1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
|
/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
/**
* dgus_lcd.cpp
*
* DGUS implementation for Marlin by coldtobi, Feb-May 2019
*/
#include "../../inc/MarlinConfigPre.h"
#if HAS_DGUS_LCD
#include "ui_api.h"
#include "lib/dgus/DGUSDisplay.h"
#include "lib/dgus/DGUSDisplayDef.h"
#include "lib/dgus/DGUSScreenHandler.h"
namespace ExtUI {
void onStartup() {
dgusdisplay.InitDisplay();
ScreenHandler.UpdateScreenVPData();
}
void onIdle() { ScreenHandler.loop(); }
void onPrinterKilled(PGM_P const error, PGM_P const component) {
ScreenHandler.sendinfoscreen(GET_TEXT(MSG_HALTED), error, NUL_STR, GET_TEXT(MSG_PLEASE_RESET), true, true, true, true);
ScreenHandler.GotoScreen(DGUSLCD_SCREEN_KILL);
while (!ScreenHandler.loop()); // Wait while anything is left to be sent
}
void onMediaInserted() { TERN_(SDSUPPORT, ScreenHandler.SDCardInserted()); }
void onMediaError() { TERN_(SDSUPPORT, ScreenHandler.SDCardError()); }
void onMediaRemoved() { TERN_(SDSUPPORT, ScreenHandler.SDCardRemoved()); }
void onPlayTone(const uint16_t frequency, const uint16_t duration) {}
void onPrintTimerStarted() {}
void onPrintTimerPaused() {}
void onPrintTimerStopped() {}
void onFilamentRunout(const extruder_t extruder) {}
void onUserConfirmRequired(const char * const msg) {
if (msg) {
ScreenHandler.sendinfoscreen(PSTR("Please confirm."), nullptr, msg, nullptr, true, true, false, true);
ScreenHandler.SetupConfirmAction(ExtUI::setUserConfirmed);
ScreenHandler.GotoScreen(DGUSLCD_SCREEN_POPUP);
}
else if (ScreenHandler.getCurrentScreen() == DGUSLCD_SCREEN_POPUP ) {
ScreenHandler.SetupConfirmAction(nullptr);
ScreenHandler.PopToOldScreen();
}
}
void onStatusChanged(const char * const msg) { ScreenHandler.setstatusmessage(msg); }
void onHomingStart() {}
void onHomingComplete() {}
void onPrintFinished() {}
void onFactoryReset() {}
void onStoreSettings(char *buff) {
// Called when saving to EEPROM (i.e. M500). If the ExtUI needs
// permanent data to be stored, it can write up to eeprom_data_size bytes
// into buff.
// Example:
// static_assert(sizeof(myDataStruct) <= ExtUI::eeprom_data_size);
// memcpy(buff, &myDataStruct, sizeof(myDataStruct));
}
void onLoadSettings(const char *buff) {
// Called while loading settings from EEPROM. If the ExtUI
// needs to retrieve data, it should copy up to eeprom_data_size bytes
// from buff
// Example:
// static_assert(sizeof(myDataStruct) <= ExtUI::eeprom_data_size);
// memcpy(&myDataStruct, buff, sizeof(myDataStruct));
}
void onConfigurationStoreWritten(bool success) {
// Called after the entire EEPROM has been written,
// whether successful or not.
}
void onConfigurationStoreRead(bool success) {
// Called after the entire EEPROM has been read,
// whether successful or not.
}
#if HAS_MESH
void onMeshLevelingStart() {}
void onMeshUpdate(const int8_t xpos, const int8_t ypos, const float zval) {
// Called when any mesh points are updated
}
void onMeshUpdate(const int8_t xpos, const int8_t ypos, const ExtUI::probe_state_t state) {
// Called to indicate a special condition
}
#endif
#if ENABLED(POWER_LOSS_RECOVERY)
void onPowerLossResume() {
// Called on resume from power-loss
ScreenHandler.GotoScreen(DGUSLCD_SCREEN_POWER_LOSS);
}
#endif
#if HAS_PID_HEATING
void onPidTuning(const result_t rst) {
// Called for temperature PID tuning result
switch (rst) {
case PID_BAD_EXTRUDER_NUM:
ScreenHandler.setstatusmessagePGM(GET_TEXT(MSG_PID_BAD_EXTRUDER_NUM));
break;
case PID_TEMP_TOO_HIGH:
ScreenHandler.setstatusmessagePGM(GET_TEXT(MSG_PID_TEMP_TOO_HIGH));
break;
case PID_TUNING_TIMEOUT:
ScreenHandler.setstatusmessagePGM(GET_TEXT(MSG_PID_TIMEOUT));
break;
case PID_DONE:
ScreenHandler.setstatusmessagePGM(GET_TEXT(MSG_PID_AUTOTUNE_DONE));
break;
}
ScreenHandler.GotoScreen(DGUSLCD_SCREEN_MAIN);
}
#endif
void onSteppersDisabled() {}
void onSteppersEnabled() {}
}
#endif // HAS_DGUS_LCD
|