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path: root/Marlin/src/lcd/menu/menu_temperature.cpp
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/**
 * Marlin 3D Printer Firmware
 * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
 *
 * Based on Sprinter and grbl.
 * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <https://www.gnu.org/licenses/>.
 *
 */

//
// Temperature Menu
//

#include "../../inc/MarlinConfig.h"

#if HAS_LCD_MENU && HAS_TEMPERATURE

#include "menu_item.h"
#include "../../module/temperature.h"

#if HAS_FAN || ENABLED(SINGLENOZZLE)
  #include "../../module/motion.h"
#endif

#if ENABLED(SINGLENOZZLE_STANDBY_TEMP)
  #include "../../module/tool_change.h"
#endif

//
// "Temperature" submenu items
//

void Temperature::lcd_preheat(const int16_t e, const int8_t indh, const int8_t indb) {
  UNUSED(e); UNUSED(indh); UNUSED(indb);
  #if HAS_HOTEND
    if (indh >= 0 && ui.material_preset[indh].hotend_temp > 0)
      setTargetHotend(_MIN(thermalManager.heater_maxtemp[e] - HOTEND_OVERSHOOT, ui.material_preset[indh].hotend_temp), e);
  #endif
  #if HAS_HEATED_BED
    if (indb >= 0 && ui.material_preset[indb].bed_temp > 0) setTargetBed(ui.material_preset[indb].bed_temp);
  #endif
  #if HAS_FAN
    if (indh >= 0)
      set_fan_speed(active_extruder < (FAN_COUNT) ? active_extruder : 0, ui.material_preset[indh].fan_speed);
  #endif
  ui.return_to_status();
}

#if PREHEAT_COUNT

  #if HAS_TEMP_HOTEND
    inline void _preheat_end(const uint8_t m, const uint8_t e) { thermalManager.lcd_preheat(e, m, -1); }
    void do_preheat_end_m() { _preheat_end(editable.int8, 0); }
  #endif
  #if HAS_HEATED_BED
    inline void _preheat_bed(const uint8_t m) { thermalManager.lcd_preheat(-1, -1, m); }
  #endif

  #if HAS_TEMP_HOTEND && HAS_HEATED_BED
    inline void _preheat_both(const uint8_t m, const uint8_t e) { thermalManager.lcd_preheat(e, m, m); }

    // Indexed "Preheat ABC" and "Heat Bed" items
    #define PREHEAT_ITEMS(M,E) do{ \
      ACTION_ITEM_N_S(E, ui.get_preheat_label(M), MSG_PREHEAT_M_H, []{ _preheat_both(M, MenuItemBase::itemIndex); }); \
      ACTION_ITEM_N_S(E, ui.get_preheat_label(M), MSG_PREHEAT_M_END_E, []{ _preheat_end(M, MenuItemBase::itemIndex); }); \
    }while(0)

  #elif HAS_MULTI_HOTEND

    // No heated bed, so just indexed "Preheat ABC" items
    #define PREHEAT_ITEMS(M,E) ACTION_ITEM_N_S(E, ui.get_preheat_label(M), MSG_PREHEAT_M_H, []{ _preheat_end(M, MenuItemBase::itemIndex); })

  #endif

  #if HAS_MULTI_HOTEND || HAS_HEATED_BED

    // Set editable.int8 to the Material index before entering this menu
    // because MenuItemBase::itemIndex will be re-used by PREHEAT_ITEMS
    void menu_preheat_m() {
      const uint8_t m = editable.int8; // Don't re-use 'editable' in this menu

      START_MENU();
      BACK_ITEM(MSG_TEMPERATURE);

      #if HOTENDS == 1

        #if HAS_HEATED_BED
          ACTION_ITEM_S(ui.get_preheat_label(m), MSG_PREHEAT_M, []{ _preheat_both(editable.int8, 0); });
          ACTION_ITEM_S(ui.get_preheat_label(m), MSG_PREHEAT_M_END, do_preheat_end_m);
        #else
          ACTION_ITEM_S(ui.get_preheat_label(m), MSG_PREHEAT_M, do_preheat_end_m);
        #endif

      #elif HAS_MULTI_HOTEND

        HOTEND_LOOP() PREHEAT_ITEMS(editable.int8, e);
        ACTION_ITEM_S(ui.get_preheat_label(m), MSG_PREHEAT_M_ALL, []() {
          HOTEND_LOOP() thermalManager.setTargetHotend(ui.material_preset[editable.int8].hotend_temp, e);
          TERN(HAS_HEATED_BED, _preheat_bed(editable.int8), ui.return_to_status());
        });

      #endif

      #if HAS_HEATED_BED
        ACTION_ITEM_S(ui.get_preheat_label(m), MSG_PREHEAT_M_BEDONLY, []{ _preheat_bed(editable.int8); });
      #endif

      END_MENU();
    }

  #endif // HAS_MULTI_HOTEND || HAS_HEATED_BED

#endif // PREHEAT_COUNT

#if HAS_TEMP_HOTEND || HAS_HEATED_BED

  void lcd_cooldown() {
    thermalManager.zero_fan_speeds();
    thermalManager.disable_all_heaters();
    ui.return_to_status();
  }

#endif // HAS_TEMP_HOTEND || HAS_HEATED_BED

void menu_temperature() {
  #if HAS_TEMP_HOTEND || HAS_HEATED_BED
    bool has_heat = false;
    #if HAS_TEMP_HOTEND
      HOTEND_LOOP() if (thermalManager.temp_hotend[HOTEND_INDEX].target) { has_heat = true; break; }
    #endif
  #endif

  START_MENU();
  BACK_ITEM(MSG_MAIN);

  //
  // Nozzle:
  // Nozzle [1-5]:
  //
  #if HOTENDS == 1
    EDIT_ITEM_FAST(int3, MSG_NOZZLE, &thermalManager.temp_hotend[0].target, 0, HEATER_0_MAXTEMP - (HOTEND_OVERSHOOT), []{ thermalManager.start_watching_hotend(0); });
  #elif HAS_MULTI_HOTEND
    HOTEND_LOOP()
      EDIT_ITEM_FAST_N(int3, e, MSG_NOZZLE_N, &thermalManager.temp_hotend[e].target, 0, thermalManager.heater_maxtemp[e] - (HOTEND_OVERSHOOT), []{ thermalManager.start_watching_hotend(MenuItemBase::itemIndex); });
  #endif

  #if ENABLED(SINGLENOZZLE_STANDBY_TEMP)
    LOOP_S_L_N(e, 1, EXTRUDERS)
      EDIT_ITEM_FAST_N(uint16_3, e, MSG_NOZZLE_STANDBY, &thermalManager.singlenozzle_temp[e], 0, thermalManager.heater_maxtemp[0] - (HOTEND_OVERSHOOT));
  #endif

  //
  // Bed:
  //
  #if HAS_HEATED_BED
    EDIT_ITEM_FAST(int3, MSG_BED, &thermalManager.temp_bed.target, 0, BED_MAX_TARGET, thermalManager.start_watching_bed);
  #endif

  //
  // Chamber:
  //
  #if HAS_HEATED_CHAMBER
    EDIT_ITEM_FAST(int3, MSG_CHAMBER, &thermalManager.temp_chamber.target, 0, CHAMBER_MAXTEMP - 10, thermalManager.start_watching_chamber);
  #endif

  //
  // Fan Speed:
  //
  #if HAS_FAN

    DEFINE_SINGLENOZZLE_ITEM();

    #if HAS_FAN0
      _FAN_EDIT_ITEMS(0,FIRST_FAN_SPEED);
    #endif
    #if HAS_FAN1
      FAN_EDIT_ITEMS(1);
    #elif SNFAN(1)
      singlenozzle_item(1);
    #endif
    #if HAS_FAN2
      FAN_EDIT_ITEMS(2);
    #elif SNFAN(2)
      singlenozzle_item(2);
    #endif
    #if HAS_FAN3
      FAN_EDIT_ITEMS(3);
    #elif SNFAN(3)
      singlenozzle_item(3);
    #endif
    #if HAS_FAN4
      FAN_EDIT_ITEMS(4);
    #elif SNFAN(4)
      singlenozzle_item(4);
    #endif
    #if HAS_FAN5
      FAN_EDIT_ITEMS(5);
    #elif SNFAN(5)
      singlenozzle_item(5);
    #endif
    #if HAS_FAN6
      FAN_EDIT_ITEMS(6);
    #elif SNFAN(6)
      singlenozzle_item(6);
    #endif
    #if HAS_FAN7
      FAN_EDIT_ITEMS(7);
    #elif SNFAN(7)
      singlenozzle_item(7);
    #endif

  #endif // HAS_FAN

  #if PREHEAT_COUNT
    //
    // Preheat for Materials 1 to 5
    //
    LOOP_L_N(m, PREHEAT_COUNT) {
      editable.int8 = m;
      #if HOTENDS > 1 || HAS_HEATED_BED
        SUBMENU_S(ui.get_preheat_label(m), MSG_PREHEAT_M, menu_preheat_m);
      #else
        ACTION_ITEM_S(ui.get_preheat_label(m), MSG_PREHEAT_M, do_preheat_end_m);
      #endif
    }
  #endif

  #if HAS_TEMP_HOTEND || HAS_HEATED_BED
    //
    // Cooldown
    //
    if (TERN0(HAS_HEATED_BED, thermalManager.temp_bed.target)) has_heat = true;
    if (has_heat) ACTION_ITEM(MSG_COOLDOWN, lcd_cooldown);
  #endif

  END_MENU();
}

#endif // HAS_LCD_MENU && HAS_TEMPERATURE