diff options
Diffstat (limited to 'Marlin/src/lcd/tft/touch.cpp')
-rw-r--r-- | Marlin/src/lcd/tft/touch.cpp | 281 |
1 files changed, 281 insertions, 0 deletions
diff --git a/Marlin/src/lcd/tft/touch.cpp b/Marlin/src/lcd/tft/touch.cpp new file mode 100644 index 0000000..7a45851 --- /dev/null +++ b/Marlin/src/lcd/tft/touch.cpp @@ -0,0 +1,281 @@ +/** + * Marlin 3D Printer Firmware + * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] + * + * Based on Sprinter and grbl. + * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <https://www.gnu.org/licenses/>. + * + */ + +#include "../../inc/MarlinConfig.h" + +#if ENABLED(TOUCH_SCREEN) + +#include "touch.h" + +#include "../marlinui.h" // for ui methods +#include "../menu/menu_item.h" // for touch_screen_calibration + +#include "../../module/temperature.h" +#include "../../module/planner.h" + +#if ENABLED(AUTO_BED_LEVELING_UBL) + #include "../../feature/bedlevel/bedlevel.h" +#endif + +#include "tft.h" + +bool Touch::enabled = true; +int16_t Touch::x, Touch::y; +touch_control_t Touch::controls[]; +touch_control_t *Touch::current_control; +uint16_t Touch::controls_count; +millis_t Touch::last_touch_ms = 0, + Touch::time_to_hold, + Touch::repeat_delay, + Touch::touch_time; +TouchControlType Touch::touch_control_type = NONE; +#if HAS_RESUME_CONTINUE + extern bool wait_for_user; +#endif + +void Touch::init() { + TERN_(TOUCH_SCREEN_CALIBRATION, touch_calibration.calibration_reset()); + reset(); + io.Init(); + enable(); +} + +void Touch::add_control(TouchControlType type, uint16_t x, uint16_t y, uint16_t width, uint16_t height, intptr_t data) { + if (controls_count == MAX_CONTROLS) return; + + controls[controls_count].type = type; + controls[controls_count].x = x; + controls[controls_count].y = y; + controls[controls_count].width = width; + controls[controls_count].height = height; + controls[controls_count].data = data; + controls_count++; +} + +void Touch::idle() { + uint16_t i; + int16_t _x, _y; + + if (!enabled) return; + + // Return if Touch::idle is called within the same millisecond + const millis_t now = millis(); + if (last_touch_ms == now) return; + last_touch_ms = now; + + if (get_point(&_x, &_y)) { + #if HAS_RESUME_CONTINUE + // UI is waiting for a click anywhere? + if (wait_for_user) { + touch_control_type = CLICK; + ui.lcd_clicked = true; + if (ui.external_control) wait_for_user = false; + return; + } + #endif + + #if LCD_TIMEOUT_TO_STATUS + ui.return_to_status_ms = last_touch_ms + LCD_TIMEOUT_TO_STATUS; + #endif + + if (touch_time) { + #if ENABLED(TOUCH_SCREEN_CALIBRATION) + if (touch_control_type == NONE && ELAPSED(last_touch_ms, touch_time + TOUCH_SCREEN_HOLD_TO_CALIBRATE_MS) && ui.on_status_screen()) + ui.goto_screen(touch_screen_calibration); + #endif + return; + } + + if (time_to_hold == 0) time_to_hold = last_touch_ms + MINIMUM_HOLD_TIME; + if (PENDING(last_touch_ms, time_to_hold)) return; + + if (x != 0 && y != 0) { + if (current_control) { + if (WITHIN(x, current_control->x - FREE_MOVE_RANGE, current_control->x + current_control->width + FREE_MOVE_RANGE) && WITHIN(y, current_control->y - FREE_MOVE_RANGE, current_control->y + current_control->height + FREE_MOVE_RANGE)) { + NOLESS(x, current_control->x); + NOMORE(x, current_control->x + current_control->width); + NOLESS(y, current_control->y); + NOMORE(y, current_control->y + current_control->height); + touch(current_control); + } + else + current_control = nullptr; + } + else { + for (i = 0; i < controls_count; i++) { + if ((WITHIN(x, controls[i].x, controls[i].x + controls[i].width) && WITHIN(y, controls[i].y, controls[i].y + controls[i].height)) || (TERN(TOUCH_SCREEN_CALIBRATION, controls[i].type == CALIBRATE, false))) { + touch_control_type = controls[i].type; + touch(&controls[i]); + break; + } + } + } + + if (!current_control) + touch_time = last_touch_ms; + } + x = _x; + y = _y; + } + else { + x = y = 0; + current_control = nullptr; + touch_time = 0; + touch_control_type = NONE; + time_to_hold = 0; + repeat_delay = TOUCH_REPEAT_DELAY; + } +} + +void Touch::touch(touch_control_t *control) { + switch (control->type) { + #if ENABLED(TOUCH_SCREEN_CALIBRATION) + case CALIBRATE: + if (touch_calibration.handleTouch(x, y)) ui.refresh(); + break; + #endif // TOUCH_SCREEN_CALIBRATION + + case MENU_SCREEN: ui.goto_screen((screenFunc_t)control->data); break; + case BACK: ui.goto_previous_screen(); break; + case MENU_CLICK: + TERN_(SINGLE_TOUCH_NAVIGATION, ui.encoderPosition = control->data); + ui.lcd_clicked = true; + break; + case CLICK: ui.lcd_clicked = true; break; + #if HAS_RESUME_CONTINUE + case RESUME_CONTINUE: extern bool wait_for_user; wait_for_user = false; break; + #endif + case CANCEL: ui.encoderPosition = 0; ui.selection = false; ui.lcd_clicked = true; break; + case CONFIRM: ui.encoderPosition = 1; ui.selection = true; ui.lcd_clicked = true; break; + case MENU_ITEM: ui.encoderPosition = control->data; ui.refresh(); break; + case PAGE_UP: + encoderTopLine = encoderTopLine > LCD_HEIGHT ? encoderTopLine - LCD_HEIGHT : 0; + ui.encoderPosition = ui.encoderPosition > LCD_HEIGHT ? ui.encoderPosition - LCD_HEIGHT : 0; + ui.refresh(); + break; + case PAGE_DOWN: + encoderTopLine = encoderTopLine + 2 * LCD_HEIGHT < screen_items ? encoderTopLine + LCD_HEIGHT : screen_items - LCD_HEIGHT; + ui.encoderPosition = ui.encoderPosition + LCD_HEIGHT < (uint32_t)screen_items ? ui.encoderPosition + LCD_HEIGHT : screen_items; + ui.refresh(); + break; + case SLIDER: hold(control); ui.encoderPosition = (x - control->x) * control->data / control->width; break; + case INCREASE: hold(control, repeat_delay - 5); TERN(AUTO_BED_LEVELING_UBL, ui.external_control ? ubl.encoder_diff++ : ui.encoderPosition++, ui.encoderPosition++); break; + case DECREASE: hold(control, repeat_delay - 5); TERN(AUTO_BED_LEVELING_UBL, ui.external_control ? ubl.encoder_diff-- : ui.encoderPosition--, ui.encoderPosition--); break; + case HEATER: + int8_t heater; + heater = control->data; + ui.clear_lcd(); + if (heater >= 0) { // HotEnd + #if HOTENDS == 1 + MenuItem_int3::action((const char *)GET_TEXT_F(MSG_NOZZLE), &thermalManager.temp_hotend[0].target, 0, thermalManager.heater_maxtemp[0] - 15, []{ thermalManager.start_watching_hotend(0); }); + #else + MenuItemBase::itemIndex = heater; + MenuItem_int3::action((const char *)GET_TEXT_F(MSG_NOZZLE_N), &thermalManager.temp_hotend[heater].target, 0, thermalManager.heater_maxtemp[heater] - 15, []{ thermalManager.start_watching_hotend(MenuItemBase::itemIndex); }); + #endif + } + #if HAS_HEATED_BED + else if (heater == H_BED) { + MenuItem_int3::action((const char *)GET_TEXT_F(MSG_BED), &thermalManager.temp_bed.target, 0, BED_MAXTEMP - 10, thermalManager.start_watching_bed); + } + #endif + #if HAS_HEATED_CHAMBER + else if (heater == H_CHAMBER) { + MenuItem_int3::action((const char *)GET_TEXT_F(MSG_CHAMBER), &thermalManager.temp_chamber.target, 0, CHAMBER_MAXTEMP - 10, thermalManager.start_watching_chamber); + } + #endif + break; + case FAN: + ui.clear_lcd(); + static uint8_t fan, fan_speed; + fan = 0; + fan_speed = thermalManager.fan_speed[fan]; + MenuItem_percent::action((const char *)GET_TEXT_F(MSG_FIRST_FAN_SPEED), &fan_speed, 0, 255, []{ thermalManager.set_fan_speed(fan, fan_speed); }); + break; + case FEEDRATE: + ui.clear_lcd(); + MenuItem_int3::action((const char *)GET_TEXT_F(MSG_SPEED), &feedrate_percentage, 10, 999); + break; + case FLOWRATE: + ui.clear_lcd(); + MenuItemBase::itemIndex = control->data; + #if EXTRUDERS == 1 + MenuItem_int3::action((const char *)GET_TEXT_F(MSG_FLOW), &planner.flow_percentage[MenuItemBase::itemIndex], 10, 999, []{ planner.refresh_e_factor(MenuItemBase::itemIndex); }); + #else + MenuItem_int3::action((const char *)GET_TEXT_F(MSG_FLOW_N), &planner.flow_percentage[MenuItemBase::itemIndex], 10, 999, []{ planner.refresh_e_factor(MenuItemBase::itemIndex); }); + #endif + break; + + #if ENABLED(AUTO_BED_LEVELING_UBL) + case UBL: hold(control, UBL_REPEAT_DELAY); ui.encoderPosition += control->data; break; + #endif + + case MOVE_AXIS: + ui.goto_screen((screenFunc_t)ui.move_axis_screen); + break; + + // TODO: TOUCH could receive data to pass to the callback + case BUTTON: ((screenFunc_t)control->data)(); break; + + default: break; + } +} + +void Touch::hold(touch_control_t *control, millis_t delay) { + current_control = control; + if (delay) { + repeat_delay = delay > MIN_REPEAT_DELAY ? delay : MIN_REPEAT_DELAY; + time_to_hold = last_touch_ms + repeat_delay; + } + ui.refresh(); +} + +bool Touch::get_point(int16_t *x, int16_t *y) { + #if ENABLED(TOUCH_SCREEN_CALIBRATION) + bool is_touched = (touch_calibration.calibration.orientation == TOUCH_PORTRAIT ? io.getRawPoint(y, x) : io.getRawPoint(x, y)); + + if (is_touched && touch_calibration.calibration.orientation != TOUCH_ORIENTATION_NONE) { + *x = int16_t((int32_t(*x) * touch_calibration.calibration.x) >> 16) + touch_calibration.calibration.offset_x; + *y = int16_t((int32_t(*y) * touch_calibration.calibration.y) >> 16) + touch_calibration.calibration.offset_y; + } + #else + bool is_touched = (TOUCH_ORIENTATION == TOUCH_PORTRAIT ? io.getRawPoint(y, x) : io.getRawPoint(x, y)); + *x = uint16_t((uint32_t(*x) * TOUCH_CALIBRATION_X) >> 16) + TOUCH_OFFSET_X; + *y = uint16_t((uint32_t(*y) * TOUCH_CALIBRATION_Y) >> 16) + TOUCH_OFFSET_Y; + #endif + return is_touched; +} +Touch touch; + +bool MarlinUI::touch_pressed() { + return touch.is_clicked(); +} + +void add_control(uint16_t x, uint16_t y, TouchControlType control_type, intptr_t data, MarlinImage image, bool is_enabled, uint16_t color_enabled, uint16_t color_disabled) { + uint16_t width = Images[image].width; + uint16_t height = Images[image].height; + tft.canvas(x, y, width, height); + tft.add_image(0, 0, image, is_enabled ? color_enabled : color_disabled); + if (is_enabled) + touch.add_control(control_type, x, y, width, height, data); +} + +#endif // TOUCH_SCREEN |