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/**
 * Marlin 3D Printer Firmware
 * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
 *
 * Based on Sprinter and grbl.
 * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <https://www.gnu.org/licenses/>.
 *
 */
#pragma once

#include "types.h"

#define BRICK_ROWS   4
#define BRICK_COLS  16

typedef struct {
  uint8_t balls_left, brick_count;
  uint16_t bricks[BRICK_ROWS];
  int8_t paddle_x, hit_dir;
  fixed_t ballx, bally, ballh, ballv;
} brickout_data_t;

class BrickoutGame : MarlinGame { public: static void enter_game(), game_screen(); };

extern BrickoutGame brickout;