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author | Georgiy Bondarenko <69736697+nehilo@users.noreply.github.com> | 2021-03-04 20:54:23 +0300 |
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committer | Georgiy Bondarenko <69736697+nehilo@users.noreply.github.com> | 2021-03-04 20:54:23 +0300 |
commit | e8701195e66f2d27ffe17fb514eae8173795aaf7 (patch) | |
tree | 9f519c4abf6556b9ae7190a6210d87ead1dfadde /Marlin/src/lcd/menu/menu.cpp | |
download | kp3s-lgvl-e8701195e66f2d27ffe17fb514eae8173795aaf7.tar.xz kp3s-lgvl-e8701195e66f2d27ffe17fb514eae8173795aaf7.zip |
Initial commit
Diffstat (limited to 'Marlin/src/lcd/menu/menu.cpp')
-rw-r--r-- | Marlin/src/lcd/menu/menu.cpp | 385 |
1 files changed, 385 insertions, 0 deletions
diff --git a/Marlin/src/lcd/menu/menu.cpp b/Marlin/src/lcd/menu/menu.cpp new file mode 100644 index 0000000..add306b --- /dev/null +++ b/Marlin/src/lcd/menu/menu.cpp @@ -0,0 +1,385 @@ +/** + * Marlin 3D Printer Firmware + * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] + * + * Based on Sprinter and grbl. + * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <https://www.gnu.org/licenses/>. + * + */ + +#include "../../inc/MarlinConfigPre.h" + +#if HAS_LCD_MENU + +#include "menu.h" +#include "../../module/planner.h" +#include "../../module/motion.h" +#include "../../module/printcounter.h" +#include "../../gcode/queue.h" + +#if HAS_BUZZER + #include "../../libs/buzzer.h" +#endif + +#if ENABLED(BABYSTEP_ZPROBE_OFFSET) + #include "../../module/probe.h" +#endif + +#if EITHER(ENABLE_LEVELING_FADE_HEIGHT, AUTO_BED_LEVELING_UBL) + #include "../../feature/bedlevel/bedlevel.h" +#endif + +//////////////////////////////////////////// +///////////// Global Variables ///////////// +//////////////////////////////////////////// + +// Menu Navigation +int8_t encoderTopLine, encoderLine, screen_items; + +typedef struct { + screenFunc_t menu_function; + uint32_t encoder_position; + int8_t top_line, items; +} menuPosition; +menuPosition screen_history[6]; +uint8_t screen_history_depth = 0; + +int8_t MenuItemBase::itemIndex; // Index number for draw and action +PGM_P MenuItemBase::itemString; // A PSTR for substitution +chimera_t editable; // Value Editing + +// Menu Edit Items +PGM_P MenuEditItemBase::editLabel; +void* MenuEditItemBase::editValue; +int32_t MenuEditItemBase::minEditValue, + MenuEditItemBase::maxEditValue; +screenFunc_t MenuEditItemBase::callbackFunc; +bool MenuEditItemBase::liveEdit; + +//////////////////////////////////////////// +//////// Menu Navigation & History ///////// +//////////////////////////////////////////// + +void MarlinUI::return_to_status() { goto_screen(status_screen); } + +void MarlinUI::save_previous_screen() { + if (screen_history_depth < COUNT(screen_history)) + screen_history[screen_history_depth++] = { currentScreen, encoderPosition, encoderTopLine, screen_items }; +} + +void MarlinUI::_goto_previous_screen(TERN_(TURBO_BACK_MENU_ITEM, const bool is_back/*=false*/)) { + IF_DISABLED(TURBO_BACK_MENU_ITEM, constexpr bool is_back = false); + TERN_(HAS_TOUCH_BUTTONS, on_edit_screen = false); + if (screen_history_depth > 0) { + menuPosition &sh = screen_history[--screen_history_depth]; + goto_screen(sh.menu_function, + is_back ? 0 : sh.encoder_position, + is_back ? 0 : sh.top_line, + sh.items + ); + } + else + return_to_status(); +} + +//////////////////////////////////////////// +/////////// Menu Editing Actions /////////// +//////////////////////////////////////////// + +/** + * Functions for editing single values + * + * The "DEFINE_MENU_EDIT_ITEM" macro generates the classes needed to edit a numerical value. + * + * The prerequisite is that in the header the type was already declared: + * + * DEFINE_MENU_EDIT_ITEM_TYPE(int3, int16_t, i16tostr3rj, 1) + * + * For example, DEFINE_MENU_EDIT_ITEM(int3) expands into: + * + * template class TMenuEditItem<MenuEditItemInfo_int3> + * + * You can then use one of the menu macros to present the edit interface: + * EDIT_ITEM(int3, MSG_SPEED, &feedrate_percentage, 10, 999) + * + * This expands into a more primitive menu item: + * _MENU_ITEM_P(int3, false, GET_TEXT(MSG_SPEED), &feedrate_percentage, 10, 999) + * + * ...which calls: + * MenuItem_int3::action(plabel, &feedrate_percentage, 10, 999) + * MenuItem_int3::draw(encoderLine == _thisItemNr, _lcdLineNr, plabel, &feedrate_percentage, 10, 999) + */ +void MenuEditItemBase::edit_screen(strfunc_t strfunc, loadfunc_t loadfunc) { + TERN_(HAS_TOUCH_BUTTONS, ui.repeat_delay = BUTTON_DELAY_EDIT); + if (int32_t(ui.encoderPosition) < 0) ui.encoderPosition = 0; + if (int32_t(ui.encoderPosition) > maxEditValue) ui.encoderPosition = maxEditValue; + if (ui.should_draw()) + draw_edit_screen(strfunc(ui.encoderPosition + minEditValue)); + if (ui.lcd_clicked || (liveEdit && ui.should_draw())) { + if (editValue) loadfunc(editValue, ui.encoderPosition + minEditValue); + if (callbackFunc && (liveEdit || ui.lcd_clicked)) (*callbackFunc)(); + if (ui.use_click()) ui.goto_previous_screen(); + } +} + +void MenuEditItemBase::goto_edit_screen( + PGM_P const el, // Edit label + void * const ev, // Edit value pointer + const int32_t minv, // Encoder minimum + const int32_t maxv, // Encoder maximum + const uint16_t ep, // Initial encoder value + const screenFunc_t cs, // MenuItem_type::draw_edit_screen => MenuEditItemBase::edit() + const screenFunc_t cb, // Callback after edit + const bool le // Flag to call cb() during editing +) { + TERN_(HAS_TOUCH_BUTTONS, ui.on_edit_screen = true); + ui.screen_changed = true; + ui.save_previous_screen(); + ui.refresh(); + editLabel = el; + editValue = ev; + minEditValue = minv; + maxEditValue = maxv; + ui.encoderPosition = ep; + ui.currentScreen = cs; + callbackFunc = cb; + liveEdit = le; +} + +//////////////////////////////////////////// +///////////////// Menu Tree //////////////// +//////////////////////////////////////////// + +#include "../../MarlinCore.h" + +bool printer_busy() { + return planner.movesplanned() || printingIsActive(); +} + +/** + * General function to go directly to a screen + */ +void MarlinUI::goto_screen(screenFunc_t screen, const uint16_t encoder/*=0*/, const uint8_t top/*=0*/, const uint8_t items/*=0*/) { + if (currentScreen != screen) { + + TERN_(HAS_TOUCH_BUTTONS, repeat_delay = BUTTON_DELAY_MENU); + + TERN_(LCD_SET_PROGRESS_MANUALLY, progress_reset()); + + #if BOTH(DOUBLECLICK_FOR_Z_BABYSTEPPING, BABYSTEPPING) + static millis_t doubleclick_expire_ms = 0; + // Going to menu_main from status screen? Remember first click time. + // Going back to status screen within a very short time? Go to Z babystepping. + if (screen == menu_main) { + if (on_status_screen()) + doubleclick_expire_ms = millis() + DOUBLECLICK_MAX_INTERVAL; + } + else if (screen == status_screen && currentScreen == menu_main && PENDING(millis(), doubleclick_expire_ms)) { + if (BABYSTEP_ALLOWED()) + screen = TERN(BABYSTEP_ZPROBE_OFFSET, lcd_babystep_zoffset, lcd_babystep_z); + else { + #if ENABLED(MOVE_Z_WHEN_IDLE) + ui.manual_move.menu_scale = MOVE_Z_IDLE_MULTIPLICATOR; + screen = lcd_move_z; + #endif + } + } + #endif + + currentScreen = screen; + encoderPosition = encoder; + encoderTopLine = top; + screen_items = items; + if (on_status_screen()) { + defer_status_screen(false); + clear_menu_history(); + TERN_(AUTO_BED_LEVELING_UBL, ubl.lcd_map_control = false); + } + + clear_lcd(); + + // Re-initialize custom characters that may be re-used + #if HAS_MARLINUI_HD44780 + if (TERN1(AUTO_BED_LEVELING_UBL, !ubl.lcd_map_control)) + set_custom_characters(on_status_screen() ? CHARSET_INFO : CHARSET_MENU); + #endif + + refresh(LCDVIEW_CALL_REDRAW_NEXT); + screen_changed = true; + TERN_(HAS_MARLINUI_U8GLIB, drawing_screen = false); + + TERN_(HAS_LCD_MENU, encoder_direction_normal()); + + set_selection(false); + } +} + +//////////////////////////////////////////// +///////////// Manual Movement ////////////// +//////////////////////////////////////////// + +// +// Display a "synchronize" screen with a custom message until +// all moves are finished. Go back to calling screen when done. +// +void MarlinUI::synchronize(PGM_P const msg/*=nullptr*/) { + static PGM_P sync_message = msg ?: GET_TEXT(MSG_MOVING); + save_previous_screen(); + goto_screen([]{ + if (should_draw()) MenuItem_static::draw(LCD_HEIGHT >= 4, sync_message); + }); + defer_status_screen(); + planner.synchronize(); // idle() is called until moves complete + goto_previous_screen_no_defer(); +} + +/** + * Scrolling for menus and other line-based screens + * + * encoderLine is the position based on the encoder + * encoderTopLine is the top menu line to display + * _lcdLineNr is the index of the LCD line (e.g., 0-3) + * _menuLineNr is the menu item to draw and process + * _thisItemNr is the index of each MENU_ITEM or STATIC_ITEM + * screen_items is the total number of items in the menu (after one call) + */ +void scroll_screen(const uint8_t limit, const bool is_menu) { + ui.encoder_direction_menus(); + ENCODER_RATE_MULTIPLY(false); + if (int32_t(ui.encoderPosition) < 0) ui.encoderPosition = 0; + if (ui.first_page) { + encoderLine = ui.encoderPosition / (ENCODER_STEPS_PER_MENU_ITEM); + ui.screen_changed = false; + } + if (screen_items > 0 && encoderLine >= screen_items - limit) { + encoderLine = _MAX(0, screen_items - limit); + ui.encoderPosition = encoderLine * (ENCODER_STEPS_PER_MENU_ITEM); + } + if (is_menu) { + NOMORE(encoderTopLine, encoderLine); + if (encoderLine >= encoderTopLine + LCD_HEIGHT) + encoderTopLine = encoderLine - LCD_HEIGHT + 1; + } + else + encoderTopLine = encoderLine; +} + +#if HAS_BUZZER + void MarlinUI::completion_feedback(const bool good/*=true*/) { + if (good) { + BUZZ(100, 659); + BUZZ(100, 698); + } + else BUZZ(20, 440); + } +#endif + +#if HAS_LINE_TO_Z + + void line_to_z(const float &z) { + current_position.z = z; + line_to_current_position(manual_feedrate_mm_s.z); + } + +#endif + +#if ENABLED(BABYSTEP_ZPROBE_OFFSET) + + #include "../../feature/babystep.h" + + void lcd_babystep_zoffset() { + if (ui.use_click()) return ui.goto_previous_screen_no_defer(); + ui.defer_status_screen(); + const bool do_probe = DISABLED(BABYSTEP_HOTEND_Z_OFFSET) || active_extruder == 0; + if (ui.encoderPosition) { + const int16_t babystep_increment = int16_t(ui.encoderPosition) * (BABYSTEP_SIZE_Z); + ui.encoderPosition = 0; + + const float diff = planner.steps_to_mm[Z_AXIS] * babystep_increment, + new_probe_offset = probe.offset.z + diff, + new_offs = TERN(BABYSTEP_HOTEND_Z_OFFSET + , do_probe ? new_probe_offset : hotend_offset[active_extruder].z - diff + , new_probe_offset + ); + if (WITHIN(new_offs, Z_PROBE_OFFSET_RANGE_MIN, Z_PROBE_OFFSET_RANGE_MAX)) { + + babystep.add_steps(Z_AXIS, babystep_increment); + + if (do_probe) + probe.offset.z = new_offs; + else + TERN(BABYSTEP_HOTEND_Z_OFFSET, hotend_offset[active_extruder].z = new_offs, NOOP); + + ui.refresh(LCDVIEW_CALL_REDRAW_NEXT); + } + } + if (ui.should_draw()) { + if (do_probe) { + MenuEditItemBase::draw_edit_screen(GET_TEXT(MSG_ZPROBE_ZOFFSET), BABYSTEP_TO_STR(probe.offset.z)); + TERN_(BABYSTEP_ZPROBE_GFX_OVERLAY, _lcd_zoffset_overlay_gfx(probe.offset.z)); + } + else { + #if ENABLED(BABYSTEP_HOTEND_Z_OFFSET) + MenuEditItemBase::draw_edit_screen(GET_TEXT(MSG_HOTEND_OFFSET_Z), ftostr54sign(hotend_offset[active_extruder].z)); + #endif + } + } + } + +#endif // BABYSTEP_ZPROBE_OFFSET + +void _lcd_draw_homing() { + if (ui.should_draw()) { + constexpr uint8_t line = (LCD_HEIGHT - 1) / 2; + MenuItem_static::draw(line, GET_TEXT(MSG_LEVEL_BED_HOMING)); + } +} + +#if ENABLED(LCD_BED_LEVELING) || (HAS_LEVELING && DISABLED(SLIM_LCD_MENUS)) + #include "../../feature/bedlevel/bedlevel.h" + void _lcd_toggle_bed_leveling() { set_bed_leveling_enabled(!planner.leveling_active); } +#endif + +// +// Selection screen presents a prompt and two options +// +bool MarlinUI::selection; // = false +bool MarlinUI::update_selection() { + encoder_direction_select(); + if (encoderPosition) { + selection = int16_t(encoderPosition) > 0; + encoderPosition = 0; + } + return selection; +} + +void MenuItem_confirm::select_screen( + PGM_P const yes, PGM_P const no, + selectFunc_t yesFunc, selectFunc_t noFunc, + PGM_P const pref, const char * const string/*=nullptr*/, PGM_P const suff/*=nullptr*/ +) { + const bool ui_selection = ui.update_selection(), got_click = ui.use_click(); + if (got_click || ui.should_draw()) { + draw_select_screen(yes, no, ui_selection, pref, string, suff); + if (got_click) { + selectFunc_t callFunc = ui_selection ? yesFunc : noFunc; + if (callFunc) callFunc(); else ui.goto_previous_screen(); + } + ui.defer_status_screen(); + } +} + +#endif // HAS_LCD_MENU |