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diff --git a/Marlin/src/lcd/menu/game/brickout.h b/Marlin/src/lcd/menu/game/brickout.h
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+/**
+ * Marlin 3D Printer Firmware
+ * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
+ *
+ * Based on Sprinter and grbl.
+ * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <https://www.gnu.org/licenses/>.
+ *
+ */
+#pragma once
+
+#include "types.h"
+
+#define BRICK_ROWS 4
+#define BRICK_COLS 16
+
+typedef struct {
+ uint8_t balls_left, brick_count;
+ uint16_t bricks[BRICK_ROWS];
+ int8_t paddle_x, hit_dir;
+ fixed_t ballx, bally, ballh, ballv;
+} brickout_data_t;
+
+class BrickoutGame : MarlinGame { public: static void enter_game(), game_screen(); };
+
+extern BrickoutGame brickout;