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-rw-r--r--Marlin/src/lcd/tft/tft_queue.h149
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diff --git a/Marlin/src/lcd/tft/tft_queue.h b/Marlin/src/lcd/tft/tft_queue.h
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+/**
+ * Marlin 3D Printer Firmware
+ * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
+ *
+ * Based on Sprinter and grbl.
+ * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <https://www.gnu.org/licenses/>.
+ *
+ */
+#pragma once
+
+#include "../../inc/MarlinConfig.h"
+#include "tft_string.h"
+#include "tft_image.h"
+
+#ifndef TFT_QUEUE_SIZE
+ #define TFT_QUEUE_SIZE 8192
+#endif
+
+enum QueueTaskType : uint8_t {
+ TASK_END_OF_QUEUE = 0x00,
+ TASK_FILL,
+ TASK_CANVAS,
+};
+
+enum QueueTaskState : uint8_t {
+ TASK_STATE_READY = 0x00,
+ TASK_STATE_IN_PROGRESS,
+ TASK_STATE_COMPLETED,
+ TASK_STATE_SKETCH = 0xFF,
+};
+
+enum CanvasSubtype : uint8_t {
+ CANVAS_SET_BACKGROUND = 0x00,
+ CANVAS_ADD_TEXT,
+ CANVAS_ADD_IMAGE,
+ CANVAS_ADD_BAR,
+ CANVAS_ADD_RECTANGLE,
+};
+
+typedef struct __attribute__((__packed__)) {
+ QueueTaskType type;
+ QueueTaskState state;
+ uint8_t *nextTask;
+} queueTask_t;
+
+typedef struct __attribute__((__packed__)) {
+ uint16_t x;
+ uint16_t y;
+ uint16_t width;
+ uint16_t height;
+ uint16_t color;
+ uint32_t count;
+} parametersFill_t;
+
+typedef struct __attribute__((__packed__)) {
+ uint16_t x;
+ uint16_t y;
+ uint16_t width;
+ uint16_t height;
+ uint32_t count;
+} parametersCanvas_t;
+
+typedef struct __attribute__((__packed__)) {
+ CanvasSubtype type;
+ uint8_t *nextParameter;
+ uint16_t color;
+} parametersCanvasBackground_t;
+
+typedef struct __attribute__((__packed__)) {
+ CanvasSubtype type;
+ uint8_t *nextParameter;
+ uint16_t x;
+ uint16_t y;
+ uint16_t color;
+ uint32_t count;
+ uint16_t maxWidth;
+ uint16_t stringLength;
+} parametersCanvasText_t;
+
+typedef struct __attribute__((__packed__)) {
+ CanvasSubtype type;
+ uint8_t *nextParameter;
+ int16_t x;
+ int16_t y;
+ MarlinImage image;
+} parametersCanvasImage_t;
+
+typedef struct __attribute__((__packed__)) {
+ CanvasSubtype type;
+ uint8_t *nextParameter;
+ uint16_t x;
+ uint16_t y;
+ uint16_t width;
+ uint16_t height;
+ uint16_t color;
+} parametersCanvasBar_t;
+
+typedef struct __attribute__((__packed__)) {
+ CanvasSubtype type;
+ uint8_t *nextParameter;
+ uint16_t x;
+ uint16_t y;
+ uint16_t width;
+ uint16_t height;
+ uint16_t color;
+} parametersCanvasRectangle_t;
+
+class TFT_Queue {
+ private:
+ static uint8_t queue[TFT_QUEUE_SIZE];
+ static uint8_t *end_of_queue;
+ static uint8_t *current_task;
+ static uint8_t *last_task;
+ static uint8_t *last_parameter;
+
+ static void finish_sketch();
+ static void fill(queueTask_t *task);
+ static void canvas(queueTask_t *task);
+ static void handle_queue_overflow(uint16_t sizeNeeded);
+
+ public:
+ static void reset();
+ static void async();
+ static void sync() { while (current_task != NULL) async(); }
+
+ static void fill(uint16_t x, uint16_t y, uint16_t width, uint16_t height, uint16_t color);
+ static void canvas(uint16_t x, uint16_t y, uint16_t width, uint16_t height);
+ static void set_background(uint16_t color);
+ static void add_text(uint16_t x, uint16_t y, uint16_t color, uint8_t *string, uint16_t maxWidth);
+
+ static void add_image(int16_t x, int16_t y, MarlinImage image, uint16_t *colors);
+ static void add_image(int16_t x, int16_t y, MarlinImage image, uint16_t color_main, uint16_t color_background, uint16_t color_shadow);
+
+ static void add_bar(uint16_t x, uint16_t y, uint16_t width, uint16_t height, uint16_t color);
+ static void add_rectangle(uint16_t x, uint16_t y, uint16_t width, uint16_t height, uint16_t color);
+};