + return 0; + } + +#endif // HAS_ADC_BUTTONS + +#if HAS_ENCODER_ACTION + + /** + * Read encoder buttons from the hardware registers + * Warning: This function is called from interrupt context! + */ + void MarlinUI::update_buttons() { + const millis_t now = millis(); + if (ELAPSED(now, next_button_update_ms)) { + + #if HAS_DIGITAL_BUTTONS + + #if ANY_BUTTON(EN1, EN2, ENC, BACK) + + uint8_t newbutton = 0; + if (BUTTON_PRESSED(EN1)) newbutton |= EN_A; + if (BUTTON_PRESSED(EN2)) newbutton |= EN_B; + if (can_encode() && BUTTON_PRESSED(ENC)) newbutton |= EN_C; + if (BUTTON_PRESSED(BACK)) newbutton |= EN_D; + + #else + + constexpr uint8_t newbutton = 0; + + #endif + + // + // Directional buttons + // + #if ANY_BUTTON(UP, DWN, LFT, RT) + + const int8_t pulses = epps * encoderDirection; + + if (BUTTON_PRESSED(UP)) { + encoderDiff = (ENCODER_STEPS_PER_MENU_ITEM) * pulses; + next_button_update_ms = now + 300; + } + else if (BUTTON_PRESSED(DWN)) { + encoderDiff = -(ENCODER_STEPS_PER_MENU_ITEM) * pulses; + next_button_update_ms = now + 300; + } + else if (BUTTON_PRESSED(LFT)) { + encoderDiff = -pulses; + next_button_update_ms = now + 300; + } + else if (BUTTON_PRESSED(RT)) { + encoderDiff = pulses; + next_button_update_ms = now + 300; + } + + #endif // UP || DWN || LFT || RT + + buttons = (newbutton | TERN0(HAS_SLOW_BUTTONS, slow_buttons) + #if BOTH(HAS_TOUCH_BUTTONS, HAS_ENCODER_ACTION) + | (touch_buttons & TERN(HAS_ENCODER_WHEEL, ~(EN_A | EN_B), 0xFF)) + #endif + ); + + #elif HAS_ADC_BUTTONS + + buttons = 0; + + #endif + + #if HAS_ADC_BUTTONS + if (keypad_buttons == 0) { + const uint8_t b = get_ADC_keyValue(); + if (WITHIN(b, 1, 8)) keypad_buttons = _BV(b - 1); + } + #endif + + #if HAS_SHIFT_ENCODER + /** + * Set up Rotary Encoder bit values (for two pin encoders to indicate movement). + * These values are independent of which pins are used for EN_A / EN_B indications. + * The rotary encoder part is also independent of the LCD chipset. + */ + uint8_t val = 0; + WRITE(SHIFT_LD_PIN, LOW); + WRITE(SHIFT_LD_PIN, HIGH); + LOOP_L_N(i, 8) { + val >>= 1; + if (READ(SHIFT_OUT_PIN)) SBI(val, 7); + WRITE(SHIFT_CLK_PIN, HIGH); + WRITE(SHIFT_CLK_PIN, LOW); + } + TERN(REPRAPWORLD_KEYPAD, keypad_buttons, buttons) = ~val; + #endif + + #if IS_TFTGLCD_PANEL + next_button_update_ms = now + (LCD_UPDATE_INTERVAL / 2); + buttons = slow_buttons; + TERN_(AUTO_BED_LEVELING_UBL, external_encoder()); + #endif + + } // next_button_update_ms + + #if HAS_ENCODER_WHEEL + static uint8_t lastEncoderBits; + + // Manage encoder rotation + #define ENCODER_SPIN(_E1, _E2) switch (lastEncoderBits) { case _E1: encoderDiff += encoderDirection; break; case _E2: encoderDiff -= encoderDirection; } + + uint8_t enc = 0; + if (buttons & EN_A) enc |= B01; + if (buttons & EN_B) enc |= B10; + if (enc != lastEncoderBits) { + switch (enc) { + case ENCODER_PHASE_0: ENCODER_SPIN(ENCODER_PHASE_3, ENCODER_PHASE_1); break; + case ENCODER_PHASE_1: ENCODER_SPIN(ENCODER_PHASE_0, ENCODER_PHASE_2); break; + case ENCODER_PHASE_2: ENCODER_SPIN(ENCODER_PHASE_1, ENCODER_PHASE_3); break; + case ENCODER_PHASE_3: ENCODER_SPIN(ENCODER_PHASE_2, ENCODER_PHASE_0); break; + } + #if BOTH(HAS_LCD_MENU, AUTO_BED_LEVELING_UBL) + external_encoder(); + #endif + lastEncoderBits = enc; + } + + #endif // HAS_ENCODER_WHEEL + } + +#endif // HAS_ENCODER_ACTION + +#endif // HAS_WIRED_LCD + +#if HAS_STATUS_MESSAGE + + //////////////////////////////////////////// + ////////////// Status Message ////////////// + //////////////////////////////////////////// + + #if ENABLED(EXTENSIBLE_UI) + #include "extui/ui_api.h" + #endif + + bool MarlinUI::has_status() { return (status_message[0] != '\0'); } + + void MarlinUI::set_status(const char * const message, const bool persist) { + if (alert_level) return; + + TERN_(HOST_PROMPT_SUPPORT, host_action_notify(message)); + + // Here we have a problem. The message is encoded in UTF8, so + // arbitrarily cutting it will be a problem. We MUST be sure + // that there is no cutting in the middle of a multibyte character! + + // Get a pointer to the null terminator + const char* pend = message + strlen(message); + + // If length of supplied UTF8 string is greater than + // our buffer size, start cutting whole UTF8 chars + while ((pend - message) > MAX_MESSAGE_LENGTH) { + --pend; + while (!START_OF_UTF8_CHAR(*pend)) --pend; + }; + + // At this point, we have the proper cut point. Use it + uint8_t maxLen = pend - message; + strncpy(status_message, message, maxLen); + status_message[maxLen] = '\0'; + + finish_status(persist); + } + + /** + * Reset the status message + */ + void MarlinUI::reset_status(const bool no_welcome) { + #if SERVICE_INTERVAL_1 > 0 + static PGMSTR(service1, "> " SERVICE_NAME_1 "!"); + #endif + #if SERVICE_INTERVAL_2 > 0 + static PGMSTR(service2, "> " SERVICE_NAME_2 "!"); + #endif + #if SERVICE_INTERVAL_3 > 0 + static PGMSTR(service3, "> " SERVICE_NAME_3 "!"); + #endif + PGM_P msg; + if (printingIsPaused()) + msg = GET_TEXT(MSG_PRINT_PAUSED); + #if ENABLED(SDSUPPORT) + else if (IS_SD_PRINTING()) + return set_status(card.longest_filename(), true); + #endif + else if (print_job_timer.isRunning()) + msg = GET_TEXT(MSG_PRINTING); + + #if SERVICE_INTERVAL_1 > 0 + else if (print_job_timer.needsService(1)) msg = service1; + #endif + #if SERVICE_INTERVAL_2 > 0 + else if (print_job_timer.needsService(2)) msg = service2; + #endif + #if SERVICE_INTERVAL_3 > 0 + else if (print_job_timer.needsService(3)) msg = service3; + #endif + + else if (!no_welcome) + msg = GET_TEXT(WELCOME_MSG); + else + return; + + set_status_P(msg, -1); + } + + void MarlinUI::set_status_P(PGM_P const message, int8_t level) { + if (level < 0) level = alert_level = 0; + if (level < alert_level) return; + alert_level = level; + + TERN_(HOST_PROMPT_SUPPORT, host_action_notify_P(message)); + + // Since the message is encoded in UTF8 it must + // only be cut on a character boundary. + + // Get a pointer to the null terminator + PGM_P pend = message + strlen_P(message); + + // If length of supplied UTF8 string is greater than + // the buffer size, start cutting whole UTF8 chars + while ((pend - message) > MAX_MESSAGE_LENGTH) { + --pend; + while (!START_OF_UTF8_CHAR(pgm_read_byte(pend))) --pend; + }; + + // At this point, we have the proper cut point. Use it + uint8_t maxLen = pend - message; + strncpy_P(status_message, message, maxLen); + status_message[maxLen] = '\0'; + + finish_status(level > 0); + } + + void MarlinUI::set_alert_status_P(PGM_P const message) { + set_status_P(message, 1); + TERN_(HAS_LCD_MENU, return_to_status()); + } + + #include <stdarg.h> + + void MarlinUI::status_printf_P(const uint8_t level, PGM_P const fmt, ...) { + if (level < alert_level) return; + alert_level = level; + va_list args; + va_start(args, fmt); + vsnprintf_P(status_message, MAX_MESSAGE_LENGTH, fmt, args); + va_end(args); + finish_status(level > 0); + } + + void MarlinUI::finish_status(const bool persist) { + + #if HAS_SPI_LCD + + #if !(ENABLED(LCD_PROGRESS_BAR) && (PROGRESS_MSG_EXPIRE) > 0) + UNUSED(persist); + #endif + + #if ENABLED(LCD_PROGRESS_BAR) || BOTH(FILAMENT_LCD_DISPLAY, SDSUPPORT) + const millis_t ms = millis(); + #endif + + #if ENABLED(LCD_PROGRESS_BAR) + progress_bar_ms = ms; + #if PROGRESS_MSG_EXPIRE > 0 + expire_status_ms = persist ? 0 : ms + PROGRESS_MSG_EXPIRE; + #endif + #endif + + #if BOTH(FILAMENT_LCD_DISPLAY, SDSUPPORT) + next_filament_display = ms + 5000UL; // Show status message for 5s + #endif + + #if ENABLED(STATUS_MESSAGE_SCROLLING) + status_scroll_offset = 0; + #endif + #else // HAS_SPI_LCD + UNUSED(persist); + #endif + + TERN_(EXTENSIBLE_UI, ExtUI::onStatusChanged(status_message)); + } + + #if ENABLED(STATUS_MESSAGE_SCROLLING) + + void MarlinUI::advance_status_scroll() { + // Advance by one UTF8 code-word + if (status_scroll_offset < utf8_strlen(status_message)) + while (!START_OF_UTF8_CHAR(status_message[++status_scroll_offset])); + else + status_scroll_offset = 0; + } + + char* MarlinUI::status_and_len(uint8_t &len) { + char *out = status_message + status_scroll_offset; + len = utf8_strlen(out); + return out; + } + + #endif + +#endif + +#if HAS_DISPLAY + + #if ENABLED(SDSUPPORT) + extern bool wait_for_user, wait_for_heatup; + #endif + + void MarlinUI::abort_print() { + #if ENABLED(SDSUPPORT) + wait_for_heatup = wait_for_user = false; + card.flag.abort_sd_printing = true; + #endif + #ifdef ACTION_ON_CANCEL + host_action_cancel(); + #endif + IF_DISABLED(SDSUPPORT, print_job_timer.stop()); + TERN_(HOST_PROMPT_SUPPORT, host_prompt_open(PROMPT_INFO, PSTR("UI Aborted"), DISMISS_STR)); + LCD_MESSAGEPGM(MSG_PRINT_ABORTED); + TERN_(HAS_LCD_MENU, return_to_status()); + } + + #if ANY(PARK_HEAD_ON_PAUSE, SDSUPPORT) + #include "../gcode/queue.h" + #endif + + void MarlinUI::pause_print() { + #if HAS_LCD_MENU + synchronize(GET_TEXT(MSG_PAUSING)); + defer_status_screen(); + #endif + + TERN_(HOST_PROMPT_SUPPORT, host_prompt_open(PROMPT_PAUSE_RESUME, PSTR("UI Pause"), PSTR("Resume"))); + + LCD_MESSAGEPGM(MSG_PRINT_PAUSED); + + #if ENABLED(PARK_HEAD_ON_PAUSE) + pause_show_message(PAUSE_MESSAGE_PARKING, PAUSE_MODE_PAUSE_PRINT); // Show message immediately to let user know about pause in progress + queue.inject_P(PSTR("M25 P\nM24")); + #elif ENABLED(SDSUPPORT) + queue.inject_P(PSTR("M25")); + #elif defined(ACTION_ON_PAUSE) + host_action_pause(); + #endif + } + + void MarlinUI::resume_print() { + reset_status(); + TERN_(PARK_HEAD_ON_PAUSE, wait_for_heatup = wait_for_user = false); + TERN_(SDSUPPORT, if (IS_SD_PAUSED()) queue.inject_P(M24_STR)); + #ifdef ACTION_ON_RESUME + host_action_resume(); + #endif + print_job_timer.start(); // Also called by M24 + } + + #if HAS_PRINT_PROGRESS + + MarlinUI::progress_t MarlinUI::_get_progress() { + return ( + TERN0(LCD_SET_PROGRESS_MANUALLY, (progress_override & PROGRESS_MASK)) + #if ENABLED(SDSUPPORT) + ?: TERN(HAS_PRINT_PROGRESS_PERMYRIAD, card.permyriadDone(), card.percentDone()) + #endif + ); + } + + #endif + + #if HAS_TOUCH_BUTTONS + + // + // Screen Click + // - On menu screens move directly to the touched item + // - On menu screens, right side (last 3 cols) acts like a scroll - half up => prev page, half down = next page + // - On select screens (and others) touch the Right Half for +, Left Half for - + // - On edit screens, touch Up Half for -, Bottom Half to + + // + void MarlinUI::screen_click(const uint8_t row, const uint8_t col, const uint8_t, const uint8_t) { + const millis_t now = millis(); + if (PENDING(now, next_button_update_ms)) return; + next_button_update_ms = now + repeat_delay; // Assume the repeat delay + const int8_t xdir = col < (LCD_WIDTH ) / 2 ? -1 : 1, + ydir = row < (LCD_HEIGHT) / 2 ? -1 : 1; + if (on_edit_screen) + encoderDiff = epps * ydir; + else if (screen_items > 0) { + // Last 5 cols act as a scroll :-) + if (col > (LCD_WIDTH) - 5) + // 2 * LCD_HEIGHT to scroll to bottom of next page. (LCD_HEIGHT would only go 1 item down.) + encoderDiff = epps * (encoderLine - encoderTopLine + 2 * (LCD_HEIGHT)) * ydir; + else + encoderDiff = epps * (row - encoderPosition + encoderTopLine); + } + else if (!on_status_screen()) + encoderDiff = epps * xdir; + } + + #endif + +#else // !HAS_DISPLAY + + // + // Send the status line as a host notification + // + void MarlinUI::set_status(const char * const message, const bool) { + TERN(HOST_PROMPT_SUPPORT, host_action_notify(message), UNUSED(message)); + } + void MarlinUI::set_status_P(PGM_P message, const int8_t) { + TERN(HOST_PROMPT_SUPPORT, host_action_notify_P(message), UNUSED(message)); + } + void MarlinUI::status_printf_P(const uint8_t, PGM_P const message, ...) { + TERN(HOST_PROMPT_SUPPORT, host_action_notify_P(message), UNUSED(message)); + } + +#endif // !HAS_DISPLAY + +#if ENABLED(SDSUPPORT) + + #if ENABLED(EXTENSIBLE_UI) + #include "extui/ui_api.h" + #endif + + void MarlinUI::media_changed(const uint8_t old_status, const uint8_t status) { + if (old_status == status) { + TERN_(EXTENSIBLE_UI, ExtUI::onMediaError()); // Failed to mount/unmount + return; + } + + if (status) { + if (old_status < 2) { + TERN_(EXTENSIBLE_UI, ExtUI::onMediaInserted()); // ExtUI response + #if ENABLED(BROWSE_MEDIA_ON_INSERT) + clear_menu_history(); + quick_feedback(); + goto_screen(MEDIA_MENU_GATEWAY); + #else + LCD_MESSAGEPGM(MSG_MEDIA_INSERTED); + #endif + } + } + else { + if (old_status < 2) { + TERN_(EXTENSIBLE_UI, ExtUI::onMediaRemoved()); // ExtUI response + #if PIN_EXISTS(SD_DETECT) + LCD_MESSAGEPGM(MSG_MEDIA_REMOVED); + #if HAS_LCD_MENU + if (!defer_return_to_status) return_to_status(); + #endif + #endif + } + } + + #if PIN_EXISTS(SD_DETECT) && DISABLED(NO_LCD_REINIT) + init_lcd(); // Revive a noisy shared SPI LCD + #endif + + refresh(); + + #if HAS_WIRED_LCD || defined(LED_BACKLIGHT_TIMEOUT) + const millis_t ms = millis(); + #endif + + TERN_(HAS_WIRED_LCD, next_lcd_update_ms = ms + LCD_UPDATE_INTERVAL); // Delay LCD update for SD activity + + #ifdef LED_BACKLIGHT_TIMEOUT + leds.reset_timeout(ms); + #endif + } + +#endif // SDSUPPORT + +#if HAS_LCD_MENU + void MarlinUI::reset_settings() { settings.reset(); completion_feedback(); } +#endif + +#if ENABLED(EEPROM_SETTINGS) + + #if HAS_LCD_MENU + void MarlinUI::init_eeprom() { + const bool good = settings.init_eeprom(); + completion_feedback(good); + return_to_status(); + } + void MarlinUI::load_settings() { + const bool good = settings.load(); + completion_feedback(good); + } + void MarlinUI::store_settings() { + const bool good = settings.save(); + completion_feedback(good); + } + #endif + + #if DISABLED(EEPROM_AUTO_INIT) + + static inline PGM_P eeprom_err(const uint8_t msgid) { + switch (msgid) { + default: + case 0: return GET_TEXT(MSG_ERR_EEPROM_CRC); + case 1: return GET_TEXT(MSG_ERR_EEPROM_INDEX); + case 2: return GET_TEXT(MSG_ERR_EEPROM_VERSION); + } + } + + void MarlinUI::eeprom_alert(const uint8_t msgid) { + #if HAS_LCD_MENU + editable.uint8 = msgid; + goto_screen([]{ + PGM_P const restore_msg = GET_TEXT(MSG_INIT_EEPROM); + char msg[utf8_strlen_P(restore_msg) + 1]; + strcpy_P(msg, restore_msg); + MenuItem_confirm::select_screen( + GET_TEXT(MSG_BUTTON_RESET), GET_TEXT(MSG_BUTTON_IGNORE), + init_eeprom, return_to_status, + eeprom_err(editable.uint8), msg, PSTR("?") + ); + }); + #else + set_status_P(eeprom_err(msgid)); + #endif + } + + #endif // EEPROM_AUTO_INIT + +#endif // EEPROM_SETTINGS |