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+/**
+ * Marlin 3D Printer Firmware
+ * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
+ *
+ * Based on Sprinter and grbl.
+ * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <https://www.gnu.org/licenses/>.
+ *
+ */
+
+#include "../../inc/MarlinConfigPre.h"
+
+#if HAS_LCD_MENU
+
+#include "menu.h"
+#include "../../module/planner.h"
+#include "../../module/motion.h"
+#include "../../module/printcounter.h"
+#include "../../gcode/queue.h"
+
+#if HAS_BUZZER
+ #include "../../libs/buzzer.h"
+#endif
+
+#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
+ #include "../../module/probe.h"
+#endif
+
+#if EITHER(ENABLE_LEVELING_FADE_HEIGHT, AUTO_BED_LEVELING_UBL)
+ #include "../../feature/bedlevel/bedlevel.h"
+#endif
+
+////////////////////////////////////////////
+///////////// Global Variables /////////////
+////////////////////////////////////////////
+
+// Menu Navigation
+int8_t encoderTopLine, encoderLine, screen_items;
+
+typedef struct {
+ screenFunc_t menu_function;
+ uint32_t encoder_position;
+ int8_t top_line, items;
+} menuPosition;
+menuPosition screen_history[6];
+uint8_t screen_history_depth = 0;
+
+int8_t MenuItemBase::itemIndex; // Index number for draw and action
+PGM_P MenuItemBase::itemString; // A PSTR for substitution
+chimera_t editable; // Value Editing
+
+// Menu Edit Items
+PGM_P MenuEditItemBase::editLabel;
+void* MenuEditItemBase::editValue;
+int32_t MenuEditItemBase::minEditValue,
+ MenuEditItemBase::maxEditValue;
+screenFunc_t MenuEditItemBase::callbackFunc;
+bool MenuEditItemBase::liveEdit;
+
+////////////////////////////////////////////
+//////// Menu Navigation & History /////////
+////////////////////////////////////////////
+
+void MarlinUI::return_to_status() { goto_screen(status_screen); }
+
+void MarlinUI::save_previous_screen() {
+ if (screen_history_depth < COUNT(screen_history))
+ screen_history[screen_history_depth++] = { currentScreen, encoderPosition, encoderTopLine, screen_items };
+}
+
+void MarlinUI::_goto_previous_screen(TERN_(TURBO_BACK_MENU_ITEM, const bool is_back/*=false*/)) {
+ IF_DISABLED(TURBO_BACK_MENU_ITEM, constexpr bool is_back = false);
+ TERN_(HAS_TOUCH_BUTTONS, on_edit_screen = false);
+ if (screen_history_depth > 0) {
+ menuPosition &sh = screen_history[--screen_history_depth];
+ goto_screen(sh.menu_function,
+ is_back ? 0 : sh.encoder_position,
+ is_back ? 0 : sh.top_line,
+ sh.items
+ );
+ }
+ else
+ return_to_status();
+}
+
+////////////////////////////////////////////
+/////////// Menu Editing Actions ///////////
+////////////////////////////////////////////
+
+/**
+ * Functions for editing single values
+ *
+ * The "DEFINE_MENU_EDIT_ITEM" macro generates the classes needed to edit a numerical value.
+ *
+ * The prerequisite is that in the header the type was already declared:
+ *
+ * DEFINE_MENU_EDIT_ITEM_TYPE(int3, int16_t, i16tostr3rj, 1)
+ *
+ * For example, DEFINE_MENU_EDIT_ITEM(int3) expands into:
+ *
+ * template class TMenuEditItem<MenuEditItemInfo_int3>
+ *
+ * You can then use one of the menu macros to present the edit interface:
+ * EDIT_ITEM(int3, MSG_SPEED, &feedrate_percentage, 10, 999)
+ *
+ * This expands into a more primitive menu item:
+ * _MENU_ITEM_P(int3, false, GET_TEXT(MSG_SPEED), &feedrate_percentage, 10, 999)
+ *
+ * ...which calls:
+ * MenuItem_int3::action(plabel, &feedrate_percentage, 10, 999)
+ * MenuItem_int3::draw(encoderLine == _thisItemNr, _lcdLineNr, plabel, &feedrate_percentage, 10, 999)
+ */
+void MenuEditItemBase::edit_screen(strfunc_t strfunc, loadfunc_t loadfunc) {
+ TERN_(HAS_TOUCH_BUTTONS, ui.repeat_delay = BUTTON_DELAY_EDIT);
+ if (int32_t(ui.encoderPosition) < 0) ui.encoderPosition = 0;
+ if (int32_t(ui.encoderPosition) > maxEditValue) ui.encoderPosition = maxEditValue;
+ if (ui.should_draw())
+ draw_edit_screen(strfunc(ui.encoderPosition + minEditValue));
+ if (ui.lcd_clicked || (liveEdit && ui.should_draw())) {
+ if (editValue) loadfunc(editValue, ui.encoderPosition + minEditValue);
+ if (callbackFunc && (liveEdit || ui.lcd_clicked)) (*callbackFunc)();
+ if (ui.use_click()) ui.goto_previous_screen();
+ }
+}
+
+void MenuEditItemBase::goto_edit_screen(
+ PGM_P const el, // Edit label
+ void * const ev, // Edit value pointer
+ const int32_t minv, // Encoder minimum
+ const int32_t maxv, // Encoder maximum
+ const uint16_t ep, // Initial encoder value
+ const screenFunc_t cs, // MenuItem_type::draw_edit_screen => MenuEditItemBase::edit()
+ const screenFunc_t cb, // Callback after edit
+ const bool le // Flag to call cb() during editing
+) {
+ TERN_(HAS_TOUCH_BUTTONS, ui.on_edit_screen = true);
+ ui.screen_changed = true;
+ ui.save_previous_screen();
+ ui.refresh();
+ editLabel = el;
+ editValue = ev;
+ minEditValue = minv;
+ maxEditValue = maxv;
+ ui.encoderPosition = ep;
+ ui.currentScreen = cs;
+ callbackFunc = cb;
+ liveEdit = le;
+}
+
+////////////////////////////////////////////
+///////////////// Menu Tree ////////////////
+////////////////////////////////////////////
+
+#include "../../MarlinCore.h"
+
+bool printer_busy() {
+ return planner.movesplanned() || printingIsActive();
+}
+
+/**
+ * General function to go directly to a screen
+ */
+void MarlinUI::goto_screen(screenFunc_t screen, const uint16_t encoder/*=0*/, const uint8_t top/*=0*/, const uint8_t items/*=0*/) {
+ if (currentScreen != screen) {
+
+ TERN_(HAS_TOUCH_BUTTONS, repeat_delay = BUTTON_DELAY_MENU);
+
+ TERN_(LCD_SET_PROGRESS_MANUALLY, progress_reset());
+
+ #if BOTH(DOUBLECLICK_FOR_Z_BABYSTEPPING, BABYSTEPPING)
+ static millis_t doubleclick_expire_ms = 0;
+ // Going to menu_main from status screen? Remember first click time.
+ // Going back to status screen within a very short time? Go to Z babystepping.
+ if (screen == menu_main) {
+ if (on_status_screen())
+ doubleclick_expire_ms = millis() + DOUBLECLICK_MAX_INTERVAL;
+ }
+ else if (screen == status_screen && currentScreen == menu_main && PENDING(millis(), doubleclick_expire_ms)) {
+ if (BABYSTEP_ALLOWED())
+ screen = TERN(BABYSTEP_ZPROBE_OFFSET, lcd_babystep_zoffset, lcd_babystep_z);
+ else {
+ #if ENABLED(MOVE_Z_WHEN_IDLE)
+ ui.manual_move.menu_scale = MOVE_Z_IDLE_MULTIPLICATOR;
+ screen = lcd_move_z;
+ #endif
+ }
+ }
+ #endif
+
+ currentScreen = screen;
+ encoderPosition = encoder;
+ encoderTopLine = top;
+ screen_items = items;
+ if (on_status_screen()) {
+ defer_status_screen(false);
+ clear_menu_history();
+ TERN_(AUTO_BED_LEVELING_UBL, ubl.lcd_map_control = false);
+ }
+
+ clear_lcd();
+
+ // Re-initialize custom characters that may be re-used
+ #if HAS_MARLINUI_HD44780
+ if (TERN1(AUTO_BED_LEVELING_UBL, !ubl.lcd_map_control))
+ set_custom_characters(on_status_screen() ? CHARSET_INFO : CHARSET_MENU);
+ #endif
+
+ refresh(LCDVIEW_CALL_REDRAW_NEXT);
+ screen_changed = true;
+ TERN_(HAS_MARLINUI_U8GLIB, drawing_screen = false);
+
+ TERN_(HAS_LCD_MENU, encoder_direction_normal());
+
+ set_selection(false);
+ }
+}
+
+////////////////////////////////////////////
+///////////// Manual Movement //////////////
+////////////////////////////////////////////
+
+//
+// Display a "synchronize" screen with a custom message until
+// all moves are finished. Go back to calling screen when done.
+//
+void MarlinUI::synchronize(PGM_P const msg/*=nullptr*/) {
+ static PGM_P sync_message = msg ?: GET_TEXT(MSG_MOVING);
+ save_previous_screen();
+ goto_screen([]{
+ if (should_draw()) MenuItem_static::draw(LCD_HEIGHT >= 4, sync_message);
+ });
+ defer_status_screen();
+ planner.synchronize(); // idle() is called until moves complete
+ goto_previous_screen_no_defer();
+}
+
+/**
+ * Scrolling for menus and other line-based screens
+ *
+ * encoderLine is the position based on the encoder
+ * encoderTopLine is the top menu line to display
+ * _lcdLineNr is the index of the LCD line (e.g., 0-3)
+ * _menuLineNr is the menu item to draw and process
+ * _thisItemNr is the index of each MENU_ITEM or STATIC_ITEM
+ * screen_items is the total number of items in the menu (after one call)
+ */
+void scroll_screen(const uint8_t limit, const bool is_menu) {
+ ui.encoder_direction_menus();
+ ENCODER_RATE_MULTIPLY(false);
+ if (int32_t(ui.encoderPosition) < 0) ui.encoderPosition = 0;
+ if (ui.first_page) {
+ encoderLine = ui.encoderPosition / (ENCODER_STEPS_PER_MENU_ITEM);
+ ui.screen_changed = false;
+ }
+ if (screen_items > 0 && encoderLine >= screen_items - limit) {
+ encoderLine = _MAX(0, screen_items - limit);
+ ui.encoderPosition = encoderLine * (ENCODER_STEPS_PER_MENU_ITEM);
+ }
+ if (is_menu) {
+ NOMORE(encoderTopLine, encoderLine);
+ if (encoderLine >= encoderTopLine + LCD_HEIGHT)
+ encoderTopLine = encoderLine - LCD_HEIGHT + 1;
+ }
+ else
+ encoderTopLine = encoderLine;
+}
+
+#if HAS_BUZZER
+ void MarlinUI::completion_feedback(const bool good/*=true*/) {
+ if (good) {
+ BUZZ(100, 659);
+ BUZZ(100, 698);
+ }
+ else BUZZ(20, 440);
+ }
+#endif
+
+#if HAS_LINE_TO_Z
+
+ void line_to_z(const float &z) {
+ current_position.z = z;
+ line_to_current_position(manual_feedrate_mm_s.z);
+ }
+
+#endif
+
+#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
+
+ #include "../../feature/babystep.h"
+
+ void lcd_babystep_zoffset() {
+ if (ui.use_click()) return ui.goto_previous_screen_no_defer();
+ ui.defer_status_screen();
+ const bool do_probe = DISABLED(BABYSTEP_HOTEND_Z_OFFSET) || active_extruder == 0;
+ if (ui.encoderPosition) {
+ const int16_t babystep_increment = int16_t(ui.encoderPosition) * (BABYSTEP_SIZE_Z);
+ ui.encoderPosition = 0;
+
+ const float diff = planner.steps_to_mm[Z_AXIS] * babystep_increment,
+ new_probe_offset = probe.offset.z + diff,
+ new_offs = TERN(BABYSTEP_HOTEND_Z_OFFSET
+ , do_probe ? new_probe_offset : hotend_offset[active_extruder].z - diff
+ , new_probe_offset
+ );
+ if (WITHIN(new_offs, Z_PROBE_OFFSET_RANGE_MIN, Z_PROBE_OFFSET_RANGE_MAX)) {
+
+ babystep.add_steps(Z_AXIS, babystep_increment);
+
+ if (do_probe)
+ probe.offset.z = new_offs;
+ else
+ TERN(BABYSTEP_HOTEND_Z_OFFSET, hotend_offset[active_extruder].z = new_offs, NOOP);
+
+ ui.refresh(LCDVIEW_CALL_REDRAW_NEXT);
+ }
+ }
+ if (ui.should_draw()) {
+ if (do_probe) {
+ MenuEditItemBase::draw_edit_screen(GET_TEXT(MSG_ZPROBE_ZOFFSET), BABYSTEP_TO_STR(probe.offset.z));
+ TERN_(BABYSTEP_ZPROBE_GFX_OVERLAY, _lcd_zoffset_overlay_gfx(probe.offset.z));
+ }
+ else {
+ #if ENABLED(BABYSTEP_HOTEND_Z_OFFSET)
+ MenuEditItemBase::draw_edit_screen(GET_TEXT(MSG_HOTEND_OFFSET_Z), ftostr54sign(hotend_offset[active_extruder].z));
+ #endif
+ }
+ }
+ }
+
+#endif // BABYSTEP_ZPROBE_OFFSET
+
+void _lcd_draw_homing() {
+ if (ui.should_draw()) {
+ constexpr uint8_t line = (LCD_HEIGHT - 1) / 2;
+ MenuItem_static::draw(line, GET_TEXT(MSG_LEVEL_BED_HOMING));
+ }
+}
+
+#if ENABLED(LCD_BED_LEVELING) || (HAS_LEVELING && DISABLED(SLIM_LCD_MENUS))
+ #include "../../feature/bedlevel/bedlevel.h"
+ void _lcd_toggle_bed_leveling() { set_bed_leveling_enabled(!planner.leveling_active); }
+#endif
+
+//
+// Selection screen presents a prompt and two options
+//
+bool MarlinUI::selection; // = false
+bool MarlinUI::update_selection() {
+ encoder_direction_select();
+ if (encoderPosition) {
+ selection = int16_t(encoderPosition) > 0;
+ encoderPosition = 0;
+ }
+ return selection;
+}
+
+void MenuItem_confirm::select_screen(
+ PGM_P const yes, PGM_P const no,
+ selectFunc_t yesFunc, selectFunc_t noFunc,
+ PGM_P const pref, const char * const string/*=nullptr*/, PGM_P const suff/*=nullptr*/
+) {
+ const bool ui_selection = ui.update_selection(), got_click = ui.use_click();
+ if (got_click || ui.should_draw()) {
+ draw_select_screen(yes, no, ui_selection, pref, string, suff);
+ if (got_click) {
+ selectFunc_t callFunc = ui_selection ? yesFunc : noFunc;
+ if (callFunc) callFunc(); else ui.goto_previous_screen();
+ }
+ ui.defer_status_screen();
+ }
+}
+
+#endif // HAS_LCD_MENU